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local p = {} | |||
local items_data = mw.loadJsonData("Data:ItemData.json") | |||
local lang_module = require('Module:Lang') | |||
local generic_module = require('Module:GenericData') | |||
local util_module = require('Module:Utilities') | |||
--With debug_mode on, it outputs unprocessed wikitext | |||
--With debug_mode off/unspecified, it processes the wikitext | |||
local function process_debug_mode(wikitext, debug_mode) | |||
if debug_mode == 'true' then | |||
return wikitext | |||
elseif debug_mode == 'false' or debug_mode == nil then | |||
return mw.getCurrentFrame():preprocess(wikitext) | |||
else | |||
return "debug_mode must be 'true' or 'false'" | |||
end | |||
end | |||
--Writes list of items of a certain slot within the min and max soul bounds | |||
-- Each item is wrapped and separated. For example of wrapping/separator, see | |||
-- get_item_nav_bulletpoints. 'sep' should not be combined with 'right_wrap', | |||
-- as the trailing separator should also be removed from the string | |||
local function write_wrapped_item_list(slot, min_souls, max_souls, template, sep) | |||
if slot ~= 'Weapon' and slot ~= 'Armor' and slot ~= 'Tech' then | |||
return 'slot must be Weapon, Armor (Vitality), or Tech (Spirit)' | |||
end | |||
local min_souls = tonumber(min_souls) | |||
local max_souls = tonumber(max_souls) | |||
if min_souls == nil or max_souls == nil then return 'Min/Max souls must be numerical' end | |||
-- Retrieve all items that fit the bounds | |||
local items = {} | |||
for item_key, item_data in pairs(items_data) do | |||
-- future proofing; Disabled will be renamed to IsDisabled soon | |||
local this_cost = tonumber(item_data["Cost"]) | |||
local this_slot = item_data["Slot"] | |||
if item_data["Name"] ~= nil and item_data["IsDisabled"] == false and this_cost ~= nil and this_slot ~= nil then | |||
if slot == this_slot and this_cost >= min_souls and this_cost < max_souls then | |||
local item_name_english = lang_module.get_string(item_key, "en") -- Get the English name | |||
local lang_code = lang_module.get_lang_code() -- Get the language code from the subpage | |||
local item_name_local = lang_module.get_string(item_key, lang_code) -- Get the localized name | |||
-- Construct the template based on the type | |||
local item_template | |||
if template == "ItemIcon" then | |||
if lang_code == "en" then | |||
-- For English pages, do not include lang or localized name | |||
item_template = "{{ItemIcon|" .. item_name_english .. "}}" | |||
else | |||
-- For non-English pages, include lang and localized name | |||
item_template = "{{ItemIcon|" .. item_name_english .. "|lang=" .. lang_code .. "|" .. item_name_local .. "}}" | |||
end | |||
elseif template == "ItemBox" then | |||
if lang_code == "en" then | |||
-- For English pages, do not include item_loc or link | |||
item_template = "{{ItemBox|item_name=" .. item_name_english .. "}}" | |||
else | |||
-- For non-English pages, include item_loc and link | |||
local link = item_name_english .. "/" .. lang_code -- Add subpage for non-English languages | |||
item_template = "{{ItemBox|item_name=" .. item_name_english .. "|item_loc=" .. item_name_local .. "|link=" .. link .. "}}" | |||
end | |||
else | |||
return "Invalid template type" | |||
end | |||
table.insert(items, item_template) | |||
end | |||
end | |||
end | |||
-- Order list alphabetically | |||
table.sort(items) -- O(nlogn) | |||
-- Add each item to output | |||
-- Each item is already wrapped in the template, so no need for additional wrapping | |||
local ret = table.concat(items, sep) | |||
return ret | |||
end | |||
-- for [[Template:Item Navbox]] | |||
function p.get_item_nav_bulletpoints(slot, min_souls, max_souls, debug_mode) | |||
-- Handle the case where it's called via #invoke (i.e., from wikitext) | |||
