Monster Rounds: Difference between revisions

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{{Infobox item/auto|Monster Rounds}}
{{Infobox item/auto|Monster Rounds}}
'''Monster Rounds''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants [[Health Regen|Out of Combat Regen]] and additional [[Weapon Damage]] and [[Bullet Resist]] against [[NPC]]s.


{{ItemSummary|{{#var:item_key_or_en}}}}
{{ItemSummary|{{#var:item_key_or_en}}}}


== Notes ==
== Notes ==
* Monster Rounds applies additional damage to Non-Player Characters. This includes [[Troopers]], lane structures like [[Guardian]]s, [[Walker]]s, neutral entities such as [[Denizens|Denizen]], and the [[Patron]].  
* Monster Rounds applies additional damage to Non-Player Characters. This includes [[Troopers]], [[Neutral]] entities including the [[Mid-Boss]], as well as lane structures and team objectives such as [[Guardian]]s, [[Walker]]s, [[Shrine]]s, and the [[Patron]].
* The bonus [[Bullet Resist]] has no effect against Walkers, Shrines, the Patron, {{HeroIcon|Graves}}' {{AbilityIcon|Borrowed Decree|l1=Ghouls}} or {{HeroIcon|McGinnis}}' {{AbilityIcon|Mini Turret|l1=Turrets}}, since they deal [[Spirit Damage]].


* It does ''not'' apply additional damage against {{HeroIcon|McGinnis|McGinnis'}}' {{AbilityIcon|Mini Turret|Mini Turrets}}.
== Abilities affected by Monster Rounds ==
{{AbilityTable|summons}}


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}