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| Latest revision | Your text | ||
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local p = {} | local p = {}; | ||
local heroes_data = mw.loadJsonData("Data:HeroData.json") | |||
local heroes_data | local attributes_data = mw.loadJsonData("Data:AttributeData.json") | ||
local attributes_data | local attribute_orders = mw.loadJsonData("Data:StatInfoboxOrder.json") | ||
local attribute_orders | local util_module = require('Module:Utilities') | ||
local util_module | local lang_module = require('Module:Lang') | ||
local lang_module | |||
local dictionary_module = require('Module:Dictionary') | local dictionary_module = require('Module:Dictionary') | ||
local attribute_module | local attribute_module = require('Module:AttributeData') | ||
-- returns the table of a specific item, used by external modules | |||
function p.get_json_item(name) | |||
for i,v in pairs(heroes_data) do | |||
if (v["Name"] == name) then | |||
return v | |||
end | |||
end | |||
return nil | |||
end | end | ||
local function | -- Returns an array of item tables that have the same properties | ||
-- @function get_similar_items | |||
-- @param {string} | |||
-- @return {array of tables} | |||
local function get_similar_items(property) | |||
local similarItems = {} | |||
for _, v in pairs(heroes_data) do | |||
if (v[property] ~= nil) then | |||
table.insert(similarItems, v) | |||
end | |||
end | |||
return similarItems | |||
end | end | ||
-- == | -- returns the key of the specified hero's english name | ||
function p.get_hero_key(name) | |||
for i,v in pairs(heroes_data) do | |||
if (v["Name"] == name) then | |||
return i | |||
end | |||
end | |||
return nil | |||
end | |||
--{{#invoke:HeroData|get_hero_var|HERO_NAME|STAT_NAME|sig_figs_or_localize}}-- | |||
--sig_figs optional for rounding floats | |||
p.get_hero_var = function(frame) | |||
local hero_name = frame.args[1] | |||
local hero_stat_key = frame.args[2] | |||
local sig_figs_or_localize = frame.args[3] | |||
local hero = heroes_data[hero_name] --check if hero key is passed instead | |||
if(hero == nil) then hero = p.get_json_item(hero_name) end --check if hero name is passed | |||
if(hero == nil) then return "Hero Not Found" end --both invalid, error | |||
local var_value = hero[hero_stat_key] | |||
if(var_value == nil) then return 0 end | |||
--round | |||
if (sig_figs_or_localize ~= nil and tonumber(sig_figs_or_localize) ~= nil) then | |||
var_value = util_module.round_to_sig_fig(var_value, sig_figs_or_localize) | |||
if (var_value == nil) then return "get_hero_var() error with rounding" end | |||
end | |||
--localize | |||
if (sig_figs_or_localize == "true") then | |||
return lang_module.get_string(var_value) | |||
end | |||
return var_value | |||
end | |||
--{{#invoke:HeroData|get_list_elem|HERO_NAME|VAR|NUMBER|LOCALIZE}} | |||
p.get_list_elem = function(frame) | |||
local hero_name = frame.args[1] | |||
local var = frame.args[2] | |||
local number_str = frame.args[3] | |||
local number_int = tonumber(number_str) | |||
local localize = frame.args[4] | |||
local hero = heroes_data[hero_name] --check if hero key is passed instead | |||
if(hero == nil) then hero = p.get_json_item(hero_name) end --check if hero name is passed | |||
if(hero == nil) then return "Hero Not Found" end --both invalid, error | |||
if (hero == nil) then return "Hero " .. hero_name .. " not found" end | |||
local list = hero[var] | |||
if (list == nil) then return "" end | |||
local element = list[number_int] | |||
if (element == nil) then return "" end | |||
if localize=="true" then | |||
element = lang_module.get_string(element) | |||
end | |||
return element | |||
end | |||
p.get_ability_key = function(frame) | |||
local hero_key = frame.args[1] | |||
local bound_slot_number = frame.args[2] | |||
local hero_data = heroes_data[hero_key] | |||
