Module:ItemTables: Difference between revisions

Cypress (talk | contribs)
m ...also add % suffix to Spirit Lifesteal
add melee damage
Line 95: Line 95:
friendly_to_internal["heavy melee distance"] = { "MeleeDistanceScale" }
friendly_to_internal["heavy melee distance"] = { "MeleeDistanceScale" }
friendly_to_internal["bonus heavy damage"] = { "BonusHeavyMeleeDamage" }
friendly_to_internal["bonus heavy damage"] = { "BonusHeavyMeleeDamage" }
friendly_to_internal["bonus melee damage"] = { "BonusMeleeDamagePercent" }
friendly_to_internal["melee resist"] = { "MeleeResistPercent" }
friendly_to_internal["melee resist"] = { "MeleeResistPercent" }
friendly_to_internal["stamina"] = { "Stamina" }
friendly_to_internal["stamina"] = { "Stamina" }
Line 125: Line 126:
"HealLifePercentOutOfCombat",
"HealLifePercentOutOfCombat",
"ReloadSpeedMultipler",
"ReloadSpeedMultipler",
"MeleeDistanceScale", "BonusHeavyMeleeDamage", "MeleeResistPercent",
"MeleeDistanceScale", "BonusHeavyMeleeDamage", "BonusMeleeDamagePercent", "MeleeResistPercent",
"SlideScale",
"SlideScale",
"StaminaCooldownReduction",
"StaminaCooldownReduction",