Module:ItemTables: Difference between revisionsGive feedback
change names, add better comments, |
add fire rate and stamina, include inclusions of different stat names, cleanup. WORKS NOW BUT ALSO BREAKS, invocations need to be reversed from internal to friendly, to friendly to internal |
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local get_cost = require("Module:ItemData")._get_cost | local get_cost = require("Module:ItemData")._get_cost | ||
local get_type = require("Module:ItemData")._get_type | local get_type = require("Module:ItemData")._get_type | ||
-- Adds commas delimiter to the thousands place | -- Adds commas delimiter to the thousands place | ||
| Line 45: | Line 35: | ||
local link_patterns = {} | -- local link_patterns = {} | ||
link_patterns["BonusClipSizePercent"] = { "[Aa]mmo" } | -- link_patterns["BonusClipSizePercent"] = { "[Aa]mmo" } | ||
link_patterns["CloseRangeBonusWeaponPower"] = { "[Cc]lose [Ww]eapon [Dd]amage" } | -- link_patterns["CloseRangeBonusWeaponPower"] = { "[Cc]lose [Ww]eapon [Dd]amage" } | ||
link_patterns["BaseAttackDamagePercent"] = { "[Ww]eapon [Dd]amage" } | -- link_patterns["BaseAttackDamagePercent"] = { "[Ww]eapon [Dd]amage" } | ||
link_patterns["BulletLifestealPercent"] = { "[Bb]ullet [Ll]ifesteal" } | -- link_patterns["BulletLifestealPercent"] = { "[Bb]ullet [Ll]ifesteal" } | ||
link_patterns["BonusHealthRegen"] = { "[Hh]ealth [Rr]egen" } | -- link_patterns["BonusHealthRegen"] = { "[Hh]ealth [Rr]egen" } | ||
link_patterns["BonusHealth"] = { "[Hh]ealth" } | -- link_patterns["BonusHealth"] = { "[Hh]ealth" } | ||
link_patterns["BonusFireRate"] = { "[Ff]ire [Rr]ate" } | -- link_patterns["BonusFireRate"] = { "[Ff]ire [Rr]ate" } | ||
-- | |||
function FriendlyNames(desc) | -- function FriendlyNames(desc) | ||
for link, patterns in pairs(link_patterns) do | -- for link, patterns in pairs(link_patterns) do | ||
for i, v in ipairs(patterns) do | -- for i, v in ipairs(patterns) do | ||
local a = string.find(desc, v) | -- local a = string.find(desc, v) | ||
if a then desc = link break | -- if a then desc = link break | ||
end | -- end | ||
end | -- end | ||
end | -- end | ||
return desc | -- return desc | ||
end | -- end | ||
local internal_to_friendly = {} | local internal_to_friendly = {} | ||
| Line 70: | Line 60: | ||
internal_to_friendly["health"] = { "BonusHealth" } | internal_to_friendly["health"] = { "BonusHealth" } | ||
internal_to_friendly["health regen"] = { "BonusHealthRegen" } | internal_to_friendly["health regen"] = { "BonusHealthRegen" } | ||
internal_to_friendly["fire rate"] = { "BonusFireRate" } | |||
internal_to_friendly["stamina"] = { "Stamina" } | |||
function amicableNames(desc) | function amicableNames(desc) | ||
local keysTable = {} | |||
desc = string.lower(desc or "") | desc = string.lower(desc or "") | ||
for link, patterns in pairs(internal_to_friendly) do | for link, patterns in pairs(internal_to_friendly) do | ||
desc = | if (desc == link) then keysTable = patterns end | ||
end | end | ||
return | return keysTable | ||
end | end | ||
| Line 84: | Line 77: | ||
local TableValues = {} | local TableValues = {} | ||
local requirements = {} | local requirements = {} | ||
local listofKeysTable = {} | |||
local listofItems = "" | local listofItems = "" | ||
local property = frame.args[1] or mw.title.getCurrentTitle().text | local property = frame.args[1] or mw.title.getCurrentTitle().text | ||
local copyVar = property | local copyVar = property | ||
listofKeysTable = amicableNames(property) -- need to switch this around from value to key, to key to values | |||
local createTable = mw.html.create('table') | local createTable = mw.html.create('table') | ||
| Line 113: | Line 105: | ||
} | } | ||
} | } | ||
for _, t in pairs(listofKeysTable) do | |||
-- filter out items that: don't have the property, don't have names (have 'null' names), and aren't disabled --//and itemName["Disabled"] == nil | -- filter out items that: don't have the property, don't have names (have 'null' names), and aren't disabled --//and itemName["Disabled"] == nil | ||
if(itemName[ | if(itemName[t] ~= nil and itemName["Name"] ~= nil) then -- and itemName["Disabled"] == false --// the data field is not setup to filter this yet | ||
listofItems = listofItems .. itemName["Name"] .. "<br/>" | listofItems = listofItems .. itemName["Name"] .. "<br/>" | ||
| Line 123: | Line 115: | ||
:tag('td'):wikitext(get_cost(itemName["Name"])):done() | :tag('td'):wikitext(get_cost(itemName["Name"])):done() | ||
:tag('td'):wikitext(get_type(itemName["Name"])):done() | :tag('td'):wikitext(get_type(itemName["Name"])):done() | ||
:tag('td'):wikitext("+<b>" .. itemName[ | :tag('td'):wikitext("+<b>" .. itemName[t].. "</b> " .. copyVar):done() | ||
table.insert(requirements, tableData) | table.insert(requirements, tableData) | ||
-- TableValues = table.insert(TableValues, itemName["Name"]) -- i may want to make a table first, so it includes weapon and cost to make it sortable. | -- TableValues = table.insert(TableValues, itemName["Name"]) -- i may want to make a table first, so it includes weapon and cost to make it sortable. | ||
end | end | ||
end | |||
end | end | ||