if (hero_data == nil) then return "Hero key "..hero_key.. " not found" end | |||
local bound_abilities_data = hero_data["BoundAbilities"] | |||
if (bound_abilities_data == nil) then return "Hero key " .. hero_key.. " has no BoundAbilities" end | |||
return bound_abilities_data[tonumber(bound_slot_number)]["Key"] | |||
end | |||
p.write_role_playstyle_quote = function(frame) | |||
local hero_key = frame.args[1] | |||
local hero_data = heroes_data[hero_key] | |||
if (hero_data == nil) then return hero_key.." not found" end | |||
local role_key = hero_data["Role"] | |||
local role_localized = lang_module.get_string(role_key, nil, 'en') | |||
local playstyle_key = hero_data["Playstyle"] | |||
local playstyle_localized = lang_module.get_string(playstyle_key, nil, 'en') | |||
local str = "<b>" .. role_localized .. '</b><br>' .. playstyle_localized | |||
local template_args = {} | |||
template_args[1] = "" | |||
template_args[2] = str | |||
return frame:expandTemplate{title = 'Quotation', args = template_args} | |||
end | |||
p.write_default_items = function(frame) | |||
local hero_key = frame.args[1] --unlocalized | |||
if (hero_key == nil) then return "No hero key provided" end | |||
local str = "" | |||
local hero = heroes_data[hero_key] | |||
if (hero == nil) then return "Hero not found, must be unlocalized" end | |||
local template_title = 'PageRef' | |||
for i, item_key in ipairs(hero["RecommendedItems"]) do | |||
template_args = {} | |||
template_args[1] = lang_module.get_string(item_key, 'en') | |||
template_args['alt_name'] = localize(item_key, item_key) | |||
local expanded_template = mw.getCurrentFrame():expandTemplate{ title = template_title, args = template_args } | |||
str = str .. "* " .. expanded_template .. "\n" | |||
end | |||
return str | |||
end | end | ||
-- | --If the hero scales with the stat, it returns {{Ss|value}} or {{Ls|value}}, else blank string | ||
-- | --{{#invoke:HeroData|get_hero_scalar|HERO_NAME|SCALING_TYPE|STAT_NAME|sig_figs_or_localize}}-- | ||
local | p.get_hero_scalar = function(frame) | ||
local hero_key = frame.args[1] | |||
local scaling_type = frame.args[2] | |||
local hero_stat_key = frame.args[3] | |||
local sig_figs_or_localize = frame.args[4] | |||
local hero_data = heroes_data[hero_key] | |||
if(hero_data == nil) then hero_data = p.get_json_item(hero_key) end | |||
if(hero_data == nil) then return "Hero not found." end | |||
local scaling_data = hero_data[scaling_type .. "Scaling"] | |||
if scaling_data == nil then return scaling_type .. "Scaling data not found for hero" .. hero_key end | |||
local scaling_value = scaling_data[hero_stat_key] | |||
if scaling_value == nil then return scaling_type .. "Scaling data does not have key " .. hero_stat_key .. " for hero " .. hero_key end | |||
--round | |||
if (sig_figs_or_localize ~= nil and tonumber(sig_figs_or_localize) ~= nil) then | |||
scaling_value = util_module.round_to_sig_fig(scaling_value, sig_figs_or_localize) | |||
if (scaling_value == nil) then return "get_hero_scalar() error with rounding" end | |||
end | |||
--localize | |||
if (sig_figs_or_localize == "true") then | |||
return lang_module.get_string(scaling_value) | |||
end | |||
local scaling_str = p.write_scalar_str(scaling_value, scaling_type) | |||
if (scaling_str ~= "") then scaling_str = " " .. scaling_str end | |||
return scaling_str | |||
end | |||
-- Retrieve scaling string of a hero's given stat, if it has scaling, else return blank | |||
-- Scaling string meaning the expanded template {{Ss|scalar}} or {{Ls|scalar}} | |||
function p.write_scalar_str(scaling_value, scaling_type) | |||
local scaling_abbrevs = {Spirit = "Ss", Level = "PI"} | |||
-- Return blank if it doesnt scale | |||
if (scaling_value == 0) then return "" end | |||
-- Round it | |||
scaling_value = util_module.round_to_sig_fig(scaling_value, 3) | |||
--The hero has a scaling value with this stat | |||
