Monster Rounds/Update history: Difference between revisionsGive feedback
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{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|March|21|2026}} | ||
| changes = | | changes = | ||
* | * Improved Enhanced version. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 8 | | update = {{Update link|May|19|2025}} | ||
| changes = | |||
* Out of Combat regen reduced from 1.5 to 1 | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|8|2025}} | |||
| changes = | | changes = | ||
* Price increased from 500 to 800 Souls. | * Price increased from 500 to 800 Souls. | ||
* Weapon Damage vs NPCs reduced from 26% to 25%. | * Weapon Damage vs NPCs reduced from 26% to 25%. | ||
* Health Regen | * No longer grants +1 Health Regen. | ||
* No longer grants Bonus Health. | * Now grants +1.5 Out of Combat regen. | ||
* No longer grants 30 Bonus Health. | |||
* Now upgrades to {{ItemIcon|Cultist Sacrifice}}. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 6 | | update = {{Update link|December|6|2024}} | ||
| changes = | | changes = | ||
* Weapon Damage vs NPCs reduced from 30% to 26%. | * Weapon Damage vs NPCs reduced from 30% to 26%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 21 | | update = {{Update link|November|21|2024}} | ||
| changes = | | changes = | ||
* Bonus Health reduced from 50 to 30. | * Bonus Health reduced from 50 to 30. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* Resist vs NPCs reduced from 30% to 25%. | * Resist vs NPCs reduced from 30% to 25%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|10|2024}} | ||
| changes = | | changes = | ||
* Weapon Damage vs NPCs reduced from 35% to 30%. | * Weapon Damage vs NPCs reduced from 35% to 30%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 26 | | update = {{Update link|September|26|2024}} | ||
| changes = | | changes = | ||
* Bullet Resist vs NPCs reduced from 35% to 30%. | * Bullet Resist vs NPCs reduced from 35% to 30%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Bullet Resist vs NPC increased from 30% to 35%. | * Bullet Resist vs NPC increased from 30% to 35%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Health reduced from +65 to +50. | * Health reduced from +65 to +50. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 1 | | update = {{Update link|August|1|2024}} | ||
| changes = | | changes = | ||
* HP Bonus increased from +50 to +65. | * HP Bonus increased from +50 to +65. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 4 | | update = {{Update link|July|4|2024}} | ||
| changes = | | changes = | ||
* Damage vs NPCs increased from +30% to +35%. | * Damage vs NPCs increased from +30% to +35%. | ||