Module:Sandbox/LVLGive feedback
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Documentation for this module may be created at Module:Sandbox/LVL/doc
local p = {}
local lang = require "Module:Lang"
local util_module = require "Module:Utilities"
local data = mw.loadJsonData("Data:Monster_Domosed/ItemCards.json")
local stat_links = mw.loadJsonData("Data:StatLinks.json")
local LANG_CODE = lang.get_lang_code()
local IS_EN = (LANG_CODE == "en")
local MOVE_SPEED_RATES = mw.loadJsonData("Data:LocalizedUnits.json")
--------------------------------------------------------------------------------
-- Utility helpers
--------------------------------------------------------------------------------
local function has_rate_unit(str)
if type(str) ~= "string" then return false end
return str:find("/") ~= nil
end
local function get_movespeed_rate_suffix()
return MOVE_SPEED_RATES[LANG_CODE]
end
local function get_missing_rate_warning()
return '<sup style="white-space:nowrap; font-size: smaller;"><span title="Missing translated m/s. Please add an entry for this language to Data:Lang_MoveSpeedRates.json" style="color:red; cursor:help;">!?</span></sup>'
end
local function first_non_nil(...)
for i = 1, select("#", ...) do
local v = select(i, ...)
if v and v ~= "" then return v end
end
return ""
end
local function get_lang_with_fallback(base_key, suffix1, suffix2)
return first_non_nil(
lang.get_string(base_key .. suffix1),
lang.get_string(base_key .. suffix2)
)
end
--------------------------------------------------------------------------------
-- Data access helpers (adapted for new Info-section format)
--------------------------------------------------------------------------------
-- Get item by name, preferring non-disabled
local function get_json_item(name)
if data[name] and not data[name].IsDisabled then
return data[name]
end
for _, v in pairs(data) do
if v.Name == name and not v.IsDisabled then return v end
end
for _, v in pairs(data) do
if v.Name == name then return v end
end
return nil
end
-- Get ordered Info sections (Info1, Info2, ...) from an item
local function get_info_sections(item)
local sections = {}
local i = 1
while item["Info" .. i] do
table.insert(sections, item["Info" .. i])
i = i + 1
end
return sections
end
-- Find a property object by key across all Info sections and Other
local function find_property_obj(item, prop_key)
for _, section in ipairs(get_info_sections(item)) do
for _, obj in ipairs(section.Main or {}) do
if obj.Key == prop_key then return obj end
end
for _, obj in ipairs(section.Alt or {}) do
if obj.Key == prop_key then return obj end
end
end
if item.Other and item.Other[prop_key] then
return item.Other[prop_key]
end
return nil
end
-- Get raw value, type (CSS class), and LocTokenOverride for a property
local function get_raw_value(item_name, prop)
local item = data[item_name] or get_json_item(item_name)
if not item then return nil, nil, nil end
local obj = find_property_obj(item, prop)
if not obj then return nil, nil, nil end
return obj.Value, obj.Type, obj.LocTokenOverride or prop
end
-- Check if property has language data (checks both key and optional loc override)
local function is_property_in_lang_data(prop, loc_override)
local suffixes = {
"_label", "_Label", "_prefix", "_Prefix",
"_postfix", "_Postfix", "_postvalue_label", "_Postvalue_Label"
}
local keys = { prop }
if loc_override and loc_override ~= prop then
table.insert(keys, loc_override)
end
for _, key in ipairs(keys) do
for _, suffix in ipairs(suffixes) do
if lang.get_string(key .. suffix) then return true end
end
end
return false
end
-- Returns item keys that build from this item, sorted by tier
local function get_component_of_sorted(item_input)
local target_key = nil
if data[item_input] then
target_key = item_input
else
for k, v in pairs(data) do
if v.Name == item_input and not v.IsDisabled then
target_key = k; break
end
end
end
if not target_key then return {} end
local parents = {}
for key, item in pairs(data) do
if not item.IsDisabled and item.Components and type(item.Components) == "table" then
for _, comp in ipairs(item.Components) do
if comp == target_key then
table.insert(parents, key)
break
end
end
end
end
table.sort(parents, function(a, b)
local tier_a = tonumber(data[a] and data[a].Tier) or 0
local tier_b = tonumber(data[b] and data[b].Tier) or 0
return tier_a < tier_b
end)
return parents
end
--------------------------------------------------------------------------------
-- Shared formatting sub-routines
--------------------------------------------------------------------------------
local function resolve_label_key(prop_key, loc_override)
local label_key = (loc_override or prop_key):gsub("^#", "")
if prop_key == "BuildUpPerShot" then label_key = "BuildupPerShot"
elseif prop_key == "DotDuration" then label_key = "DOTDuration" end
return label_key
end
local function resolve_prefix(prefix, numeric_val)
if prefix == "{s:sign}" then
return (numeric_val >= 0) and "+" or ""
end
return prefix
end
local function resolve_suffix(postfix, css_type)
local suffix = postfix
if postfix == "HP/s" then suffix = " " .. postfix end
if (css_type == "move_speed" or css_type == "sprint_speed")
and postfix ~= "%" and not has_rate_unit(postfix) then
local override = get_movespeed_rate_suffix()
suffix = override or ("m/s" .. get_missing_rate_warning())
end
return suffix
end
local function append_label(val_str, prop_key, label)
if label == "" then return val_str end
local link_page = stat_links[prop_key]
if link_page then
if link_page == label then
return val_str .. " [[" .. label .. "]]"
else
return val_str .. " [[" .. link_page .. "|" .. label .. "]]"
end
end
return val_str .. " " .. label
end
local function append_conditional(val_str, allow_conditional, usage_flags)
if allow_conditional
and (usage_flags == "ConditionallyApplied"
or usage_flags == "ConditionallyEnemyApplied") then
return val_str .. string.format(
' <span style="color:#C0C0C0">(%s)</span>',
lang.get_string("Citadel_Shop_ConditionalAttribute")
)
end
return val_str
end
--------------------------------------------------------------------------------
-- Core formatting: non-enhanced
--------------------------------------------------------------------------------
local function format_value(prop_key, value, css_type, loc_override,
skip_label, allow_conditional, usage_flags, scale_info)
if value == nil or value == 0 or value == "" then return nil end
local numeric_val = tonumber(tostring(value):match("^-?%d+%.?%d*")) or 0
if numeric_val == 0 then return nil end
local label_key = resolve_label_key(prop_key, loc_override)
local label = skip_label and "" or get_lang_with_fallback(label_key, "_label", "_Label")
local prefix = get_lang_with_fallback(label_key, "_prefix", "_Prefix")
local postfix = get_lang_with_fallback(label_key, "_postfix", "_Postfix")
if prefix == "" and postfix == "" and label == "" then return nil end
prefix = resolve_prefix(prefix, numeric_val)
local suffix = resolve_suffix(postfix, css_type)
-- Compose value string
local val_str = tostring(numeric_val)
if prefix ~= "" then val_str = prefix .. val_str end
if suffix ~= "" and not val_str:find(suffix, 1, true) then
val_str = val_str .. suffix
end
-- Scale handling
if scale_info and scale_info.Value and scale_info.Value ~= 0 then
local scale_val = util_module.round_to_sig_fig(scale_info.Value, 2)
local tmpl = (scale_info.Type == "power_increase") and "Boon" or "Ss"
val_str = val_str .. " " .. mw.getCurrentFrame():expandTemplate{
title = tmpl, args = { scale_val }
}
end
val_str = append_label(val_str, prop_key, label)
val_str = append_conditional(val_str, allow_conditional, usage_flags)
return val_str
end
-- Convenience wrapper: look up a property from item data, then format
local function format_stat(item_name, prop, skip_label, debug, allow_conditional)
skip_label = skip_label or false
if allow_conditional == nil then allow_conditional = true end
local item = get_json_item(item_name)
if not item then return nil end
local obj = find_property_obj(item, prop)
if not obj then return nil end
return format_value(
prop, obj.Value, obj.Type, obj.LocTokenOverride,
skip_label, allow_conditional, obj.UsageFlags, obj.Scale
)
end
--------------------------------------------------------------------------------
-- Core formatting: enhanced
--------------------------------------------------------------------------------