local template_title = "Template:" .. scaling_abbrevs[scaling_type] --scaling type's abbreviation | |||
local template_args = {} | |||
template_args["1"] = scaling_value --store in 1st arg for {{{1}}} to grab it from {{SS}} or {{LS}} template | |||
local template_call = mw.getCurrentFrame():expandTemplate{ title = template_title, args = template_args } | |||
return template_call | |||
end | |||
-- Retrieve scaling value and type of a hero's given stat, if it has scaling, else return 0 | |||
function p.get_hero_scaling_data(hero_data, hero_stat_key) | |||
local scaling_type_full | |||
local scaling_data | |||
local scaling_value | |||
local scaling_types = {"Spirit", "Level"} | |||
local scaling_data_returned = {} | |||
for index, scaling_type in ipairs(scaling_types) do | |||
scaling_type_full = scaling_type .. "Scaling" | |||
scaling_data = hero_data[scaling_type_full] | |||
--If the scaling data exists | |||
if (scaling_data ~= nil) then | |||
scaling_value = scaling_data[hero_stat_key] | |||
--If the stat scales | |||
if (scaling_value ~= nil) then | |||
scaling_data_returned[scaling_value] = scaling_type | |||
end | |||
end | |||
end | |||
return scaling_data_returned | |||
end | end | ||
-- | --HERO_NAME in english | ||
-- | --{{#invoke:HeroData|write_infobox|HERO_NAME}}-- | ||
-- | p.write_infobox = function(frame) | ||
-- Get hero data | |||
p. | hero_key = frame.args[1] | ||
hero_data = heroes_data[hero_key] | |||
if(hero_data == nil) then return "Hero " .. hero_key .. " Not Found" end | |||
local infobox_attributes = { | |||
Weapon = {'DPS','ClipSize','RoundsPerSecond','ReloadTime'}, | |||
Vitality = {'MaxHealth','BulletResist','TechResist','MaxMoveSpeed'} | |||
local | |||
Weapon = { | |||
Vitality = { | |||
} | } | ||
-- Declarations and initializations | |||
local category_data = attribute_module.get_category_data() | |||
local stats | |||
local stat_data | |||
local stat_value | |||
local stat_text | |||
local label | |||
local postfix | |||
local should_display | |||
local image_file_name | |||
local image_file | |||
local icon_and_value_str | |||
local template_args = {} | |||
local stat_values = {Weapon = "", Vitality = ""} | |||
-- Add the main parameters | |||
template_args["name_english"] = lang_module.get_string(hero_key, 'en') | |||
template_args["name_localized"] = localize(hero_key, hero_key) | |||
-- Iterate attribute categories | |||
for category, stats in pairs(infobox_attributes) do | |||
-- Iterate stats | |||
for _, stat_name in ipairs(stats) do | |||
-- Confirm its in attribute data and retrieve it | |||
attribute_data = attributes_data[category] | |||
if (attribute_data == nil) then return "Category " .. category .. " in infobox_attributes is not in Data:AttributeData" end | |||
stat_data = attribute_data[stat_name] | |||
if (stat_data == nil) then return "Attribute " .. stat_name .. " in infobox_attributes is not in Data:AttributeData" end | |||
-- gets the stat's value | |||
stat_value = hero_data[stat_name] | |||
if (stat_value == nil) then | |||
stat_value = 0 --default to 0 if not present | |||
end | |||
--Round value to 3 significant figures | |||
stat_value = util_module.round_to_sig_fig(stat_value, 3) | |||
-- get label and postfix | |||
label = localize(stat_data["label"], stat_name) | |||
postfix = stat_data["postfix"] | |||
if (postfix == nil) then | |||
postfix = "" | |||
else | |||
-- light grey for postfixes | |||
postfix = lang_module.get_string(postfix) | |||
if (postfix == nil) then | |||
postfix = "" | |||
end | |||
postfix = '<span style="color: #666666;">' .. postfix .. "</span>" | |||
end | |||
-- if a language is missing the postfix, use no postfix | |||
-- Check if icon file exists, and if not, don't use any image | |||
image_file_name = 'File:AttributeIcon' .. stat_name .. '.png' | |||
image_file = util_module.get_image_file(image_file_name, 15, stat_name) | |||
-- Create the template'd icon | |||
