Editing Module:TableGenerator

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local p = {}
local p = {}


--<table class="wikitable">
function p.generateTable(frame)
--{{#invoke: TableGenerator | generateHtmlTable | cols=3 | only_body=true | cell_values=Item 1, Item 20, Item 3, Item 40, Item 5 }}
    local args = frame:getParent().args
--</table>
    local output = {}
    local row = {}


-- Creates:
    for i = 1, #args / 2 do
-- Item 1, Item 20, Item 3
        local statName = args['stat_name' .. i]
-- Item 40, Item 5
        local statValue = args['stat_value' .. i]
function p.generateHtmlTable(frame)
 
    -- Get the arguments passed to the template
        if statName and statValue then
    local args = frame.args
            table.insert(row, '<td>' .. statName .. ' ' .. statValue .. '</td>')
    local cols = tonumber(args['cols']) or 3  -- Default number of columns is 3
           
    local only_body = args['only_body'] == 'true'  -- Check if only_body is set to true
            -- Every 3rd entry creates a new row
    local class = args['class']
            if #row == 3 then
    local class_is_statbox = class == 'Statbox_hero'
                table.insert(output, '<tr>' .. table.concat(row) .. '</tr>')
    local cell_values = args['cell_values'] or ""  -- Get the cell values argument
                row = {}  -- Clear row for next set of values
    local values = {}  -- Table to hold the individual cell values
   
    -- Split the cell_values string by commas
    for value in cell_values:gmatch("[^,]+") do
        table.insert(values, value:match("^%s*(.-)%s*$"))  -- Trim whitespace
    end
   
    -- Initialize the HTML table structure
    local result = ''
   
    if not only_body then
        result = result .. '<table class="wikitable">\n'
    end
   
    local count = 0
    for i, value in ipairs(values) do
        -- If it's the start of a new row
        if count % cols == 0 then
            if count > 0 then
                result = result .. ' </tr>\n'
             end
             end
            result = result .. '  <tr>\n'
         end
         end
        -- If the value contains a " 0 " then it will be colored slightly darker
        local class_str = ''
        if (class_is_statbox) then
        if value:find(" 0[^%.]") then
            class_str = ' class="darker"'
        end
        else
        if (class ~= nil) then
        class_str = ' class="' .. class .. '"'
        end
    end
        -- Add the value as a table cell with the appropriate class
        result = result .. '    <td' .. class_str .. '>' .. value .. '</td>\n'
        count = count + 1
    end
   
    -- Close the last row if necessary
    if count % cols ~= 0 then
        result = result .. '  </tr>\n'
     end
     end


     if not only_body then
     -- Handle remaining cells (if not divisible by 3)
         result = result .. '</table>'
    if #row > 0 then
         while #row < 3 do
            table.insert(row, '<td></td>')  -- Fill remaining cells with empty
        end
        table.insert(output, '<tr>' .. table.concat(row) .. '</tr>')
     end
     end


     return result
     return table.concat(output)
end
end


return p
return p
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