local function format_value_enhanced(item_name, prop_key, value, css_type,
loc_override, skip_label,
allow_conditional, usage_flags)
if value == nil or value == 0 or value == "" then return nil end
local numeric_val = tonumber(tostring(value):match("^-?%d+%.?%d*")) or 0
if numeric_val == 0 then return nil end
local label_key = resolve_label_key(prop_key, loc_override)
-- Enhanced requires lang data to exist
if not (
lang.get_string(label_key.."_label") or lang.get_string(label_key.."_Label") or
lang.get_string(label_key.."_prefix") or lang.get_string(label_key.."_Prefix") or
lang.get_string(label_key.."_postfix") or lang.get_string(label_key.."_Postfix") or
lang.get_string(label_key.."_postvalue_label") or lang.get_string(label_key.."_Postvalue_Label")
) then return nil end
local label = skip_label and "" or get_lang_with_fallback(label_key, "_label", "_Label")
local prefix = get_lang_with_fallback(label_key, "_prefix", "_Prefix")
local postfix = get_lang_with_fallback(label_key, "_postfix", "_Postfix")
if prefix == "" and postfix == "" and label == "" then return nil end
prefix = resolve_prefix(prefix, numeric_val)
local suffix = resolve_suffix(postfix, css_type)
-- Build Enhanced invoke
local extras = {}
if prefix ~= "" then table.insert(extras, "prefix=" .. prefix) end
if suffix ~= "" and suffix ~= "%" then table.insert(extras, "suffix=" .. suffix) end
table.insert(extras, "noicon=true")
local val_str = string.format(
"{{#invoke:Enhanced|render|%s|%s|%s}}",
item_name, prop_key, table.concat(extras, "|")
)
-- Unstyled postfix (if not already present)
if postfix ~= "" and postfix ~= "%" and not val_str:find(postfix, 1, true) then
val_str = val_str .. (postfix == "HP/s" and (" " .. postfix) or postfix)
end
val_str = append_label(val_str, prop_key, label)
val_str = append_conditional(val_str, allow_conditional, usage_flags)
return val_str
end
-- Convenience wrapper: look up a property from item data, then format (enhanced)
local function format_stat_enhanced(item_name, prop, skip_label, allow_conditional)
skip_label = skip_label or false
if allow_conditional == nil then allow_conditional = true end
local item = get_json_item(item_name)
if not item then return nil end
local obj = find_property_obj(item, prop)
if not obj then return nil end
return format_value_enhanced(
item_name, prop, obj.Value, obj.Type,
obj.LocTokenOverride, skip_label, allow_conditional, obj.UsageFlags
)
end
--------------------------------------------------------------------------------
-- StatusEffect special formatting
--------------------------------------------------------------------------------
local function format_property_for_infobox(item_name, prop, skip_label, debug)
if prop:match("^StatusEffect") then
return string.format(
"[[{{#invoke:Lang|get_string|Citadel_%s}}]] [[{{#invoke:Lang|get_string|Citadel_StatusEffect}}]]",
prop
)
end
return format_stat(item_name, prop, skip_label, debug, true)
end
local function format_property_for_infobox_enhanced(item_name, prop)
if prop:match("^StatusEffect") then
return string.format(
"[[{{#invoke:Lang|get_string|Citadel_%s}}]] [[{{#invoke:Lang|get_string|Citadel_StatusEffect}}]]",
prop
)
end
return format_stat_enhanced(item_name, prop)
end
--------------------------------------------------------------------------------
-- Tooltip builder helpers
--------------------------------------------------------------------------------
-- Format the Cooldown / ChargeUp fields that sit directly on an Info section
local function format_section_cooldown(section, item_name, enhanced)
local result = {}
if section.Cooldown and section.Cooldown ~= 0 then
if enhanced then
result.cooldown = format_value_enhanced(
item_name, "AbilityCooldown", section.Cooldown,
nil, nil, true, false, nil
)
else
result.cooldown = format_value(
"AbilityCooldown", section.Cooldown,
nil, nil, true, false, nil, nil
)
end
end
if section.ChargeUp and section.ChargeUp ~= 0 then
if enhanced then
result.chargeup = format_value_enhanced(
item_name, "AbilityChargeUpTime", section.ChargeUp,
nil, nil, true, false, nil
)
else
result.chargeup = format_value(
"AbilityChargeUpTime", section.ChargeUp,
nil, nil, true, false, nil, nil
)
end
end
return result
end
-- Iterate a property list (Main or Alt), format each, and append to lines
-- Returns the next stat_index
local function process_stats(lines, fmt, counter, start_index, prop_list,
item_name, seen, formatter)
local stat_index = start_index
for _, prop_obj in ipairs(prop_list or {}) do
local key = prop_obj.Key
if is_property_in_lang_data(key, prop_obj.LocTokenOverride) and not seen[key] then
local val = formatter(prop_obj)
if val then
table.insert(lines, string.format(fmt, counter, stat_index, val))
stat_index = stat_index + 1
seen[key] = true
end
end
end
return stat_index
end
--------------------------------------------------------------------------------
-- Build default (non-enhanced) tooltip
--------------------------------------------------------------------------------
local function build_tooltip(frame)
local item_name = frame.args[1]
if not item_name then return "Item name missing", 0 end
local debug = tonumber(frame.args.debug) or 0
local item = get_json_item(item_name)
if not item then return "Item not found", debug end
local ItemData = require("Module:ItemData")
local lines = {
"{{Infobox item",
"| item_name = " .. item_name
}
if item.StreetBrawl == true then
table.insert(lines, "| street_brawl = true")
end
local sections = get_info_sections(item)
------------------------------------------------------------------
-- Innate stats
------------------------------------------------------------------
local innate_index = 1
for _, section in ipairs(sections) do
if section.Type == "Innate" then
for _, prop_obj in ipairs(section.Alt or {}) do
if is_property_in_lang_data(prop_obj.Key, prop_obj.LocTokenOverride) then
local val = format_value(
prop_obj.Key, prop_obj.Value, prop_obj.Type,
prop_obj.LocTokenOverride, false, false,
prop_obj.UsageFlags, prop_obj.Scale
)
if val then
table.insert(lines, string.format("| item_stat%d = %s", innate_index, val))
innate_index = innate_index + 1
end
end
end
local cd = format_section_cooldown(section, item_name, false)
if cd.cooldown then table.insert(lines, "| item_stat_cooldown = " .. cd.cooldown) end
if cd.chargeup then table.insert(lines, "| item_stat_chargeup = " .. cd.chargeup) end
end
end
------------------------------------------------------------------
-- Passive stats (any section that is not Innate or Active)
------------------------------------------------------------------
local passive_counter = 1
for _, section in ipairs(sections) do
if section.Type ~= "Innate" and section.Type ~= "Active" then
local loc = section.DescKey and section.DescKey:gsub("#", "") or nil
if loc and loc ~= "" then
table.insert(lines, string.format(
"| passive%d_description = {{#invoke:Lang|get_string|%s|item_name=%s}}",
passive_counter, loc, item_name
))
end
local stat_index = 1
local seen = {}
-- Main (important properties) — allow_conditional = true
stat_index = process_stats(
lines, "| passive%d_stat%d = %s", passive_counter, stat_index,
section.Main, item_name, seen,
function(obj)
return format_value(
obj.Key, obj.Value, obj.Type, obj.LocTokenOverride,
false, true, obj.UsageFlags, obj.Scale
)
end
)
-- Alt (regular properties) — allow_conditional = false
process_stats(
lines, "| passive%d_stat%d = %s", passive_counter, stat_index,
section.Alt, item_name, seen,
function(obj)
return format_value(
obj.Key, obj.Value, obj.Type, obj.LocTokenOverride,
false, false, obj.UsageFlags, obj.Scale
)
end
)
local cd = format_section_cooldown(section, item_name, false)
if cd.cooldown then
table.insert(lines, string.format("| passive%d_cooldown = %s", passive_counter, cd.cooldown))
end
if cd.chargeup then
table.insert(lines, string.format("| passive%d_chargeup = %s", passive_counter, cd.chargeup))
end
passive_counter = passive_counter + 1
end
end
------------------------------------------------------------------
-- Active stats
------------------------------------------------------------------
local active_index = 1
for _, section in ipairs(sections) do
if section.Type == "Active" then
local loc = section.DescKey and section.DescKey:gsub("#", "") or nil
if loc and loc ~= "" then
table.insert(lines, string.format(
