Module:StatScaling: Difference between revisionsGive feedback
Create module rendering tables of hero base stats that scale with Spirit Power, from Data:HeroData.json (with help from vergir-bot LLM) |
Show Fire Rate's base as 0%, matching the resistances (with help from vergir-bot LLM) |
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BulletResist = {text = "0%"}, | BulletResist = {text = "0%"}, | ||
TechResist = {text = "0%"}, | TechResist = {text = "0%"}, | ||
FireRate = {text = "0%"}, | |||
RoundsPerSecond = {sig_figs = 3}, | RoundsPerSecond = {sig_figs = 3}, | ||
} | } | ||