Move Speed: Difference between revisions

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'''Move Speed''' is a stat that [[heroes]] start with and can obtain more through [[items]]. Move speed dictates how many meters per second the hero will move.
'''Move Speed''' is a stat that [[heroes]] start with and can obtain more through [[items]]. Move speed dictates how many meters per second the hero will move.


''See also: [[Movement Slow]]''
{{SeeAlso|Movement Slow}}


== Overview ==
== Overview ==
Heroes will accelerate up to base movement speed velocity from a standstill. Move Speed bonuses from items and abilities stack diminishingly, meaning adding more speed provides progressively less value.
Heroes will accelerate up to base movement speed velocity from a standstill. Move Speed bonuses from items and abilities stack diminishingly, meaning adding more speed provides progressively less value.


While firing, a hero's movement speed is reduced to 75% of its normal value (a 25% slow), which can be mitigated by {{ItemIcon|Fleetfoot}}. There is no penalty while zooming in. While crouched, all heroes have 4.8 m/s crouch speed not affected by the movement speed penalty, except for {{HeroIcon|Grey Talon}} and {{HeroIcon|Warden}}, whose movement speed penalty while firing applies while crouched, becoming 4.4 m/s.
While firing, a hero's movement speed is reduced to 75% of its normal value (with the exception of {{HeroIcon|Rem}} and {{HeroIcon|Silver (Transformed)}}), which can be mitigated by {{ItemIcon|Fleetfoot}}. This is calculated based on Move Speed + Sprint Speed. There is no penalty while zooming in. While crouched, all heroes have 4.8 m/s crouch speed not affected by the movement speed penalty, except for {{HeroIcon|Grey Talon}} and {{HeroIcon|Warden}}, whose movement speed penalty while firing applies while crouched, becoming 4.4 m/s.  
 
Move Speed is an important stat in overall [[movement]], as it affects how quickly one can reach their destination.


Some heroes have [[Spirit Scaling]] affecting their Move Speed and Sprint Speed. See "Base Move and Sprint Speed" table below.
Some heroes have [[Spirit Scaling]] affecting their Move Speed and Sprint Speed. See "Base Move and Sprint Speed" table below.
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Values referenced from [[Hero Comparison Table]].
Values referenced from [[Hero Comparison Table]].


Total Speed is the sum of Move Speed and Sprint Speed.
"Total Speed" is the sum of Move Speed and Sprint Speed. "Total Shooting Speed" is Total Speed multiplied by Shooting Speed Mult.


{{#invoke:HeroDataArrays|heroMoveSpeedTable}}
{{#invoke:HeroDataArrays|heroMoveSpeedTable}}