"| active%d_description = {{#invoke:Lang|get_string|%s|item_name=%s}}",
active_index, loc, item_name
))
end
local stat_index = 1
local seen = {}
stat_index = process_stats(
lines, "| active%d_stat%d = %s", active_index, stat_index,
section.Main, item_name, seen,
function(obj)
return format_value(
obj.Key, obj.Value, obj.Type, obj.LocTokenOverride,
false, true, obj.UsageFlags, obj.Scale
)
end
)
process_stats(
lines, "| active%d_stat%d = %s", active_index, stat_index,
section.Alt, item_name, seen,
function(obj)
return format_value(
obj.Key, obj.Value, obj.Type, obj.LocTokenOverride,
false, false, obj.UsageFlags, obj.Scale
)
end
)
local cd = format_section_cooldown(section, item_name, false)
if cd.cooldown then
table.insert(lines, string.format("| active%d_cooldown = %s", active_index, cd.cooldown))
end
if cd.chargeup then
table.insert(lines, string.format("| active%d_chargeup = %s", active_index, cd.chargeup))
end
active_index = active_index + 1
end
end
------------------------------------------------------------------
-- Components
------------------------------------------------------------------
for i = 1, 2 do
local comp = ItemData.get_component_name { args = { item_name, i } }
if comp and comp ~= "" then
table.insert(lines, string.format("| component%d_name = %s", i, comp))
end
end
------------------------------------------------------------------
-- Is Component Of (sorted by tier)
------------------------------------------------------------------
local parents = get_component_of_sorted(item_name)
for i, key in ipairs(parents) do
local parent_name = data[key] and data[key].Name or ""
if parent_name ~= "" then
table.insert(lines, string.format("| iscomponentof%d_name = %s", i, parent_name))
end
end
------------------------------------------------------------------
-- Sounds
------------------------------------------------------------------
for key, value in pairs(frame.args) do
local index = tostring(key):match("^sound(%d+)$")
if index and value ~= "" then
table.insert(lines, string.format("| sound%s = %s", index, value))
end
end
table.insert(lines, "}}")
return table.concat(lines, "\n"), debug
end
--------------------------------------------------------------------------------
-- Build enhanced tooltip
--------------------------------------------------------------------------------
local function build_tooltip_enhanced(frame)
local item_name = frame.args[1]
if not item_name then return "Item name missing" end
local item = get_json_item(item_name)
if not item then return "Item not found" end
local ItemData = require("Module:ItemData")
local lines = {
"{{Infobox item",
"| enhanced = true",
"| item_name = " .. item_name
}
if item.StreetBrawl == true then
table.insert(lines, "| street_brawl = true")
end
local sections = get_info_sections(item)
------------------------------------------------------------------
-- Innate stats (Enhanced)
------------------------------------------------------------------
local innate_index = 1
for _, section in ipairs(sections) do
if section.Type == "Innate" then
for _, prop_obj in ipairs(section.Alt or {}) do
if is_property_in_lang_data(prop_obj.Key, prop_obj.LocTokenOverride) then
local val = format_value_enhanced(
item_name, prop_obj.Key, prop_obj.Value, prop_obj.Type,
prop_obj.LocTokenOverride, nil, false, prop_obj.UsageFlags
)
if val then
table.insert(lines, string.format("| item_stat%d = %s", innate_index, val))
innate_index = innate_index + 1
end
end
end
end
end
------------------------------------------------------------------
-- Passive stats (Enhanced)
------------------------------------------------------------------
local passive_counter = 1
for _, section in ipairs(sections) do
if section.Type ~= "Innate" and section.Type ~= "Active" then
local loc = section.DescKey and section.DescKey:gsub("#", "") or nil
if loc and loc ~= "" then
table.insert(lines, string.format(
"| passive%d_description = {{#invoke:Lang|get_string|%s|item_name=%s}}",
passive_counter, loc, item_name
))
end
local stat_index = 1
local seen = {}
-- Main — use format_property_for_infobox_enhanced (handles StatusEffect)
stat_index = process_stats(
