Module:Sandbox/One Bar: Difference between revisions

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typo
One Bar (talk | contribs)
generated table test
Line 1: Line 1:
local p = {};
local p = {};
local data = mw.loadJsonData("Data:ItemData.json")
local item_data = mw.loadJsonData("Data:ItemData.json")
local heroes_data = mw.loadJsonData("Data:HeroData.json")
local soul_unlocks_data = mw.loadJsonData("Data:SoulUnlockData.json")
 
local function souls(item)
return frame:expandTemplate{ title = 'Souls', args = {item}}
end
 
local function get_pi_list()
local soul_pis = {}
for _, v in ipairs(soul_unlocks_data) do
if (v["PowerIncrease"]) then
table.insert(soul_pis, v["RequiredSouls"])
end
end
return soul_pis
end
 
p.pi_table = function(frame)
local pi_souls_list = get_pi_list()
local property = frame:getParent().args[1]
local createTable = mw.html.create('table'):addClass('wikitable sortable'):done()
local createTableHeader = mw.html.create('tr')
createTableHeader
:tag('th'):wikitext('Hero'):done()
:tag('th'):wikitext('Base'):done()
:tag('th'):wikitext('PL Increase'):done()
for _, v in ipairs(pi_souls_list) do
createTableHeader:tag('th'):wikitext(souls(v)):done()
end
createTable:node(createTableHeader)
for _, hero in pairs(heroes_data) do
local base = hero[property]
local shots = hero["BulletsPerShot"]
local level = hero["LevelScaling"][property]
local tableData = mw.html.create('tr')
tableData
:tag('td'):wikitext(hero["Name"]):done()
:tag('td'):wikitext(base):done()
:tag('td'):wikitext(level):done()
for i, v in ipairs(pi_souls_list) do
local total = base + level * i
tableData
:tag('td'):wikitext(total):done()
end
createTable:node(tableData)
end
return tostring(createTable)
end


local function get_disabled_items_array()
local function get_disabled_items_array()
local disabledItems = {}
local disabledItems = {}
for k, v in pairs(data) do
for k, v in pairs(item_data) do
if (v["IsDisabled"] == true and v["Name"] ~= nil) then
if (v["IsDisabled"] == true and v["Name"] ~= nil) then
disabledItems[k] = v
disabledItems[k] = v

Revision as of 19:15, 14 May 2025

Documentation for this module may be created at Module:Sandbox/One Bar/doc

local p = {};
local item_data = mw.loadJsonData("Data:ItemData.json")
local heroes_data = mw.loadJsonData("Data:HeroData.json")
local soul_unlocks_data = mw.loadJsonData("Data:SoulUnlockData.json")

local function souls(item)
	return frame:expandTemplate{ title = 'Souls', args = {item}}
end

local function get_pi_list()
	local soul_pis = {}
	for _, v in ipairs(soul_unlocks_data) do
		if (v["PowerIncrease"]) then
			table.insert(soul_pis, v["RequiredSouls"])
		end
	end
	return soul_pis
end

p.pi_table = function(frame)
	local pi_souls_list = get_pi_list()
	local property = frame:getParent().args[1]
	
	local createTable = mw.html.create('table'):addClass('wikitable sortable'):done()
	
	local createTableHeader = mw.html.create('tr')
	createTableHeader
		:tag('th'):wikitext('Hero'):done()
		:tag('th'):wikitext('Base'):done()
		:tag('th'):wikitext('PL Increase'):done()
	for _, v in ipairs(pi_souls_list) do
		createTableHeader:tag('th'):wikitext(souls(v)):done()
	end
	createTable:node(createTableHeader)
	
	for _, hero in pairs(heroes_data) do
		local base = hero[property]
		local shots = hero["BulletsPerShot"]
		local level = hero["LevelScaling"][property]
		local tableData = mw.html.create('tr')
		tableData
			:tag('td'):wikitext(hero["Name"]):done()
			:tag('td'):wikitext(base):done()
			:tag('td'):wikitext(level):done()
		
		for i, v in ipairs(pi_souls_list) do
			local total = base + level * i
			tableData
				:tag('td'):wikitext(total):done()
		end
		
		createTable:node(tableData)
	end
	
	return tostring(createTable)
end

local function get_disabled_items_array()
	local disabledItems = {}
	for k, v in pairs(item_data) do
		if (v["IsDisabled"] == true and v["Name"] ~= nil) then
			disabledItems[k] = v
		end
	end
	return disabledItems
end

p.disabledItemsTable = function(frame)
	local requirements = {}
	local listofItems = ""
	local filteredData = {}
	filteredData = get_disabled_items_array()
	
	local createTable = mw.html.create('table')
			:addClass('wikitable sortable')
			:tag('caption'):wikitext("List of items"):done()
		
	local createTableHeader = mw.html.create('tr')
	createTableHeader
		:tag('th'):wikitext('Variable'):done()
		:tag('th'):wikitext('Name'):done()
		:tag('th'):wikitext('Category'):done()
		:tag('th'):wikitext('Description'):done()
		
	createTable:node(createTableHeader)
	
	-- query all the filtered items. itemName is the item table.
	for internalName, itemName in pairs(filteredData) do 
		local display = itemName["Name"]
		
		listofItems = listofItems .. itemName["Name"] .. "<br/>"
		
		
		local categoryDisplay = itemName["Slot"]
		
		local description = itemName["Description"]
		
		local tableData = mw.html.create('tr')
		tableData
			:tag('td'):wikitext(internalName):done()
			:tag('td'):wikitext(display):done()
			:tag('td'):wikitext(categoryDisplay):done()
			:tag('td'):wikitext(description):done()
			
		table.insert(requirements, tableData)
			
	end	
	
	for _, row in ipairs(requirements) do
		createTable:node(row)
	end
	
	return tostring(createTable)
end

return p