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m add note about Trophy collector giving sprint speed with stacks |
Gammaton32 (talk | contribs) info on how shooting debuff is calculated |
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'''Move Speed''' is a stat that [[heroes]] start with and can obtain more through [[items]]. Move speed dictates how many meters per second the hero will move. | '''Move Speed''' is a stat that [[heroes]] start with and can obtain more through [[items]]. Move speed dictates how many meters per second the hero will move. | ||
{{SeeAlso|Movement Slow}} | |||
== Overview == | == Overview == | ||
Heroes will accelerate up to base movement speed velocity from a standstill. Move Speed bonuses from items and abilities stack diminishingly, meaning adding more speed provides progressively less value. | Heroes will accelerate up to base movement speed velocity from a standstill. Move Speed bonuses from items and abilities stack diminishingly, meaning adding more speed provides progressively less value. | ||
While firing, a hero's movement speed is reduced to 75% of its normal value ( | While firing, a hero's movement speed is reduced to 75% of its normal value (with the exception of {{HeroIcon|Rem}} and {{HeroIcon|Silver (Transformed)}}), which can be mitigated by {{ItemIcon|Fleetfoot}}. This is calculated based on Move Speed + Sprint Speed. There is no penalty while zooming in. While crouched, all heroes have 4.8 m/s crouch speed not affected by the movement speed penalty, except for {{HeroIcon|Grey Talon}} and {{HeroIcon|Warden}}, whose movement speed penalty while firing applies while crouched, becoming 4.4 m/s. | ||
Some heroes have [[Spirit Scaling]] affecting their Move Speed and Sprint Speed. See "Base Move and Sprint Speed" table below. | Some heroes have [[Spirit Scaling]] affecting their Move Speed and Sprint Speed. See "Base Move and Sprint Speed" table below. | ||
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Values referenced from [[Hero Comparison Table]]. | Values referenced from [[Hero Comparison Table]]. | ||
Total Speed is the sum of Move Speed and Sprint Speed. | "Total Speed" is the sum of Move Speed and Sprint Speed. "Total Shooting Speed" is Total Speed multiplied by Shooting Speed Mult. | ||
{{#invoke:HeroDataArrays|heroMoveSpeedTable}} | {{#invoke:HeroDataArrays|heroMoveSpeedTable}} | ||