Module:ItemTables: Difference between revisions

trying to fix ammo for fixed quantity increase (berserker, frenzy, kinetic dash)
reorder dictionary
Line 47: Line 47:
local link_patterns = {}
local link_patterns = {}
link_patterns["BonusClipSizePercent"] = { "[Aa]mmo" }
link_patterns["BonusClipSizePercent"] = { "[Aa]mmo" }
link_patterns["CloseRangeBonusWeaponPower"] = { "[Cc]lose [Ww]eapon [Dd]amage" }
link_patterns["BaseAttackDamagePercent"] = { "[Ww]eapon [Dd]amage" }
link_patterns["BaseAttackDamagePercent"] = { "[Ww]eapon [Dd]amage" }
link_patterns["CloseRangeBonusWeaponPower"] = { "[Cc]lose [Ww]eapon [Dd]amage" }
link_patterns["BulletLifestealPercent"] = { "[Bb]ullet [Ll]ifesteal" }
link_patterns["BulletLifestealPercent"] = { "[Bb]ullet [Ll]ifesteal" }
link_patterns["BonusHealthRegen"] = { "[Hh]ealth [Rr]egen" }
link_patterns["BonusHealth"] = { "[Hh]ealth" }
link_patterns["BonusHealth"] = { "[Hh]ealth" }
link_patterns["BonusHealthRegen"] = { "[Hh]ealth [Rr]egen" }
link_patterns["BonusFireRate"] = { "[Ff]ire [Rr]ate" }
link_patterns["BonusFireRate"] = { "[Ff]ire [Rr]ate" }