if type(slot) == "table" and slot.args then | |||
local frame = slot | |||
slot = frame.args[1] | |||
min_souls = frame.args[2] | |||
max_souls = frame.args[3] | |||
debug_mode = frame.args["debug_mode"] | |||
end | |||
local sep = ' • ' | |||
local item_list = write_wrapped_item_list(slot, min_souls, max_souls, "ItemIcon", sep) | |||
return process_debug_mode(item_list, debug_mode) | |||
end | |||
-- for [[Template:Infobox ShopItems]] | |||
function p.get_item_nav_cards(slot, min_souls, max_souls, debug_mode) | |||
-- Handle the case where it's called via #invoke (i.e., from wikitext) | |||
if type(slot) == "table" and slot.args then | |||
local frame = slot | |||
slot = frame.args[1] | |||
min_souls = frame.args[2] | |||
max_souls = frame.args[3] | |||
debug_mode = frame.args["debug_mode"] | |||
end | |||
local sep = ' ' | |||
local item_list = write_wrapped_item_list(slot, min_souls, max_souls, "ItemBox", sep) | |||
return process_debug_mode(item_list, debug_mode) | |||
end | |||
function p.write_item_slot_subgroup(frame) | |||
local slot = frame.args[1] | |||
local type = frame.args[2] | |||
local debug_mode = frame.args['debug_mode'] | |||
if slot == nil then return "'slot' parameter is required" end | |||
-- Define base args | |||
local template_title = "Navbox subgroup" | |||
local template_args = { | |||
["groupstyle"] = "background-color:" .. util_module.get_slot_color(slot) .. ";width:10%;min-width:70px;border-radius: 8px 0 0 8px", | |||
["grouppadding"] = "5px", | |||
["listpadding"] = "0 0.25rem", | |||
} | |||
local soul_style = "font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);" | |||
local prices = generic_module.get_item_price_per_tier() | |||
for i, souls in ipairs(prices) do | |||
--Determine lower bound for soul | |||
min_souls = souls | |||
--Skip 0 to i1 as no items cost less than 500 | |||
if min_souls ~= 0 then | |||
-- Determine upper bound | |||
max_souls = prices[i+1] | |||
if max_souls == nil then | |||
max_souls = min_souls * 10 --essentially have no upper bound | |||
end | |||
--Create the subgroup | |||
template_args["group" .. (i-1)] = frame:expandTemplate{title="Souls", args={[1] = min_souls, ["Shadow"] = soul_style}} | |||
local list | |||
if type=='get_item_nav_cards' then | |||
list = p.get_item_nav_cards(slot, min_souls, max_souls, debug_mode) | |||
elseif type=='get_item_nav_bulletpoints' then | |||
list = p.get_item_nav_bulletpoints(slot, min_souls, max_souls, debug_mode) | |||
else | |||
return "'type' should be get_item_nav_cards or get_item_nav_bulletpoints" | |||
end | |||
template_args["list" .. (i-1)] = list | |||
end | |||
end | |||
return frame:expandTemplate{title=template_title, args=template_args} | |||
end | |||
-- for [[Template:Active Items]] | |||
function p.generate_active_items_table(frame) | |||
local active_items = {} | |||
-- 1. Collect active items and their cost | |||
for item_key, item_data in pairs(items_data) do | |||
if item_data["Name"] and | |||
item_data["IsDisabled"] == false and | |||
item_data["Activation"] and | |||
item_data["Activation"] ~= "Passive" then | |||
table.insert(active_items, { | |||
name = item_data["Name"], | |||
key = item_key, | |||
cost = tonumber(item_data["Cost"]) or 0, | |||
slot = item_data["Slot"] or "Weapon", | |||
has_active_desc = item_data["ActiveDescription"] ~= nil | |||
}) | |||
end | |||
end | |||
-- 2. Sort by name | |||
table.sort(active_items, function(a, b) return a.name < b.name end) | |||
-- 3. Generate wiki markup | |||
local wikitext = [=[ | |||
{| class="wikitable sortable" style="width:100%" | |||
|+{{#invoke:Dictionary|translate|Active Items}} | |||
! colspan="2" | {{#invoke:Lang|get_string|Citadel_HeroBuilds_CategoryNameLabel}} | |||
! {{#invoke:Lang|get_string|Citadel_UserFeedback_TypeLabel}} | |||
