Module:ItemTables: Difference between revisionsGive feedback
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add spirit damage |
add movement slow stat |
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| Line 79: | Line 79: | ||
friendly_to_internal["move speed"] = { "BonusMoveSpeed", "ActiveBonusMoveSpeed" } | friendly_to_internal["move speed"] = { "BonusMoveSpeed", "ActiveBonusMoveSpeed" } | ||
friendly_to_internal["sprint speed"] = { "BonusSprintSpeed" } | friendly_to_internal["sprint speed"] = { "BonusSprintSpeed" } | ||
friendly_to_internal["movement slow"] = { "SlowPercent" } | |||
friendly_to_internal["reload time"] = { "ReloadSpeedMultipler" } | friendly_to_internal["reload time"] = { "ReloadSpeedMultipler" } | ||
friendly_to_internal["heavy melee distance"] = { "MeleeDistanceScale" } | friendly_to_internal["heavy melee distance"] = { "MeleeDistanceScale" } | ||
| Line 110: | Line 111: | ||
"ReloadSpeedMultipler", | "ReloadSpeedMultipler", | ||
"MeleeDistanceScale", "BonusHeavyMeleeDamage", | "MeleeDistanceScale", "BonusHeavyMeleeDamage", | ||
"StaminaCooldownReduction" }, | "StaminaCooldownReduction", | ||
"SlowPercent" }, | |||
["m/s"] = { "BonusMoveSpeed", "ActiveBonusMoveSpeed", "BonusSprintSpeed" } | ["m/s"] = { "BonusMoveSpeed", "ActiveBonusMoveSpeed", "BonusSprintSpeed" } | ||
} | } | ||