local icon_color = attribute_module.get_attr_icon_color(stat_name) | |||
icon_template_title = mw.title.new("Template:Icon/" .. icon_color) | |||
icon_template_args = {} | |||
icon_template_args[1] = image_file | |||
icon_template_args[2] = stat_value .. postfix | |||
icon_and_value_str = mw.getCurrentFrame():expandTemplate{ title = icon_template_title, args = icon_template_args } | |||
label = ',<span style="color: #999999; background-color: #2F2F2F; display: inline-flex; width: 100%; height: 100%; justify-content: center; align-items: center;">' .. label .. '</span>' | |||
-- First add localized stat name for left column | |||
stat_values[category] = stat_values[category] .. label | |||
-- Then add icon and stat value for right column | |||
stat_values[category] = stat_values[category] .. ',' .. icon_and_value_str | |||
end | |||
-- Add the stat values in the category to i.e weapon_values and vitality_values parameters | |||
template_args[string.lower(category) .. "_values"] = stat_values[category] | |||
end | |||
-- Use expandTemplate to evaluate the Infobox_hero template | |||
local template_title = mw.title.new("User:Sur") | |||
local expanded_template = mw.getCurrentFrame():expandTemplate{ title = template_title, args = template_args } | |||
return expanded_template | |||
end | |||
-- | --{{#invoke:HeroData|write_stat_infoboxes|HERO_KEY}} | ||
--Creates {{Infobox_stat}}'s' for the 3 categories Weapon, Vitality, Spirit | |||
p.write_stat_infoboxes = function(frame) | |||
local hero_key = frame.args[1] | |||
if(hero_key == nil) then return "Hero parameter missing" end | |||
-- Use expandTemplate to evaluate the Infobox_hero template | |||
local template_title = mw.title.new("Template:Infobox_stat") --name of the template | |||
local template_calls = '<div style="display: flex; flex-direction: column;">' --all template calls concatenated | |||
local template_call --current template call | |||
local template_args = {} --current template arguments | |||
local cell_values --current cell values | |||
local cell_value --current cell value | |||
local label --current stat's label | |||
local postfix --current stat's postfix | |||
local stat_value --current stat's numerical value in the hero data | |||
local hero_data = heroes_data[hero_key] | |||
local stats --stats of the current category | |||
local image_file_name --name of the image_file to check | |||
local image_file --mw returned image file | |||
local extra_blank_cell --add a blank cell after certain stats | |||
local stats_to_add_blank_after = {CritDamageReceivedScale = true} | |||
if (hero_data == nil) then return "Hero Not Found" end | |||
local category_data = attribute_module.get_category_data() | |||
local should_display | |||
for _, category in ipairs(attribute_orders["category_order"]) do | |||
if (category ~= "Spirit") then --hide Spirit section for now | |||
stats = attributes_data[category] | |||
local category_values = category_data[category] | |||
template_args["box_name"] = category_values.unlocalized_name | |||
template_args["box_rgb"] = category_values.rgb | |||
template_args["num_cols"] = 2 | |||
cell_values = "" | |||
-- Determine cell values | |||
for _, stat_name in ipairs(attribute_orders[category]["attribute_order"]) do | |||
local stat_data = stats[stat_name] | |||
if stat_data == nil then return "Stat " .. stat_name .. " from StatInfoboxOrder has no data in AttributeData" end | |||
-- gets the stat's value if it has that stat, default to 0 if not | |||
stat_value = hero_data[stat_name] | |||
if (stat_value == nil) then | |||
stat_value = 0 --default to 0 if not present | |||
end | |||
--Round value to 3 significant figures | |||
stat_value = util_module.round_to_sig_fig(stat_value, 3) | |||
-- get label and postfix | |||
label = localize(stat_data["label"], stat_name) | |||
postfix = stat_data["postfix"] | |||
if (postfix == nil) then | |||
postfix = "" | |||
