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local p = {} --<table class="wikitable"> --{{#invoke: TableGenerator | generateHtmlTable | cols=3 | only_body=true | cell_values=Item 1, Item 20, Item 3, Item 40, Item 5 }} --</table> -- Creates: -- Item 1, Item 20, Item 3 -- Item 40, Item 5 function p.generateHtmlTable(frame) -- Get the arguments passed to the template local args = frame.args local cols = tonumber(args['cols']) or 3 -- Default number of columns is 3 local only_body = args['only_body'] == 'true' -- Check if only_body is set to true local class = args['class'] local class_is_statbox = class == 'Statbox_hero' local cell_values = args['cell_values'] or "" -- Get the cell values argument local values = {} -- Table to hold the individual cell values -- Split the cell_values string by commas for value in cell_values:gmatch("[^,]+") do table.insert(values, value:match("^%s*(.-)%s*$")) -- Trim whitespace end -- Initialize the HTML table structure local result = '' if not only_body then result = result .. '<table class="wikitable">\n' end local count = 0 for i, value in ipairs(values) do -- If it's the start of a new row if count % cols == 0 then if count > 0 then result = result .. ' </tr>\n' end result = result .. ' <tr>\n' end -- If the value contains a " 0 " then it will be colored slightly darker local class_str = '' if (class_is_statbox) then if value:find(" 0[^%.]") then class_str = ' class="darker"' end else if (class ~= nil) then class_str = ' class="' .. class .. '"' end end -- Add the value as a table cell with the appropriate class result = result .. ' <td' .. class_str .. '>' .. value .. '</td>\n' count = count + 1 end -- Close the last row if necessary if count % cols ~= 0 then result = result .. ' </tr>\n' end if not only_body then result = result .. '</table>' end return result end return p
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