Module:ItemTables: Difference between revisionsGive feedback
add correct melee distance key |
add melee charge to bonus heavy damage |
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friendly_to_internal["reload time"] = { "ReloadSpeedMultipler" } | friendly_to_internal["reload time"] = { "ReloadSpeedMultipler" } | ||
friendly_to_internal["heavy melee distance"] = { "MeleeDistanceScale" } | friendly_to_internal["heavy melee distance"] = { "MeleeDistanceScale" } | ||
friendly_to_internal["bonus heavy damage"] = { "BonusHeavyMeleeDamage" } | |||
friendly_to_internal["stamina"] = { "Stamina" } | friendly_to_internal["stamina"] = { "Stamina" } | ||
friendly_to_internal["stamina recovery"] = { "StaminaCooldownReduction" } | friendly_to_internal["stamina recovery"] = { "StaminaCooldownReduction" } | ||
| Line 107: | Line 108: | ||
"HealLifePercentOutOfCombat", | "HealLifePercentOutOfCombat", | ||
"ReloadSpeedMultipler", | "ReloadSpeedMultipler", | ||
"MeleeDistanceScale", | "MeleeDistanceScale", "BonusHeavyMeleeDamage", | ||
"StaminaCooldownReduction" }, | "StaminaCooldownReduction" }, | ||
["m/s"] = { "BonusMoveSpeed", "ActiveBonusMoveSpeed", "BonusSprintSpeed" } | ["m/s"] = { "BonusMoveSpeed", "ActiveBonusMoveSpeed", "BonusSprintSpeed" } | ||