Music: Difference between revisions

LVL (talk | contribs)
Added unused teleporter music
LVL (talk | contribs)
Ambient music section added
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{| class="wikitable"
{| class="wikitable"
! Music Cue
! Track Name
! Audio
! Audio
! Notes
! Notes
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| Main Menu Loop
| Main Menu Loop
| [[File:Music menu lp.mp3]]
| [[File:Music menu lp.mp3]]
|
|The primary menu theme
|}
|}


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{| class="wikitable"
{| class="wikitable"
! Music Cue
! Shop Type
! Audio
! Audio
! Notes
! Notes
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| Music played from standard shops
| Music played from standard shops
|-
|-
|Secret Shop
|Secret
|[[File:Curio music 02.mp3]]
| [[File:Curio music 02.mp3]]
|Music played from the two secret shops on the map
|Music played from the two secret shops on the map
|}
|}
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| [[File:Music core exposed lp.mp3]]
| [[File:Music core exposed lp.mp3]]
| Song that plays when a team is attacking the other team's base and the [[Patron]] is in its weakened state.
| Song that plays when a team is attacking the other team's base and the [[Patron]] is in its weakened state.
|}
=== Ambient Map Music ===
Music from environmental objects and locations.
{| class="wikitable"
! Music Source
! Audio
! Notes
|-
| Sinner's Sacrifice
| [[File:Vault music.mp3]]
| Plays on loop from [[Sinner's Sacrifice]]'s
|}
==== Building Ambience ====
{| class="wikitable"
! Location
! Audio
! Notes
|-
| Hotel
| [[File:Hotel music.mp3]]<br>[[File:Hotel music far.mp3]]
| Looping tracks heard near the hotel building in [[Lanes|Blue lane]].
|}
|}


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! Notes
! Notes
|-
|-
| Guardian Destroyed
| Guardian/Walker Destroyed
| [[File:Music stinger t1 killed.mp3]]
| [[File:Music stinger t1 killed.mp3]]
| Plays when a [[Guardian]] or [[Walker]] is destroyed.
| Plays when a [[Guardian]] or [[Walker]] is destroyed.
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| Plays when the first stage of the [[Patron]] is defeated.
| Plays when the first stage of the [[Patron]] is defeated.
|-
|-
| Soul Urn Returned
| Soul Urn Delivered
| [[File:Music stinger idol return.mp3]]
| [[File:Music stinger idol return.mp3]]
| Plays when the [[Soul Urn]] is successfully delivered to its drop-off point.
| Plays when the [[Soul Urn]] is successfully delivered to its drop-off point.
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| Rejuvenator Drop
| Rejuvenator Drop
| [[File:Music stinger rejuv drop 7s.mp3]]
| [[File:Music stinger rejuv drop 7s.mp3]]
| Plays when Rejuvenator drops after [[Mid-Boss]] kill.
| Plays when the Rejuvenator drops after [[Mid-Boss]] kill.
|-
|-
| Rejuvenator Secured
| Rejuvenator Secured
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| Rejuvenator Lost
| Rejuvenator Lost
| [[File:Music stinger rejuv lost.mp3]]
| [[File:Music stinger rejuv lost.mp3]]
| Plays when the enemy team secures the Rejuvenator.
| Plays when the enemy team secures the [[Rejuvenator]].
|}
|}


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| [[File:Music curio secret christmas.mp3]]
| [[File:Music curio secret christmas.mp3]]
|-
|-
| Teleporter music
| [[Teleporter]] music
| [[File:Music teleporter 01.mp3]]<br>[[File:teleporter music comp.mp3]]<br>[[File:teleporter music melody.mp3]]
| [[File:Music teleporter 01.mp3]]<br>[[File:teleporter music comp.mp3]]<br>[[File:teleporter music melody.mp3]]
|-
|-