|
|
| Line 2: |
Line 2: |
| local items_data = mw.loadJsonData("Data:ItemData.json") | | local items_data = mw.loadJsonData("Data:ItemData.json") |
| local lang_module = require('Module:Lang') | | local lang_module = require('Module:Lang') |
| local generic_module = require('Module:GenericData')
| |
| local util_module = require('Module:Utilities')
| |
|
| |
| -- Exceptions if the link is different from the item name
| |
| local linkOverrides = {
| |
| ["Bullet Lifesteal"] = "Bullet Lifesteal (item)",
| |
| ["Spirit Lifesteal"] = "Spirit Lifesteal (item)"
| |
| }
| |
|
| |
|
| -- Cached items grouped by slot to prevent redundant full-table evaluations | | -- Cached items grouped by slot to prevent redundant full-table evaluations |
| Line 37: |
Line 29: |
| end | | end |
|
| |
|
| -- Writes list of items of a certain slot within the min and max soul bounds | | -- Directly fetches and formats ItemIcons for the navbox |
| local function write_wrapped_item_list(slot, min_souls, max_souls, template, sep, filter_mode) | | local function get_item_icons(slot, min_souls, max_souls, filter_mode) |
| if slot ~= 'Weapon' and slot ~= 'Armor' and slot ~= 'Tech' then | | if slot ~= 'Weapon' and slot ~= 'Armor' and slot ~= 'Tech' then return '' end |
| return 'slot must be Weapon, Armor (Vitality), or Tech (Spirit)'
| |
| end
| |
|
| |
| local min_souls = tonumber(min_souls)
| |
| local max_souls = tonumber(max_souls)
| |
| if min_souls == nil or max_souls == nil then return 'Min/Max souls must be numerical' end
| |
| | | |
| filter_mode = filter_mode or "all"
| |
|
| |
| -- Lifted out of the loop: Language code doesn't change per item
| |
| local lang_code = lang_module.get_lang_code() | | local lang_code = lang_module.get_lang_code() |
|
| |
| local items = {} | | local items = {} |
| local slot_items = get_items_by_slot(slot) -- Drastically reduces search pool size | | local slot_items = get_items_by_slot(slot) |
| | | |
| for _, item_entry in ipairs(slot_items) do | | for _, item_entry in ipairs(slot_items) do |
| Line 63: |
Line 45: |
| local should_include = true | | local should_include = true |
| | | |
| -- Filter logic for Street Brawl items
| |
| if filter_mode == "street_brawl_only" and not is_street_brawl then | | if filter_mode == "street_brawl_only" and not is_street_brawl then |
| should_include = false | | should_include = false |
| Line 73: |
Line 54: |
| if this_cost >= min_souls and this_cost < max_souls then | | if this_cost >= min_souls and this_cost < max_souls then |
| local item_name_english = lang_module.get_string(item_key, "en") | | local item_name_english = lang_module.get_string(item_key, "en") |
| local item_link = linkOverrides[item_name_english] or item_name_english
| |
| local item_name_local = lang_module.get_string(item_key, lang_code) | | local item_name_local = lang_module.get_string(item_key, lang_code) |
| | | |
| local item_template | | local item_template |
| if template == "ItemIcon" then | | if lang_code == "en" then |
| if lang_code == "en" then
| | item_template = "{{ItemIcon|" .. item_name_english .. "|size=26px}}" |
| item_template = "{{ItemIcon|" .. item_name_english .. "|size=26px}}"
| |
| else | |
| item_template = "{{ItemIcon|" .. item_name_english .. "|lang=" .. lang_code .. "|l1=" .. item_name_local .. "|size=26px}}"
| |
| end
| |
|
| |
| local search_data = item_name_english
| |
| if lang_code ~= "en" and item_name_local then
| |
| search_data = search_data .. " " .. item_name_local
| |
| end
| |
|
| |
| item_template = '<span class="item-nav-search-wrapper"><span class="item-nav-search-item" data-item-name="' .. search_data .. '">' .. item_template .. '</span>'
