Module:ItemTables: Difference between revisionsGive feedback
add bullet shield |
filter disabled items |
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internal_to_friendly["ammo"] = { "BonusClipSizePercent", "BonusClipSize" } | internal_to_friendly["ammo"] = { "BonusClipSizePercent", "BonusClipSize" } | ||
internal_to_friendly["weapon damage"] = { "BaseAttackDamagePercent" } | internal_to_friendly["weapon damage"] = { "BaseAttackDamagePercent" } | ||
internal_to_friendly["bullet shield"] = { "BulletShieldMaxHealth", "BulletShieldOnCast" } | internal_to_friendly["bullet shield health"] = { "BulletShieldMaxHealth", "BulletShieldOnCast", "SaviorBulletShieldHealth", "FlyingBulletShield" } | ||
internal_to_friendly["spirit shield health"] = { "TechShieldMaxHealth", "TechShieldOnCast", "SaviorMagicShieldHealth", "FlyingTechShield" } | |||
internal_to_friendly["health"] = { "BonusHealth" } | internal_to_friendly["health"] = { "BonusHealth" } | ||
internal_to_friendly["health regen"] = { "BonusHealthRegen" } | internal_to_friendly["health regen"] = { "BonusHealthRegen" } | ||
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} | } | ||
} | } | ||
for _, t in pairs(listofKeysTable) do | for _, t in pairs(listofKeysTable) do | ||
-- filter out items that: don't have the property, don't have names (have 'null' names), and aren't disabled | -- filter out items that: don't have the property, don't have names (have 'null' names), and aren't disabled | ||
if(itemName[t] ~= nil and itemName["Name"] ~= nil | if(itemName[t] ~= nil and itemName["Name"] ~= nil and itemName["Disabled"] == false) then | ||
listofItems = listofItems .. itemName["Name"] .. "<br/>" | listofItems = listofItems .. itemName["Name"] .. "<br/>" | ||