! {{Souls|{{#invoke:Dictionary|translate|Cost}}}} | |||
! {{#invoke:Lang|get_string|Citadel_Mod_Tooltip_Active}} | |||
! {{#invoke:Lang|get_string|AbilityCooldown_label}} | |||
]=] | |||
-- 4. Add rows for each item | |||
for _, item in ipairs(active_items) do | |||
-- Determine background color and item type | |||
local bg_color, item_type | |||
if item.slot == "Armor" then | |||
bg_color = "#86C921" | |||
item_type = "Armor" | |||
elseif item.slot == "Tech" then | |||
bg_color = "#DE9CFF" | |||
item_type = "Tech" | |||
else | |||
bg_color = "#FCAC4D" | |||
item_type = "Weapon" | |||
end | |||
-- The cost cell uses 'data-sort-value' to provide a clean number for the client-side sorter, | |||
-- while the cell's visible content is formatted by the {{Souls}} template. | |||
wikitext = wikitext .. "\n" .. string.format([=[ | |||
|- | |||
! style="background-color:%s" | [[File:%s.png|64x64px]] | |||
! [[%s{{If_lang}}|{{#invoke:Lang|get_string|%s}}]] | |||
| style="text-align:center;font-weight:bold" | {{ItemType|%s|{{#invoke:Lang|get_string|CitadelCategory%s}}}} | |||
| data-sort-value="%d" style="text-align:center;font-size:15px" | {{Souls|%d}} | |||
| {{#invoke:Utilities|process_variables|%s_active_desc|%s}}{{#invoke:Utilities|process_variables|%s_desc|%s}}{{#invoke:Utilities|process_variables|%s_active|%s}} | |||
| style="text-align:center;font-size:16px" | {{#invoke:ItemData|get_prop|%s|AbilityCooldown}}s | |||
]=], | |||
bg_color, | |||
item.name, | |||
item.name, item.key, | |||
item_type, item_type, | |||
item.cost, item.cost, | |||
item.key, item.name, item.key, item.name, item.key, item.name, | |||
item.name) | |||
end | |||
wikitext = wikitext .. "\n|}" | |||
return frame:preprocess(wikitext) | |||
end | |||
-- helper for the cut-items navbox | |||
local function write_disabled_item_list(slot, template, sep) | |||
local t = {} | |||
for k,d in pairs(items_data) do | |||
if d.Name and d.IsDisabled==true and (slot=="" or d.Slot==slot) then | |||
local en = lang_module.get_string(k,"en") | |||
local lc = lang_module.get_lang_code() | |||
local loc= lang_module.get_string(k,lc) | |||
local piece | |||
if template=="ItemBox" then | |||
piece = lc=="en" | |||
and "{{ItemBox|item_name="..en.."}}" | |||
or "{{ItemBox|item_name="..en.."|item_loc="..loc.."|link="..en.."/"..lc.."}}" | |||
else --ItemIcon | |||
piece = lc=="en" | |||
and "{{ItemIcon|"..en.."}}" | |||
or "{{ItemIcon|"..en.."|lang="..lc.."|"..loc.."}}" | |||
end | |||
table.insert(t, piece) | |||
end | |||
end | |||
table.sort(t) | |||
return table.concat(t, sep or " ") | |||
end | |||
-- entry point that mimics write_item_slot_subgroup but for disabled items | |||
function p.write_disabled_subgroup(frame) | |||
local slot = frame.args[1] or "" -- Weapon/Armor/Tech/empty | |||
local template = frame.args[2] or "ItemBox" | |||
local sep = frame.args.sep or " " | |||
local debug_mode = frame.args.debug_mode | |||
local prices = generic_module.get_item_price_per_tier() | |||
local soul_style = "font-size: 12px; text-shadow: 1px 1px rgba(0,0,0,0.3);" | |||
local args = { | |||
groupstyle = "background-color:"..util_module.get_slot_color(slot).. | |||
";width:10%;min-width:70px;border-radius:8px 0 0 8px", | |||
grouppadding = "5px", | |||
listpadding = "0 0.25rem", | |||
} | |||
local idx = 0 | |||
for i,souls in ipairs(prices) do | |||
if souls ~= 0 then -- skip 0-500 bracket | |||
local max = prices[i+1] or souls*10 | |||
args["group"..idx] = | |||
frame:expandTemplate{title="Souls", args={[1]=souls,Shadow=soul_style}} | |||
args["list"..idx] = | |||
write_disabled_item_list(slot, template, sep) | |||
idx = idx + 1 | |||
end | |||
end | |||
local out = frame:expandTemplate{title="Navbox subgroup", args=args} | |||
return process_debug_mode(out, debug_mode) | |||
end | |||
return p | |||