| |
| elseif template == "ItemBox" then
| |
| if lang_code == "en" then
| |
| if is_street_brawl then
| |
| item_template = "{{ItemBox|itemName=" .. item_name_english .. "|overrideLinkClick=" .. item_link .. "|overrideTier=5}}"
| |
| else
| |
| item_template = "{{ItemBox|itemName=" .. item_name_english .. "|overrideLinkClick=" .. item_link .. "}}"
| |
| end
| |
| else
| |
| local link_local = item_link .. "/" .. lang_code
| |
| if is_street_brawl then
| |
| item_template = "{{ItemBox|itemName=" .. item_name_english .. "|overrideLinkClick=" .. link_local .. "|item_price={{#invoke:Lang|get_string|Citadel_ItemDraft_Legendary}}}}"
| |
| else
| |
| item_template = "{{ItemBox|itemName=" .. item_name_english .. "|overrideLinkClick=" .. link_local .. "}}"
| |
| end
| |
| end
| |
| else | | else |
| return "Invalid template type" | | item_template = "{{ItemIcon|" .. item_name_english .. "|lang=" .. lang_code .. "|l1=" .. item_name_local .. "|size=26px}}" |
| end | | end |
| | |
| | local search_data = item_name_english |
| | if lang_code ~= "en" and item_name_local then |
| | search_data = search_data .. " " .. item_name_local |
| | end |
| | |
| | item_template = '<span class="item-nav-search-wrapper"><span class="item-nav-search-item" data-item-name="' .. search_data .. '">' .. item_template .. '</span>' |
| table.insert(items, item_template) | | table.insert(items, item_template) |
| end | | end |
| Line 113: |
Line 74: |
| end | | end |
| | | |
| -- Order list alphabetically
| |
| table.sort(items) | | table.sort(items) |
| | | |
| -- Append closing tags and bullets | | -- Append closing tags and bullets |
| if template == "ItemIcon" then | | local total_items = #items |
| local total_items = #items
| | for i = 1, total_items do |
| for i = 1, total_items do
| | if i == total_items then |
| if i == total_items then
| | items[i] = items[i] .. '</span>' |
| items[i] = items[i] .. '</span>'
| | else |
| else
| | items[i] = items[i] .. '<span class="item-nav-search-sep"> • </span></span>' |
| items[i] = items[i] .. '<span class="item-nav-search-sep"> • </span></span>'
| |
| end
| |
| end | | end |
| end | | end |
| | | |
| return table.concat(items, sep) | | return table.concat(items, '') |
| end | | end |
|
| |
|
| -- Generates the full HTML item navbox recursively and efficiently | | -- Generates the full HTML item navbox recursively and efficiently |
| function p.generate_full_navbox(frame) | | function p.generate_full_navbox(frame) |
| local debug_mode | | local debug_mode = type(frame) == "table" and frame.args and frame.args["debug_mode"] or nil |
| if type(frame) == "table" and frame.args then
| |
| debug_mode = frame.args["debug_mode"]
| |
| end
| |
|
| |
|
| local html = {} | | local html = {} |
| Line 163: |
Line 118: |
| for _, tier in ipairs(tiers) do | | for _, tier in ipairs(tiers) do |
| local css_class = "itemnav-soul " .. (tier.extra_css or "") .. cat.css | | local css_class = "itemnav-soul " .. (tier.extra_css or "") .. cat.css |
| -- Fetch items purely in lua without invoking preprocessing mid-loop
| | local items_wikitext = get_item_icons(cat.slot, tier.min, tier.max, nil) |
| local items_wikitext = write_wrapped_item_list(cat.slot, tier.min, tier.max, "ItemIcon", '', nil) | |
|
| |
|
| table.insert(html, '\n<div class="imsodonenamingclasses">\n') | | table.insert(html, '\n<div class="imsodonenamingclasses">\n') |
| table.insert(html, '<div class="' .. css_class .. '">' .. tier.label .. '</div><div class="itemnav-cost-type-container">' .. items_wikitext .. '</div>\n') | | table.insert(html, '<div class="' .. css_class .. '">' .. tier.label .. '</div><!--\n') |
