Module:ItemTables: Difference between revisions

cheat death damage reduction
out of combat health regen
Line 63: Line 63:
friendly_to_internal["bonus health"] = { "BonusHealth" }
friendly_to_internal["bonus health"] = { "BonusHealth" }
friendly_to_internal["health regen"] = { "BonusHealthRegen" }
friendly_to_internal["health regen"] = { "BonusHealthRegen" }
friendly_to_internal["out of combat health regen"] = { "OutOfCombatHealthRegen" }
friendly_to_internal["max health regen"] = { "HealLifePercentOutOfCombat" }
friendly_to_internal["max health regen"] = { "HealLifePercentOutOfCombat" }
friendly_to_internal["fire rate"] = { "BonusFireRate", "FireRateWhenShielded", "FireRateBonus", "FervorFireRate", "AmbushBonusFireRate", "ActiveBonusFireRate" }
friendly_to_internal["fire rate"] = { "BonusFireRate", "FireRateWhenShielded", "FireRateBonus", "FervorFireRate", "AmbushBonusFireRate", "ActiveBonusFireRate" }