else | |||
-- light grey for postfixes | |||
postfix = '<span style="color: #666666;">' .. lang_module.get_string(postfix) .. "</span>" | |||
end | |||
-- if a language is missing the postfix, use no postfix | |||
if (postfix == nil) then | |||
postfix = "" | |||
end | |||
-- Check if icon file exists, and if not, don't use any image | |||
image_file_name = 'File:AttributeIcon' .. stat_name .. '.png' | |||
-- 15px and link to stat name (page name might not match perfectly yet) | |||
image_file = util_module.get_image_file(image_file_name, 15, stat_name) | |||
-- Create the template'd icon | |||
local icon_color = attribute_module.get_attr_icon_color(stat_name) | |||
if (icon_color == "Brown") then | |||
image_file = '<span style="position: relative; bottom: 2px; filter: invert(42%) sepia(10%) saturate(2912%) hue-rotate(351deg) brightness(90%) contrast(87%);">' .. image_file .. '</span>' | |||
end | |||
-- use white instead of grey if grey is returned | |||
-- Add an empty cell following some stats to align them correctly as seen in game | |||
if (stats_to_add_blank_after[stat_name]) then | |||
extra_blank_cell = " ," --prefixed space is needed | |||
else | |||
extra_blank_cell = "" | |||
end | |||
-- slightly lighter color for stat name | |||
label = '<span style="color: #3d3d3d;">' .. label .. '</span>' | |||
-- Add the scaling str if it scales | |||
local scaling_data = p.get_hero_scaling_data(hero_data, stat_name) | |||
local scaling_strs = "" | |||
if (scaling_data ~= nil) then | |||
for scaling_value, scaling_type in pairs(scaling_data) do | |||
local scaling_str = p.write_scalar_str(scaling_value, scaling_type) | |||
if (scaling_str ~= "") then scaling_str = " " .. scaling_str end | |||
scaling_strs = scaling_strs .. scaling_str | |||
end | |||
end | |||
-- Set cell value as "Icon StatvaluePostfix Statname Scaling," | |||
-- If icon file already exists, set it to #REDIRECT to the duplicate file page | |||
cell_value = image_file .. " " .. stat_value .. postfix .. " " .. label .. scaling_strs .. "," .. extra_blank_cell | |||
cell_values = cell_values .. cell_value --add value to values list | |||
end | |||
template_args["cell_values"] = cell_values | |||
-- Write current call | |||
template_call = mw.getCurrentFrame():expandTemplate{ title = template_title, args = template_args } | |||
-- Add call to the set of calls | |||
template_calls = template_calls .. "\n" .. template_call | |||
end | |||
end | |||
return template_calls .. "</div>" | |||
end | |||
--writes the massive hero comparison table for a specific PI and SP | |||
-- scaling icons are shown only if PI and SP are both 0 or both not provided | |||
--{{#invoke:HeroData|write_hero_comparison_table|POWER_INCREASES|SPIRIT_POWER|sticky-header-bg=#333|sticky-cell-bg=#202020}} | |||
p.write_hero_comparison_table = function(frame) | |||
local args = frame:getParent().args | |||
-- process inputs | |||
local power_increases = args[1] | |||
if (power_increases == nil or power_increases == '') then power_increases = 0 end | |||
local spirit_power = args[2] | |||
if (spirit_power == nil or spirit_power == '') then spirit_power = 0 end | |||
-- Allow overriding sticky background colors, trim whitespace for robustness | |||
local sticky_header_bg_arg = args['sticky-header-bg'] | |||
if sticky_header_bg_arg then | |||
sticky_header_bg_arg = mw.text.trim(sticky_header_bg_arg) | |||
end | |||
local sticky_cell_bg_arg = args['sticky-cell-bg'] | |||
if sticky_cell_bg_arg then | |||
sticky_cell_bg_arg = mw.text.trim(sticky_cell_bg_arg) | |||
end | |||
local sticky_header_bg = (sticky_header_bg_arg and sticky_header_bg_arg ~= '') and sticky_header_bg_arg or '#333333' | |||
local sticky_cell_bg = (sticky_cell_bg_arg and sticky_cell_bg_arg ~= '') and sticky_cell_bg_arg or '#202122' | |||
-- Show scaling icons if power/increases/spirit power are 0/not specified | |||
