Music: Difference between revisions

LVL (talk | contribs)
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|-
|-
| Title Screen Transition
| Title Screen Transition
| [[File:Music hideout build.mp3]]
| [[File:Music hideout build 155bpm.mp3]]
| A short track that plays for about 5 seconds after leaving the title screen, transitioning into the main hideout music.
| A short track that plays for about 5 seconds after leaving the title screen, transitioning into the main hideout music.
| rowspan="3" |[[Six New Heroes]]
| rowspan="3" |[[Six New Heroes]]
|-
|-
| Main Hideout Loop
| Main Hideout Loop
| '''Base:'''<br>[[File:Music hideout play base.mp3]]<br>'''FX:'''<br>[[File:Music hideout play base fx.mp3]]<br>'''Low:'''<br>[[File:Music hideout play low.mp3]]<br>'''High:'''<br>[[File:Music hideout play high.mp3]]
| '''Base:'''<br>[[File:Music hideout play base lp 155bpm.mp3]]<br>'''FX:'''<br>[[File:Music hideout play base lp fx 155bpm.mp3]]<br>'''Low:'''<br>[[File:Music hideout play low lp 155bpm.mp3]]<br>'''High:'''<br>[[File:Music hideout play high lp 155bpm.mp3]]
| This is the main ambient music of the Hideout, designed as a dynamic track that comes from the central Play Terminal. It is composed of four distinct layers that are mixed together in real-time based on the player's actions:
| This is the main ambient music of the Hideout, designed as a dynamic track that comes from the central Play Terminal. It is composed of four distinct layers that are mixed together in real-time based on the player's actions:
* '''Proximity:''' The overall volume and intensity of the music increase as the player moves closer to the Play Terminal.
* '''Proximity:''' The overall volume and intensity of the music increase as the player moves closer to the Play Terminal.
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|-
|-
| Matchmaking Search
| Matchmaking Search
| '''Start:'''<br>[[File:Music hideout search.mp3]]<br>'''Wait:'''<br>[[File:Music_search_wait_temp.ogg]]
| '''Start:'''<br>[[File:Music hideout search 155bpm.mp3]]<br>'''Wait:'''<br>[[File:Music search wait temp.ogg]]
| Replaces the main ambient music while the player is searching for a match. The starting music plays once and the waiting music loops after.
| Replaces the main ambient music while the player is searching for a match. The starting music plays once and the waiting music loops after.
|-
|-
| Rem's Room
| