Music: Difference between revisions

m remove custom/dup files.
Street Brawl Round 5 music. Corrected audio file from round 2 music to round 5 music.
 
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| [[File:Music stinger t3 killed.mp3]]
| [[File:Music stinger t3 killed.mp3]]
| Plays when the first stage of the [[Patron]] is defeated.
| Plays when the first stage of the [[Patron]] is defeated.
|-
| Urn Arrived
| [[File:Music_idol_announce.mp3]]
| Plays when [[Soul Urn]] spawns.
|-
|-
| Mid-Boss Arrived
| Mid-Boss Arrived
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|}
|}


==== Delivering Soul Urn ====
==== {{PageRef|Soul Urn}} ====
{| class="wikitable sortable"
{| class="wikitable sortable"
! Music Cue
! Music Cue
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! Notes
! Notes
!Update Added
!Update Added
|-
| Urn Arrived
| [[File:Music_idol_announce.mp3]]
|Plays when Soul Urn spawns.
| rowspan="6" |{{Update link|May|22|2026}}
|-
|-
|Carrying Soul Urn
|Carrying Soul Urn
|[[File:Music idol carry lp 141bpm.mp3]]
| '''Base:'''<br>[[File:Music idol carry lp 141bpm.mp3]]<br>'''Near drop-off:'''[[File:Music idol carry distant lp 141bpm.mp3]]
|A looping track that plays while a player is carrying the [[Soul Urn]].
|A looping track that plays while a player is carrying the Soul Urn, designed as a dynamic track that's mixed together in real-time based on the player's proximity to the drop-off.
| rowspan="7" |{{Update link|May|22|2026}}
|-
|Approaching drop-off
|[[File:Music idol carry distant lp 141bpm.mp3]]
|Plays when approaching Urn drop-off.
|-
|-
| Allies win Urn
| Allies win Urn
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|}
|}


==== Unstable Rift ====
==== {{PageRef|Unstable Rift}} ====
{| class="wikitable sortable"
{| class="wikitable sortable"
! Music Cue
! Music Cue
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|-
|-
| Round Start
| Round Start
| '''Round 1:'''<br>[[File:Music_brawl_round_1_start_95bpm.mp3]]<br>'''Round 2:'''<br>[[File:Music_brawl_round_2_start_95bpm.mp3]]<br>'''Round 3:'''<br>[[File:Music_brawl_round_3_start_95bpm.mp3]]<br>'''Round 4:'''<br>[[File:Music_brawl_round_4_start_95bpm.mp3]]<br>'''Round 5:'''<br>[[File:Music_brawl_round_2_start_95bpm.mp3]]
| '''Round 1:'''<br>[[File:Music_brawl_round_1_start_95bpm.mp3]]<br>'''Round 2:'''<br>[[File:Music_brawl_round_2_start_95bpm.mp3]]<br>'''Round 3:'''<br>[[File:Music_brawl_round_3_start_95bpm.mp3]]<br>'''Round 4:'''<br>[[File:Music_brawl_round_4_start_95bpm.mp3]]<br>'''Round 5:'''<br>[[File:Music brawl round 5 start 95bpm.mp3]]
| Music that plays when a round starts and players are sent out on Ziplines. Each round has its own unique stinger, enough for all 5 possible rounds.
| Music that plays when a round starts and players are sent out on Ziplines. Each round has its own unique stinger, enough for all 5 possible rounds.
|-
|-
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| Older version of the music that plays while the game waited for players to load into the match. <br>Features different mixing and lacks a drum track in comparison to the current version.
| Older version of the music that plays while the game waited for players to load into the match. <br>Features different mixing and lacks a drum track in comparison to the current version.
| rowspan="3" |Removed in the {{Update link|May|22|2026}} update
| rowspan="3" |Removed in the {{Update link|May|22|2026}} update
|-
| Carrying Soul Urn
| [[File:Music idol carry lp.mp3]]
| Older version of the looping track that plays while a player was carrying the [[Soul Urn]]. <br>Features different mixing in comparison to the current version
|-
|-
|Soul Urn Delivered
|Soul Urn Delivered
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|Played when enemy team wins the Urn capture point.
|Played when enemy team wins the Urn capture point.
|}
|}


== Unused Music ==
== Unused Music ==
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! notes
! notes
|-
|-
| Likely main theme
| Lullaby
| [[File:Cadence lullaby music.mp3]]
| [[File:Cadence lullaby music.mp3]]
| Was also used as a placeholder track for unreleased [[Hero]] {{HeroIcon|Cadence}}'s '''Lullaby''' ability.
| Was used as a placeholder track for unreleased [[Hero]] {{HeroIcon|Cadence}}'s '''Lullaby''' ability.
|}
|}