local display_scaling_icons = false | |||
if (power_increases == 0 and spirit_power == 0) then | |||
display_scaling_icons = true | |||
end | |||
-- Add hero comp stats to | |||
local stats_to_include = { | |||
Weapon = { | |||
"DPS", "SustainedDPS", "BulletDamage", "RoundsPerSecond", "FireRate", "ClipSize", "ReloadTime", "ReloadDelay", "BulletsPerShot", "BulletsPerBurst", "BurstInterShotInterval", "LightMeleeDamage", "HeavyMeleeDamage", "ReloadSingle", "BulletSpeed", "BulletGravityScale", "FalloffStartRange", "FalloffEndRange", "BonusAttackRange", "RoundsPerSecondAtMaxSpin", "SpinAcceleration", "SpinDeceleration" | |||
}, | |||
Vitality = { | |||
"MaxHealth", "BaseHealthRegen", "BulletResist", "TechResist", "CritDamageReceivedScale", "MaxMoveSpeed", "SprintSpeed", "StaminaCooldown", "Stamina" | |||
} | |||
} | |||
-- Use mw.html builder to construct the table safely | |||
local table = mw.html.create('table') | |||
:addClass('wikitable sortable') | |||
:cssText('table-layout: auto; width: 100%;') | |||
-- Build Header | |||
local thead = table:tag('thead') | |||
local header_row = thead:tag('tr') | |||
-- Top-left corner cell | |||
header_row:tag('th') | |||
:cssText('position: sticky; top: 0; left: 0; z-index: 2; background-color: ' .. sticky_header_bg .. ';') | |||
:wikitext('Hero') | |||
local category_data = attribute_module.get_category_data() | |||
local postfix_key_map = { | |||
["ReloadDelay"] = "StatDesc_ReloadTime_postfix", ["BulletsPerShot"] = "", ["BulletsPerBurst"] = "", ["BurstInterShotInterval"] = "StatDesc_ReloadTime_postfix", ["ReloadSingle"] = "", ["BonusAttackRange"] = "StatDesc_WeaponRangeFalloffMax_postfix", ["SustainedDPS"] = "DPS_postfix", ["RoundsPerSecondAtMaxSpin"] = "", ["SpinAcceleration"] = "BonusFireRate_postfix", ["SpinDeceleration"] = "BonusFireRate_postfix" | |||
} | |||
for _, category in ipairs(attribute_orders["category_order"]) do | |||
local category_attrs = attributes_data[category] | |||
local category_rgb = category_data[category]["rgb"] | |||
if (stats_to_include[category] ~= nil) then | |||
for _, attr_key in ipairs(stats_to_include[category]) do | |||
local attr_data = category_attrs[attr_key] | |||
local attr_localized, postfix | |||
if (attr_data ~= nil) then | |||
attr_localized = lang_module.get_string(attr_data["label"]) | |||
if (attr_localized == nil or attr_localized == "") then attr_localized = util_module.add_space_before_cap(attr_key) end | |||
postfix = lang_module.get_string(attr_data["postfix"]) | |||
if (postfix == nil or postfix == "") then postfix = "" else postfix = " (" .. postfix .. ")" end | |||
else | |||
attr_localized = dictionary_module.translate(attr_key) | |||
postfix = lang_module.get_string(postfix_key_map[attr_key]) | |||
if postfix == nil then return "attr_key " .. attr_key .. " must be added to postfix_key_map" end | |||
if postfix ~= "" then postfix = " (" .. postfix .. ")" end | |||
end | |||
header_row:tag('th') | |||
:cssText('position: sticky; top: 0; z-index: 1; background-color: rgb(' .. category_rgb .. ');') | |||
:wikitext(attr_localized .. postfix) | |||
end | |||
end | |||
end | |||
-- Build Body | |||
local tbody = table:tag('tbody') | |||
for hero_key, hero_data in pairs(heroes_data) do | |||
local in_development = hero_data["InDevelopment"] | |||
if (not in_development) then | |||
local is_disabled = hero_data["IsDisabled"] | |||
if (not is_disabled) then | |||
local body_row = tbody:tag('tr') | |||
-- Hero Icon cell | |||
local hero_name = localize(hero_key, hero_key) | |||
local hero_name_en = hero_data["Name"] | |||
local hero_icon_args = { [1] = hero_name_en, [2] = hero_name } | |||
local hero_icon = frame:expandTemplate{ title = "Template:HeroIcon", args = hero_icon_args } | |||
body_row:tag('td') | |||
:cssText('position: sticky; left: 0; z-index: 1; background-color: ' .. sticky_cell_bg .. ';') | |||
:wikitext(hero_icon) | |||
-- Stat cells | |||
