Module:ItemTables: Difference between revisions

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add spirit damage
add movement slow stat
Line 79: Line 79:
friendly_to_internal["move speed"] = { "BonusMoveSpeed", "ActiveBonusMoveSpeed" }
friendly_to_internal["move speed"] = { "BonusMoveSpeed", "ActiveBonusMoveSpeed" }
friendly_to_internal["sprint speed"] = { "BonusSprintSpeed" }
friendly_to_internal["sprint speed"] = { "BonusSprintSpeed" }
friendly_to_internal["movement slow"] = { "SlowPercent" }
friendly_to_internal["reload time"] = { "ReloadSpeedMultipler" }
friendly_to_internal["reload time"] = { "ReloadSpeedMultipler" }
friendly_to_internal["heavy melee distance"] = { "MeleeDistanceScale" }
friendly_to_internal["heavy melee distance"] = { "MeleeDistanceScale" }
Line 110: Line 111:
"ReloadSpeedMultipler",
"ReloadSpeedMultipler",
"MeleeDistanceScale", "BonusHeavyMeleeDamage",
"MeleeDistanceScale", "BonusHeavyMeleeDamage",
"StaminaCooldownReduction" },
"StaminaCooldownReduction",
"SlowPercent" },
["m/s"] = { "BonusMoveSpeed", "ActiveBonusMoveSpeed", "BonusSprintSpeed" }
["m/s"] = { "BonusMoveSpeed", "ActiveBonusMoveSpeed", "BonusSprintSpeed" }
}
}