Module:Item Navbox

Revision as of 20:11, 19 July 2026 by Kai (talk | contribs)

Documentation for this module may be created at Module:Item Navbox/doc

local p = {}
local items_data = mw.loadJsonData("Data:ItemData.json")
local lang_module = require('Module:Lang')

-- Cached items grouped by slot to prevent redundant full-table evaluations
local cached_slots = nil
local function get_items_by_slot(slot)
    if not cached_slots then
        cached_slots = { table = {}, Weapon = {}, Armor = {}, Tech = {} }
        for item_key, item_data in pairs(items_data) do
            local this_slot = item_data["Slot"]
            if this_slot and cached_slots[this_slot] then
                table.insert(cached_slots[this_slot], { key = item_key, data = item_data })
            end
        end
    end
    return cached_slots[slot] or {}
end

-- With debug_mode on, it outputs unprocessed wikitext
local function process_debug_mode(wikitext, debug_mode)
    if debug_mode == 'true' then
        return wikitext
    elseif debug_mode == 'false' or debug_mode == nil then
        return mw.getCurrentFrame():preprocess(wikitext)
    else
        return "debug_mode must be 'true' or 'false'"
    end
end

-- Directly fetches and formats Item text for the navbox (Icons removed)
local function get_item_text(slot, min_souls, max_souls, filter_mode)
    if slot ~= 'Weapon' and slot ~= 'Armor' and slot ~= 'Tech' then return '' end
    
    local lang_code = lang_module.get_lang_code() 
    local items = {}
    local slot_items = get_items_by_slot(slot) 
    
    for _, item_entry in ipairs(slot_items) do
        local item_key = item_entry.key
        local item_data = item_entry.data
        
        local this_cost = tonumber(item_data["Cost"])
        local is_street_brawl = item_data["StreetBrawl"] == true
        local should_include = true
        
        if filter_mode == "street_brawl_only" and not is_street_brawl then
            should_include = false
        elseif filter_mode == "exclude_street_brawl" and is_street_brawl then
            should_include = false
        end
        
        if should_include and item_data["Name"] ~= nil and item_data["IsDisabled"] == false and this_cost ~= nil then
            if this_cost >= min_souls and this_cost < max_souls then
                local item_name_english = lang_module.get_string(item_key, "en")
                local item_name_local = lang_module.get_string(item_key, lang_code)
                
                local item_template
                -- Output as a standard wikilink instead of an icon template
                if lang_code == "en" then
                    item_template = "[[" .. item_name_english .. "]]"
                else
                    item_template = "[[" .. item_name_english .. "|" .. item_name_local .. "]]"
                end
                
                local search_data = item_name_english
                if lang_code ~= "en" and item_name_local then
                    search_data = search_data .. " " .. item_name_local
                end
                
                item_template = '<span class="item-nav-search-wrapper"><span class="item-nav-search-item" data-item-name="' .. search_data .. '">' .. item_template .. '</span>'
                table.insert(items, item_template)
            end
        end
    end
    
    table.sort(items)
    
    -- Append closing tags and bullets
    local total_items = #items
    for i = 1, total_items do
        if i == total_items then
            items[i] = items[i] .. '</span>'
        else
            items[i] = items[i] .. '<span class="item-nav-search-sep"> &bull; </span></span>'
        end
    end
    
    return table.concat(items, '')
end

-- Generates the Navbox using standard MediaWiki template structure
function p.generate_full_navbox(frame)
    local debug_mode = type(frame) == "table" and frame.args and frame.args["debug_mode"] or nil

    local wikitext = {}
    
    -- Insert standard stylesheet call
    table.insert(wikitext, '<templatestyles src="User:Kai/mp/itemnavbox/styles.css"/>\n')
    
    -- Start building the main {{Navbox}} call
    table.insert(wikitext, '{{Navbox')
    
    -- IMPORTANT: Change "Template:ItemNavbox" below to the actual name of your template page 
    -- so that the v/d/e (view/discuss/edit) links in the top left work properly.
    table.insert(wikitext, '| name  = Template:ItemNavbox')
    
    -- Title including your custom search container element floated to the right
    table.insert(wikitext, '| title = [[Items]] <div class="item-nav-search-container" style="display:inline-block; float:right;"></div>')
    
    local categories = {
        { header = "Weapon", slot = "Weapon" },
        { header = "Vitality", slot = "Armor" },
        { header = "Spirit", slot = "Tech" }
    }

    local tiers = {
        { label = "{{Souls|800}}", min = 0, max = 801 },
        { label = "{{Souls|1600}}", min = 801, max = 1601 },
        { label = "{{Souls|3200}}", min = 1601, max = 3201 },
        { label = "{{Souls|6400}}", min = 3201, max = 6401 },
        { label = '<span class="itemnav-legendary">[[Street Brawl|{{Legendary|{{#invoke:Lang|get_string|Citadel_ItemDraft_Legendary}}}}]]</span>', min = 6401, max = 99999 }
    }

    -- Loop through categories and build collapsed child navboxes for the vertical layout
    for i, cat in ipairs(categories) do
        -- Instead of |group=, we drop a full child navbox into the list to span the whole width
        table.insert(wikitext, '| list' .. i .. '  = {{Navbox|child')
        
        -- Creating the clickable headers for Weapon, Vitality, Spirit
        table.insert(wikitext, '  | title = ' .. cat.header)
        table.insert(wikitext, '  | state = collapsed')
        
        for j, tier in ipairs(tiers) do
            table.insert(wikitext, '  | group' .. j .. ' = ' .. tier.label)
            
            local items_string = get_item_text(cat.slot, tier.min, tier.max, nil)
            -- Wrap the items in our flex container for layout
            table.insert(wikitext, '  | list' .. j .. '  = <div class="itemnav-cost-type-container">' .. items_string .. '</div>')
        end
        
        table.insert(wikitext, '}}') -- Close subgroup navbox
    end

    table.insert(wikitext, '}}') -- Close parent navbox

    -- Only ONE preprocess call for the entire structure
    return process_debug_mode(table.concat(wikitext, '\n'), debug_mode)
end

return p