| | table.insert(html, '--><div class="itemnav-cost-type-container">' .. items_wikitext .. '</div>\n') |
| table.insert(html, '</div>\n') | | table.insert(html, '</div>\n') |
| end | | end |
| Line 176: |
Line 131: |
| table.insert(html, '\n</div>') | | table.insert(html, '\n</div>') |
|
| |
|
| -- Only ONE preprocess call for the entire structure! | | -- Only ONE preprocess call for the entire structure |
| local final_wikitext = table.concat(html)
| | return process_debug_mode(table.concat(html), debug_mode) |
| return process_debug_mode(final_wikitext, debug_mode) | |
| end
| |
| | |
| -- for [[Template:Item Navbox]]
| |
| function p.get_item_nav_bulletpoints(slot, min_souls, max_souls, debug_mode, filter_mode)
| |
| if type(slot) == "table" and slot.args then
| |
| local frame = slot
| |
| slot = frame.args[1]
| |
| min_souls = frame.args[2]
| |
| max_souls = frame.args[3]
| |
| debug_mode = frame.args["debug_mode"]
| |
| filter_mode = frame.args["filter"]
| |
| end
| |
|
| |
| local item_list = write_wrapped_item_list(slot, min_souls, max_souls, "ItemIcon", '', filter_mode)
| |
| return process_debug_mode(item_list, debug_mode)
| |
| end
| |
| | |
| -- for [[Template:Infobox ShopItems]]
| |
| function p.get_item_nav_cards(slot, min_souls, max_souls, debug_mode, filter_mode)
| |
| if type(slot) == "table" and slot.args then
| |
| local frame = slot
| |
| slot = frame.args[1]
| |
| min_souls = frame.args[2]
| |
| max_souls = frame.args[3]
| |
| debug_mode = frame.args["debug_mode"]
| |
| filter_mode = frame.args["filter"]
| |
| end
| |
|
| |
| local item_list = write_wrapped_item_list(slot, min_souls, max_souls, "ItemBox", ' ', filter_mode)
| |
| return process_debug_mode(item_list, debug_mode)
| |
| end
| |
| | |
| -- for [[Template:Item Navbox]] subgroup rows
| |
| function p.write_item_slot_subgroup(frame)
| |
| local slot = frame.args[1]
| |
| local type_func = frame.args[2]
| |
| local debug_mode = frame.args['debug_mode']
| |
| local street_brawl_label = frame.args['street_brawl_label'] or '{{Legendary|{{#invoke:Lang|get_string|Citadel_ItemDraft_Legendary}}}}'
| |
|
| |
| if slot == nil then return "'slot' parameter is required" end
| |
|
| |
| local template_args = {
| |
| ["groupstyle"] = "background-color:" .. util_module.get_slot_color(slot) .. ";width:10%;min-width:70px;border-radius: 8px 0 0 8px",
| |
| ["grouppadding"] = "5px",
| |
| ["listpadding"] = "0 0.25rem",
| |
| }
| |
|
| |
| local soul_style = "font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);"
| |
| local prices = generic_module.get_item_price_per_tier()
| |
| local group_index = 1
| |
|
| |
| for i, souls in ipairs(prices) do
| |
| local min_souls = souls
| |
|
| |
| if min_souls ~= 0 then
| |
| local max_souls = prices[i+1] or (min_souls * 10)
| |
|
| |
| local list
| |
| if type_func == 'get_item_nav_cards' then
| |
| list = p.get_item_nav_cards(slot, min_souls, max_souls, debug_mode, "exclude_street_brawl")
| |
| elseif type_func == 'get_item_nav_bulletpoints' then
| |
| list = p.get_item_nav_bulletpoints(slot, min_souls, max_souls, debug_mode, "exclude_street_brawl")
| |
| else
| |
| return "'type' should be get_item_nav_cards or get_item_nav_bulletpoints"
| |
| end
| |
|
| |
| if list and list ~= "" then
| |
| template_args["group" .. group_index] = frame:expandTemplate{title="Souls", args={[1] = min_souls, ["Shadow"] = soul_style}}
| |
| template_args["list" .. group_index] = list
| |
| group_index = group_index + 1
| |
| end
| |
| end
| |
| end
| |
|
| |
| local sb_list
