Movement: Difference between revisions

Movement abilities: add further reading section
Movement abilities: add calico, holliday, sinclair, and vyper movement abilities
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| <span style="filter:brightness(0) saturate(100%);">[[File:Seismic Impact.png|64px]]<br/>Seismic Impact</span>
| <span style="filter:brightness(0) saturate(100%);">[[File:Seismic Impact.png|64px]]<br/>Seismic Impact</span>
| Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned.
| Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned.
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| rowspan=3 | {{Hero Card Nav|Calico}}
| <span style="filter:brightness(0) saturate(100%);">[[File:Leaping Slash.png|64px]]<br/>Leaping Slash</span>
| Dash forward before slashing all enemies in a circle, dealing Light Melee Damage.
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| <span style="filter:brightness(0) saturate(100%);">[[File:Ava.png|64px]]<br/>Ava</span>
| Turn to shadows and possess Ava. You gain Movement Speed and become Hidden on the Minimap, but cannot attack or cast abilities.
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| <span style="filter:brightness(0) saturate(100%);">[[File:Return to Shadows.png|64px]]<br/>Return to Shadows</span>
| Instantly turn to shadows, becoming Untargetable, gaining Movement Speed, and dealing Damage.
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|-
| {{Hero Card Nav|Dynamo}}
| {{Hero Card Nav|Dynamo}}
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| <span style="filter:brightness(0) saturate(100%);">[[File:Smoke Bomb.png|64px]]<br/>Smoke Bomb</span>
| <span style="filter:brightness(0) saturate(100%);">[[File:Smoke Bomb.png|64px]]<br/>Smoke Bomb</span>
| Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.
| Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.
|-
| {{Hero Card Nav|Holliday}}
| <span style="filter:brightness(0) saturate(100%);">[[File:Bounce Pad.png|64px]]<br/>Bounce Pad</span>
| Drop a bounce pad in the world that launches any hero.
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|-
| {{Hero Card Nav|Infernus}}
| {{Hero Card Nav|Infernus}}
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Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
|-
| {{Hero Card Nav|Sinclair}}
| <span style="filter:brightness(0) saturate(100%);">[[File:Spectral Assistant.png|64px]]<br/>Spectral Assistant</span>
| hHile the Assistant is out, you can press [2] to swap positions with your Assistant.
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|-
| {{Hero Card Nav|Vindicta}}
| {{Hero Card Nav|Vindicta}}
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| <span style="filter:brightness(0) saturate(100%);">[[File:Goo Ball.png|64px]]<br/>Goo Ball</span>
| <span style="filter:brightness(0) saturate(100%);">[[File:Goo Ball.png|64px]]<br/>Goo Ball</span>
| Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.
| Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.
|-
| {{Hero Card Nav|Vyper}}
| <span style="filter:brightness(0) saturate(100%);">[[File:Slither.png|64px]]<br/>Slither</span>
| You have increased Slide Distance, can Slide up hills, and can turn faster while Sliding.
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|-
| {{Hero Card Nav|Warden}}
| {{Hero Card Nav|Warden}}