Module:ItemTables: Difference between revisions

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add bullet lifesteal
add fortitude to max health regen
Line 70: Line 70:
friendly_to_internal["bonus health"] = { "BonusHealth" }
friendly_to_internal["bonus health"] = { "BonusHealth" }
friendly_to_internal["health regen"] = { "BonusHealthRegen" }
friendly_to_internal["health regen"] = { "BonusHealthRegen" }
friendly_to_internal["max health regen"] = { "HealLifePercentOutOfCombat" }
friendly_to_internal["fire rate"] = { "BonusFireRate", "FireRateWhenShielded", "FireRateBonus", "FervorFireRate", "AmbushBonusFireRate", "ActiveBonusFireRate" }
friendly_to_internal["fire rate"] = { "BonusFireRate", "FireRateWhenShielded", "FireRateBonus", "FervorFireRate", "AmbushBonusFireRate", "ActiveBonusFireRate" }
friendly_to_internal["fire rate slow"] = { "FireRateSlow" }
friendly_to_internal["fire rate slow"] = { "FireRateSlow" }
Line 100: Line 101:
"BonusBulletSpeedPercent",
"BonusBulletSpeedPercent",
"BulletLifestealPercent", "ActiveBonusLifesteal",
"BulletLifestealPercent", "ActiveBonusLifesteal",
"HealLifePercentOutOfCombat",
"StaminaCooldownReduction" },
"StaminaCooldownReduction" },
["m/s"] = { "BonusMoveSpeed" }
["m/s"] = { "BonusMoveSpeed" }