Module:ItemTables: Difference between revisionsGive feedback
add commas |
add close quarters key for weapon damage |
||
| Line 76: | Line 76: | ||
local friendly_to_internal = {} | local friendly_to_internal = {} | ||
friendly_to_internal["ammo"] = { "BonusClipSizePercent", "BonusClipSize", "ActiveReloadPercent" } | friendly_to_internal["ammo"] = { "BonusClipSizePercent", "BonusClipSize", "ActiveReloadPercent" } | ||
friendly_to_internal["weapon damage"] = { "BaseAttackDamagePercent" } | friendly_to_internal["weapon damage"] = { "BaseAttackDamagePercent", "CloseRangeBonusWeaponPower" } | ||
friendly_to_internal["bullet shield health"] = { "BulletShieldMaxHealth", "BulletShieldOnCast", "SaviorBulletShieldHealth", "FlyingBulletShield" } | friendly_to_internal["bullet shield health"] = { "BulletShieldMaxHealth", "BulletShieldOnCast", "SaviorBulletShieldHealth", "FlyingBulletShield" } | ||
friendly_to_internal["spirit shield health"] = { "TechShieldMaxHealth", "TechShieldOnCast", "SaviorMagicShieldHealth", "FlyingTechShield" } | friendly_to_internal["spirit shield health"] = { "TechShieldMaxHealth", "TechShieldOnCast", "SaviorMagicShieldHealth", "FlyingTechShield" } | ||
| Line 101: | Line 101: | ||
local unitSuffix = { | local unitSuffix = { | ||
["%"] = { "BonusClipSizePercent", "BaseAttackDamagePercent", " | ["%"] = { "BonusClipSizePercent", "ActiveReloadPercent", "BaseAttackDamagePercent", "CloseRangeBonusWeaponPower", | ||
"TechResist", "BulletResist", "BonusFireRate", "StaminaCooldownReduction" }, | |||
["m/s"] = { "BonusMoveSpeed" } | ["m/s"] = { "BonusMoveSpeed" } | ||
} | } | ||