for _, category in ipairs(attribute_orders["category_order"]) do | |||
if (stats_to_include[category] ~= nil) then | |||
for _, attr_key in ipairs(stats_to_include[category]) do | |||
local stat_value = hero_data[attr_key] | |||
if (stat_value == nil) then stat_value = 0 end | |||
local scaling_data = p.get_hero_scaling_data(hero_data, attr_key) | |||
local scaling_strs = "" | |||
if (scaling_data ~= nil) then | |||
for scaling_val, scaling_type in pairs(scaling_data) do | |||
local scaling_str = p.write_scalar_str(scaling_val, scaling_type) | |||
if (scaling_str ~= "") then scaling_str = " " .. scaling_str end | |||
if (scaling_str ~= nil) then scaling_strs = scaling_strs .. scaling_str end | |||
if (scaling_type == "Spirit") then | |||
stat_value = stat_value + (spirit_power * scaling_val) | |||
elseif (scaling_type == "Level") then | |||
if attr_key == 'TechResist' or attr_key == 'BulletResist' then | |||
stat_value = (stat_value/100 + 1 - (1-scaling_val/100)^power_increases)*100 | |||
else | |||
stat_value = stat_value + (power_increases * scaling_val) | |||
end | |||
end | |||
end | |||
end | |||
if (not display_scaling_icons) then scaling_strs = "" end | |||
if (type(stat_value)) == 'boolean' then | |||
stat_value = tostring(stat_value) | |||
else | |||
stat_value = util_module.round_to_sig_fig(stat_value, 3) | |||
end | |||
body_row:tag('td'):wikitext(stat_value .. scaling_strs) | |||
end | |||
end | |||
end | |||
end | |||
end | |||
end | |||
-- Final wrapper div | |||
local div = mw.html.create('div') | |||
:cssText('overflow-x: auto; width: 100%;') | |||
:node(table) | |||
return tostring(div) | |||
end | |||
function localize(key, fallback) | |||
local result = lang_module.get_string(key) | |||
if (result == "") or (result == nil) then | |||
result = util_module.add_space_before_cap(fallback) .. mw.getCurrentFrame():expandTemplate{title="MissingValveTranslationTooltip"} | |||
end | |||
return result | |||
end | |||
-- Mapping from hero name to internal tag name | |||
local TAG_NAME_MAP = { | |||
["Abrams"] = "Abrams", | |||
["Bebop"] = "Bebop", | |||
["Billy"] = "Punkgoat", | |||
["Calico"] = "Nano", | |||
["The Doorman"] = "Doorman", | |||
["Drifter"] = "Drifter", | |||
["Dynamo"] = "Dynamo", | |||
["Grey Talon"] = "Orion", | |||
["Haze"] = "Haze", | |||
["Holliday"] = "Astro", | |||
["Infernus"] = "Inferno", | |||
["Ivy"] = "Tengu", | |||
["Kelvin"] = "Kelvin", | |||
["Lady Geist"] = "Geist", | |||
["Lash"] = "Lash", | |||
["McGinnis"] = "Engineer", | |||
["Mina"] = "VampireBat", | |||
["Mirage"] = "Mirage", | |||
["Mo & Krill"] = "Digger", | |||
["Paige"] = "Bookworm", | |||
["Paradox"] = "Chrono", | |||
["Pocket"] = "Synth", | |||
["Seven"] = "Gigawatt", | |||
["Shiv"] = "Shiv", | |||
["Sinclair"] = "Magician", | |||
["Victor"] = "Frank", | |||
["Vindicta"] = "Vindicta", | |||
["Viscous"] = "Viscous", | |||
["Vyper"] = "Viper", | |||
["Warden"] = "Warden", | |||
["Wraith"] = "Wraith", | |||
["Yamato"] = "Yamato", | |||
} | |||
-- Function to call hero tags based on name | |||
p.get_hero_tag = function (frame) | |||
local name = frame.args[1] | |||
local number = tonumber(frame.args[2]) | |||
return | -- Validate input | ||
if not name then | |||
return "Error: Missing name input." | |||
end | end | ||
if number ~= 1 and number ~= 2 and number ~= 3 then | |||
return string.format("Error: Invalid number '%s'. Must be 1, 2, or 3.", tostring(frame.args[2])) | |||
end | end | ||
local tagname = TAG_NAME_MAP[name] | |||
if not tagname then | |||
return string.format("Error: Unknown name '%s'.", name) | |||
end | end | ||
-- Build | -- Build localization key | ||
local key = string.format("Citadel_%s_HeroTag_%d", tagname, number) | |||
-- | -- Call Lang.get_string | ||
local result = lang_module.get_string(key) | |||
return | return result or ("[Missing string for key: " .. key .. "]") | ||
end | end | ||
return p | return p | ||