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=== Match Flow === Tracks that play before and into the start of a match. {| class="wikitable sortable" ! Music Cue ! Audio ! Notes ! Update Added |- | Item Drafting | '''General:'''<br>[[File:Music_brawl_draft_95bpm.mp3]]<br>'''Low Time:'''<br>[[File:Music_brawl_draft_timer_95bpm.mp3]] | Music that plays while players are selecting their randomized items. Once there are 15 or less seconds remaining, the music switches to the low time version. | rowspan="6" | [[Update:January_22,_2026|Old Gods, New Blood]] |- | Round Start | '''Round 1:'''<br>[[File:Music_brawl_round_1_start_95bpm.mp3]]<br>'''Round 2:'''<br>[[File:Music_brawl_round_2_start_95bpm.mp3]]<br>'''Round 3:'''<br>[[File:Music_brawl_round_3_start_95bpm.mp3]]<br>'''Round 4:'''<br>[[File:Music_brawl_round_4_start_95bpm.mp3]]<br>'''Round 5:'''<br>[[File:Music brawl round 5 start 95bpm.mp3]] | Music that plays when a round starts and players are sent out on Ziplines. Each round has its own unique stinger, enough for all 5 possible rounds. |- | Round Victory | [[File:Music_brawl_round_won_95bpm.mp3]] | Plays when a singular round is won. |- | Round Loss | [[File:Music_brawl_round_lost_95bpm.mp3]] | Plays when a singular round is lost. |- | Match Victory | [[File:Music_brawl_match_won_95bpm.mp3]] | Plays when the entire match is won. |- | Match Loss | [[File:Music_brawl_match_lost_95bpm.mp3]] | Plays when the entire match is lost. |- | Overtime | [[File:Music brawl overtime 95bpm v2.mp3]] | Plays when the round goes in overtime. | [[Update:February 12, 2026|Apollo - A Cut Above]] |}
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