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Moved old main menu music to unused section. Added new title menu music. Will add hideout music later |
Updated with hideout music |
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! Track Name !! Audio !! Notes | ! Track Name !! Audio !! Notes | ||
|- | |- | ||
| | | Title Screen Transition | ||
| [[File:Music hideout build.mp3]] | |||
| A short track that plays for about 5 seconds after leaving the title screen, transitioning into the main hideout music. | |||
|- | |- | ||
| | | Main Hideout Loop | ||
| '''Base:''' [[File:Music hideout play base.mp3]]<br>'''FX:''' [[File:Music hideout play base fx.mp3]]<br>'''Low:''' [[File:Music hideout play low.mp3]]<br>'''High:''' [[File:Music hideout play high.mp3]] | |||
| This is the main ambient music of the Hideout, designed as a dynamic track that comes from the central Play Terminal. It is composed of four distinct layers that are mixed together in real-time based on the player's actions: | |||
* '''Proximity:''' The overall volume and intensity of the music increase as the player moves closer to the Play Terminal. | |||
* '''Facing Direction:''' The volume of the atmospheric FX layer is loudest when the player is looking directly at the terminal. | |||
* '''In-Menu Mix:''' When the Play Terminal menu is open, the mix changes to emphasize the 'Low' layer, with the 'Base' and 'FX' layers in the background, while the 'High' melody is muted. | |||
* '''Inactivity:''' The music fades to a minimum background volume if the player remains idle (AFK). | |||
|- | |- | ||
| | | Matchmaking Search | ||
| [[File:Music hideout search.mp3]] | |||
| Replaces the main ambient music while the player is searching for a match. | |||
|} | |} | ||