Movement Slow: Difference between revisions

LVL (talk | contribs)
Dec 16 changes
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So for example, a player moving at 10 m/s slowed by 50% will move at 6 m/s.
So for example, a player moving at 10 m/s slowed by 50% will move at 6 m/s.


Note: An exception to this rule is the 10% slow applied from getting shot, which uses 0 m/s as base speed and thus can slow the player below 2 m/s.
'''Combat Slow Exception:''' The slow applied from getting shot is '''20%'''. Unlike other slows, this is applied '''only''' to the portion of movement speed that exceeds the hero's Base Move Speed.


== Movement Slow Resist ==
== Movement Slow Resist ==
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== Sources ==
== Sources ==
=== Movement Slow ===
=== Movement Slow ===
A player will get slowed by 10% for 0.7s after getting shot.
A player will get slowed by '''20%''' for 0.7s after getting shot.


==== Heroes ====
==== Heroes ====
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|1,600
|1,600
|Weapon
|Weapon
| +4<b>0</b>% Movement Slow Resist (on use)
| +'''35'''% Movement Slow Resist (on use)
|-
|-
| {{ItemIcon|Enduring Speed}} || 1,600 || Vitality || +<b>30</b>% Movement Slow Resist
| {{ItemIcon|Enduring Speed}} || 1,600 || Vitality || +'''25'''% Movement Slow Resist
|-
|-
|{{ItemIcon|Juggernaut}}
|{{ItemIcon|Juggernaut}}