lines, "| passive%d_stat%d = %s", passive_counter, stat_index,
section.Main, item_name, seen,
function(obj)
return format_property_for_infobox_enhanced(item_name, obj.Key)
end
)
-- Alt — use format_value_enhanced directly
process_stats(
lines, "| passive%d_stat%d = %s", passive_counter, stat_index,
section.Alt, item_name, seen,
function(obj)
return format_value_enhanced(
item_name, obj.Key, obj.Value, obj.Type,
obj.LocTokenOverride, nil, false, obj.UsageFlags
)
end
)
local cd = format_section_cooldown(section, item_name, true)
if cd.cooldown then
table.insert(lines, string.format("| passive%d_cooldown = %s", passive_counter, cd.cooldown))
end
if cd.chargeup then
table.insert(lines, string.format("| passive%d_chargeup = %s", passive_counter, cd.chargeup))
end
passive_counter = passive_counter + 1
end
end
------------------------------------------------------------------
-- Active stats (Enhanced)
------------------------------------------------------------------
local active_index = 1
for _, section in ipairs(sections) do
if section.Type == "Active" then
local loc = section.DescKey and section.DescKey:gsub("#", "") or nil
if loc and loc ~= "" then
table.insert(lines, string.format(
"| active%d_description = {{#invoke:Lang|get_string|%s|item_name=%s}}",
active_index, loc, item_name
))
end
local stat_index = 1
local seen = {}
stat_index = process_stats(
lines, "| active%d_stat%d = %s", active_index, stat_index,
section.Main, item_name, seen,
function(obj)
return format_property_for_infobox_enhanced(item_name, obj.Key)
end
)
process_stats(
lines, "| active%d_stat%d = %s", active_index, stat_index,
section.Alt, item_name, seen,
function(obj)
return format_value_enhanced(
item_name, obj.Key, obj.Value, obj.Type,
obj.LocTokenOverride, nil, false, obj.UsageFlags
)
end
)
local cd = format_section_cooldown(section, item_name, true)
if cd.cooldown then
table.insert(lines, string.format("| active%d_cooldown = %s", active_index, cd.cooldown))
end
if cd.chargeup then
table.insert(lines, string.format("| active%d_chargeup = %s", active_index, cd.chargeup))
end
active_index = active_index + 1
end
end
------------------------------------------------------------------
-- Components
------------------------------------------------------------------
for i = 1, 2 do
local comp = ItemData.get_component_name { args = { item_name, i } }
if comp and comp ~= "" then
table.insert(lines, string.format("| component%d_name = %s", i, comp))
end
end
------------------------------------------------------------------
-- Is Component Of (sorted by tier)
------------------------------------------------------------------
local parents = get_component_of_sorted(item_name)
for i, key in ipairs(parents) do
local parent_name = data[key] and data[key].Name or ""
if parent_name ~= "" then
table.insert(lines, string.format("| iscomponentof%d_name = %s", i, parent_name))
end
end
------------------------------------------------------------------
-- Sounds
------------------------------------------------------------------
for key, value in pairs(frame.args) do
local index = tostring(key):match("^sound(%d+)$")
if index and value ~= "" then
table.insert(lines, string.format("| sound%s = %s", index, value))
end
end
table.insert(lines, "}}")
return table.concat(lines, "\n")
end
--------------------------------------------------------------------------------
-- Public interface
--------------------------------------------------------------------------------
function p.fill_tooltip(frame)
local output, debug = build_tooltip(frame)
if debug == 1 or debug == 2 then return output end
return mw.getCurrentFrame():preprocess(output)
end
function p.fill_tooltip_enhanced(frame)
return mw.getCurrentFrame():preprocess(build_tooltip_enhanced(frame))
end
function p.render(frame)
local output_lines = { "<tabber>" }
table.insert(output_lines, "Default=")
local tooltip, _ = build_tooltip(frame)
table.insert(output_lines, tooltip)
table.insert(output_lines, "|-|")
table.insert(output_lines, "Enhanced=")
table.insert(output_lines, build_tooltip_enhanced(frame))
table.insert(output_lines, "</tabber>")
return mw.getCurrentFrame():preprocess(table.concat(output_lines, "\n"))
end
return p