Module:SoulUnlock: Difference between revisionsGive feedback
Jump to navigation
Jump to search
m get_max example and parameters now support invoke options |
m RequiredGold > RequiredSouls |
||
| Line 3: | Line 3: | ||
local soul_unlocks_data = mw.loadJsonData("Data:SoulUnlockData.json") | local soul_unlocks_data = mw.loadJsonData("Data:SoulUnlockData.json") | ||
local localization_map = { | local localization_map = { | ||
[" | ["RequiredSouls"] = "Citadel_Hero_Stats_Souls", | ||
["AbilityUnlocks"] = "Citadel_Player_Level_AbilityUnlock", | ["AbilityUnlocks"] = "Citadel_Player_Level_AbilityUnlock", | ||
["AbilityPoints"] = "guide_upgrades_killing_guardians_header", | ["AbilityPoints"] = "guide_upgrades_killing_guardians_header", | ||
| Line 36: | Line 36: | ||
-- Sum the value, but not for gold because its already summed | -- Sum the value, but not for gold because its already summed | ||
if key == ' | if key == 'RequiredSouls' then | ||
sums[key] = num | sums[key] = num | ||
else | else | ||