Editing Module:TableGenerator

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Line 2: Line 2:


--<table class="wikitable">
--<table class="wikitable">
--{{#invoke: TableGenerator | generateHtmlTable | cols=3 | only_body=true | cell_values=Item 1, Item 20, Item 3, Item 40, Item 5 }}
--{{#invoke: TableGenerator | generateHtmlTable | cols=3 | onlyBody=true | cell_values=Item 1, Item 20, Item 3, Item 40, Item 5 }}
--</table>
--</table>


Line 12: Line 12:
     local args = frame.args
     local args = frame.args
     local cols = tonumber(args['cols']) or 3  -- Default number of columns is 3
     local cols = tonumber(args['cols']) or 3  -- Default number of columns is 3
     local only_body = args['only_body'] == 'true'  -- Check if only_body is set to true
     local onlyBody = args['onlyBody'] == 'true'  -- Check if onlyBody is set to true
     local class = args['class']
     local class = args['class']
     local class_is_statbox = class == 'Statbox_hero'
     local class_is_statbox = class == 'Statbox_hero'
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     local result = ''
     local result = ''
      
      
     if not only_body then
     if not onlyBody then
         result = result .. '<table class="wikitable">\n'
         result = result .. '<table class="wikitable">\n'
     end
     end
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        end
        end
         else
         else
         if (class ~= nil) then
         class_str = ' class="' .. class .. '"'
        class_str = ' class="' .. class .. '"'
        end
     end
     end


         -- Add the value as a table cell with the appropriate class
         -- Add the value as a table cell with the appropriate class
         result = result .. '    <td' .. class_str .. '>' .. value .. '</td>\n'
         result = result .. '    <td' .. class .. '>' .. value .. '</td>\n'
         count = count + 1
         count = count + 1
     end
     end
Line 62: Line 60:
     end
     end


     if not only_body then
     if not onlyBody then
         result = result .. '</table>'
         result = result .. '</table>'
     end
     end
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