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end | end | ||
-- Directly fetches and formats | -- Directly fetches and formats Item text for the navbox (Icons removed) | ||
local function | local function get_item_text(slot, min_souls, max_souls, filter_mode) | ||
if slot ~= 'Weapon' and slot ~= 'Armor' and slot ~= 'Tech' then return '' end | if slot ~= 'Weapon' and slot ~= 'Armor' and slot ~= 'Tech' then return '' end | ||
| Line 57: | Line 57: | ||
local item_template | local item_template | ||
-- Output as a standard wikilink instead of an icon template | |||
if lang_code == "en" then | if lang_code == "en" then | ||
item_template = " | item_template = "[[" .. item_name_english .. "]]" | ||
else | else | ||
item_template = " | item_template = "[[" .. item_name_english .. "|" .. item_name_local .. "]]" | ||
end | end | ||
| Line 130: | Line 131: | ||
table.insert(wikitext, ' | group' .. j .. ' = ' .. tier.label) | table.insert(wikitext, ' | group' .. j .. ' = ' .. tier.label) | ||
local items_string = | local items_string = get_item_text(cat.slot, tier.min, tier.max, nil) | ||
-- Wrap the items in our flex container for layout | -- Wrap the items in our flex container for layout | ||
table.insert(wikitext, ' | list' .. j .. ' = <div class="itemnav-cost-type-container">' .. items_string .. '</div>') | table.insert(wikitext, ' | list' .. j .. ' = <div class="itemnav-cost-type-container">' .. items_string .. '</div>') | ||
Revision as of 20:09, 19 July 2026
Documentation for this module may be created at Module:Item Navbox/doc
local p = {}
local items_data = mw.loadJsonData("Data:ItemData.json")
local lang_module = require('Module:Lang')
-- Cached items grouped by slot to prevent redundant full-table evaluations
local cached_slots = nil
local function get_items_by_slot(slot)
if not cached_slots then
cached_slots = { table = {}, Weapon = {}, Armor = {}, Tech = {} }
for item_key, item_data in pairs(items_data) do
local this_slot = item_data["Slot"]
if this_slot and cached_slots[this_slot] then
table.insert(cached_slots[this_slot], { key = item_key, data = item_data })
end
end
end
return cached_slots[slot] or {}
end
-- With debug_mode on, it outputs unprocessed wikitext
local function process_debug_mode(wikitext, debug_mode)
if debug_mode == 'true' then
return wikitext
elseif debug_mode == 'false' or debug_mode == nil then
return mw.getCurrentFrame():preprocess(wikitext)
else
return "debug_mode must be 'true' or 'false'"
end
end
-- Directly fetches and formats Item text for the navbox (Icons removed)
local function get_item_text(slot, min_souls, max_souls, filter_mode)
if slot ~= 'Weapon' and slot ~= 'Armor' and slot ~= 'Tech' then return '' end
local lang_code = lang_module.get_lang_code()
local items = {}
local slot_items = get_items_by_slot(slot)
for _, item_entry in ipairs(slot_items) do
local item_key = item_entry.key
local item_data = item_entry.data
local this_cost = tonumber(item_data["Cost"])
local is_street_brawl = item_data["StreetBrawl"] == true
local should_include = true
if filter_mode == "street_brawl_only" and not is_street_brawl then
should_include = false
elseif filter_mode == "exclude_street_brawl" and is_street_brawl then
should_include = false
end
if should_include and item_data["Name"] ~= nil and item_data["IsDisabled"] == false and this_cost ~= nil then
if this_cost >= min_souls and this_cost < max_souls then
local item_name_english = lang_module.get_string(item_key, "en")
local item_name_local = lang_module.get_string(item_key, lang_code)
local item_template
-- Output as a standard wikilink instead of an icon template
if lang_code == "en" then
item_template = "[[" .. item_name_english .. "]]"
else
item_template = "[[" .. item_name_english .. "|" .. item_name_local .. "]]"
end
local search_data = item_name_english
if lang_code ~= "en" and item_name_local then
search_data = search_data .. " " .. item_name_local
end
item_template = '<span class="item-nav-search-wrapper"><span class="item-nav-search-item" data-item-name="' .. search_data .. '">' .. item_template .. '</span>'
table.insert(items, item_template)
end
end
end
table.sort(items)
-- Append closing tags and bullets
local total_items = #items
for i = 1, total_items do
if i == total_items then
items[i] = items[i] .. '</span>'
else
items[i] = items[i] .. '<span class="item-nav-search-sep"> • </span></span>'
end
end
return table.concat(items, '')
end
-- Generates the Navbox using standard MediaWiki template structure
function p.generate_full_navbox(frame)
local debug_mode = type(frame) == "table" and frame.args and frame.args["debug_mode"] or nil
local wikitext = {}
-- Insert standard stylesheet call
table.insert(wikitext, '<templatestyles src="User:Kai/mp/itemnavbox/styles.css"/>\n')
-- Start building the {{Navbox}} call
table.insert(wikitext, '{{Navbox')
-- IMPORTANT: Change "Template:ItemNavbox" below to the actual name of your template page
-- so that the v/d/e (view/discuss/edit) links in the top left work properly.
table.insert(wikitext, '| name = Template:ItemNavbox')
-- Title including your custom search container element floated to the right
table.insert(wikitext, '| title = [[Items]] <div class="item-nav-search-container" style="display:inline-block; float:right;"></div>')
local categories = {
{ header = "Weapon", slot = "Weapon" },
{ header = "Vitality", slot = "Armor" },
{ header = "Spirit", slot = "Tech" }
}
local tiers = {
{ label = "{{Souls|800}}", min = 0, max = 801 },
{ label = "{{Souls|1600}}", min = 801, max = 1601 },
{ label = "{{Souls|3200}}", min = 1601, max = 3201 },
{ label = "{{Souls|6400}}", min = 3201, max = 6401 },
{ label = '<span class="itemnav-legendary">[[Street Brawl|{{Legendary|{{#invoke:Lang|get_string|Citadel_ItemDraft_Legendary}}}}]]</span>', min = 6401, max = 99999 }
}
-- Loop through categories and build Navbox subgroups
for i, cat in ipairs(categories) do
table.insert(wikitext, '| group' .. i .. ' = ' .. cat.header)
table.insert(wikitext, '| list' .. i .. ' = {{Navbox|child')
for j, tier in ipairs(tiers) do
table.insert(wikitext, ' | group' .. j .. ' = ' .. tier.label)
local items_string = get_item_text(cat.slot, tier.min, tier.max, nil)
-- Wrap the items in our flex container for layout
table.insert(wikitext, ' | list' .. j .. ' = <div class="itemnav-cost-type-container">' .. items_string .. '</div>')
end
table.insert(wikitext, '}}') -- Close subgroup navbox
end
table.insert(wikitext, '}}') -- Close parent navbox
-- Only ONE preprocess call for the entire structure
return process_debug_mode(table.concat(wikitext, '\n'), debug_mode)
end
return p