Module:ItemTables: Difference between revisionsGive feedback
add spirit resist reduction |
add crippling headshot to spirit resist reduction |
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friendly_to_internal["bullet resist reduction"] = { "BulletArmorReduction", "BulletResistReduction" } | friendly_to_internal["bullet resist reduction"] = { "BulletArmorReduction", "BulletResistReduction" } | ||
friendly_to_internal["spirit resist"] = { "TechResist" } | friendly_to_internal["spirit resist"] = { "TechResist" } | ||
friendly_to_internal["spirit resist reduction"] = { "TechArmorDamageReduction" } | friendly_to_internal["spirit resist reduction"] = { "TechArmorDamageReduction", "MagicResistReduction" } | ||
friendly_to_internal["health"] = { "BonusHealth" } | friendly_to_internal["health"] = { "BonusHealth" } | ||
friendly_to_internal["health regen"] = { "BonusHealthRegen" } | friendly_to_internal["health regen"] = { "BonusHealthRegen" } | ||
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"BonusFireRate", "FireRateWhenShielded", "FervorFireRate", "FireRateBonus", "AmbushBonusFireRate", "ActiveBonusFireRate", "FireRateSlow", | "BonusFireRate", "FireRateWhenShielded", "FervorFireRate", "FireRateBonus", "AmbushBonusFireRate", "ActiveBonusFireRate", "FireRateSlow", | ||
"LocalBulletArmorReduction", "ReturnFireBulletResist", "BulletArmorReduction", "BulletResistReduction", "BulletResistPerStack", | "LocalBulletArmorReduction", "ReturnFireBulletResist", "BulletArmorReduction", "BulletResistReduction", "BulletResistPerStack", | ||
"TechArmorDamageReduction", | "TechArmorDamageReduction", "MagicResistReduction", | ||
"BonusBulletSpeedPercent", | "BonusBulletSpeedPercent", | ||
"StaminaCooldownReduction" }, | "StaminaCooldownReduction" }, | ||