| |
| if type_func == 'get_item_nav_cards' then
| |
| sb_list = p.get_item_nav_cards(slot, 0, 999999, debug_mode, "street_brawl_only")
| |
| elseif type_func == 'get_item_nav_bulletpoints' then
| |
| sb_list = p.get_item_nav_bulletpoints(slot, 0, 999999, debug_mode, "street_brawl_only")
| |
| end
| |
|
| |
| if sb_list and sb_list ~= "" then
| |
| local sb_style = "color:#98ffde; font-family:'Retail Demo', sans-serif; text-wrap: nowrap; text-shadow: 0px 0px 2px #2c312e, 1.3px 1.3px rgba(0, 0, 0, 0.2);padding:5px;"
| |
| local sb_link_text = "[[Street Brawl{{if_lang}}|<span style=\"" .. sb_style .. "\"><b>" .. street_brawl_label .. "</b></span>]]"
| |
| template_args["group" .. group_index] = frame:preprocess(sb_link_text)
| |
| template_args["list" .. group_index] = sb_list
| |
| end
| |
|
| |
| return frame:expandTemplate{title="Navbox subgroup", args=template_args}
| |
| end
| |
| | |
| -- for [[Template:Active Items]]
| |
| function p.generate_active_items_table(frame)
| |
| local active_items = {}
| |
|
| |
| for item_key, item_data in pairs(items_data) do
| |
| local cost = tonumber(item_data["Cost"])
| |
| if item_data["Name"] and
| |
| item_data["IsDisabled"] == false and
| |
| cost ~= nil and cost > 0 and
| |
| item_data["Activation"] and
| |
| item_data["Activation"] ~= "Passive" then
| |
|
| |
| table.insert(active_items, {
| |
| name = item_data["Name"],
| |
| key = item_key,
| |
| cost = cost,
| |
| slot = item_data["Slot"] or "Weapon",
| |
| has_active_desc = item_data["ActiveDescription"] ~= nil
| |
| })
| |
| end
| |
| end
| |
|
| |
| table.sort(active_items, function(a, b) return a.name < b.name end)
| |
|
| |
| -- Optimized string compilation using a structural buffer table
| |
| local rows = {}
| |
| table.insert(rows, [=[{| class="wikitable mw-collapsible sortable" style="width:100%"
| |
| |+{{#invoke:Dictionary|translate|Active Items}}
| |
| ! colspan="2" | {{#invoke:Lang|get_string|Citadel_HeroBuilds_CategoryNameLabel}}
| |
| ! {{#invoke:Lang|get_string|Citadel_UserFeedback_TypeLabel}}
| |
| ! {{Souls|{{#invoke:Dictionary|translate|Cost}}}}
| |
| ! {{#invoke:Lang|get_string|Citadel_Mod_Tooltip_Active}}
| |
| ! {{#invoke:Lang|get_string|AbilityCooldown_label}}]=])
| |
|
| |
| for _, item in ipairs(active_items) do
| |
| local item_class, item_type
| |
| if item.slot == "Armor" then
| |
| item_class = "item-bg-armor"
| |
| item_type = "Armor"
| |
| elseif item.slot == "Tech" then
| |
| item_class = "item-bg-tech"
| |
| item_type = "Tech"
| |
| else
| |
| item_class = "item-bg-weapon"
| |
| item_type = "Weapon"
| |
| end
| |
|
| |
| local row = string.format([=[
| |
| |-
| |
| ! class="%s" | [[File:%s.png|64x64px]]
| |
| ! [[%s{{If_lang}}|{{#invoke:Lang|get_string|%s}}]]
| |
| | style="text-align:center;font-weight:bold" | {{ItemType|%s|{{#invoke:Lang|get_string|CitadelCategory%s}}}}
| |
| | data-sort-value="%d" style="text-align:center;font-size:15px" | {{Souls|%d}}
| |
| | {{#invoke:Utilities|process_variables|%s_active_desc|%s}}{{#invoke:Utilities|process_variables|%s_desc|%s}}{{#invoke:Utilities|process_variables|%s_active|%s}}
| |
| | style="text-align:center;font-size:16px" | {{#invoke:ItemData|get_prop|%s|AbilityCooldown}}s]=],
| |
| item_class,
| |
| item.name,
| |
| item.name, item.key,
| |
| item_type, item_type,
| |
| item.cost, item.cost,
| |
| item.key, item.name, item.key, item.name, item.key, item.name,
| |
| item.name)
| |
|
| |
| table.insert(rows, row)
| |
| end
| |
|
| |
| table.insert(rows, "\n|}")
| |
| return frame:preprocess(table.concat(rows, "\n"))
| |
| end | | end |
|
| |
|
| return p | | return p |