Module:ItemTables: Difference between revisionsGive feedback
add something t test |
trying to fix ammo for fixed quantity increase (berserker, frenzy, kinetic dash) |
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| Line 66: | Line 66: | ||
local internal_to_friendly = {} | local internal_to_friendly = {} | ||
internal_to_friendly["ammo"] = { "BonusClipSizePercent" } | internal_to_friendly["ammo"] = { "BonusClipSizePercent", "BonusClipSize" } | ||
internal_to_friendly["weapon damage"] = { "BaseAttackDamagePercent" } | internal_to_friendly["weapon damage"] = { "BaseAttackDamagePercent" } | ||
internal_to_friendly["health"] = { "BonusHealth" } | internal_to_friendly["health"] = { "BonusHealth" } | ||
| Line 74: | Line 74: | ||
desc = string.lower(desc or "") | desc = string.lower(desc or "") | ||
for link, patterns in pairs(internal_to_friendly) do | for link, patterns in pairs(internal_to_friendly) do | ||
desc = | for _, v in pairs(patterns) do | ||
desc = v --TEST THIS | |||
end | |||
end | end | ||
return desc | return desc | ||
| Line 85: | Line 87: | ||
local property = frame.args[1] or mw.title.getCurrentTitle().text | local property = frame.args[1] or mw.title.getCurrentTitle().text | ||
local friendlyPropertyName = property | local friendlyPropertyName = property | ||
property = FriendlyNames(property) | property = FriendlyNames(property) -- need to switch this around from value to key, to key to values | ||
-- local item = get_json_item(item_name) | -- local item = get_json_item(item_name) | ||
-- if(item == nil) then return "Item Not Found what" end | -- if(item == nil) then return "Item Not Found what" end | ||
| Line 125: | Line 127: | ||
-- TableValues = table.insert(TableValues, itemName["Name"]) -- i may want to make a table first, so it includes weapon and cost to make it sortable. | -- TableValues = table.insert(TableValues, itemName["Name"]) -- i may want to make a table first, so it includes weapon and cost to make it sortable. | ||
end | end | ||
end | end | ||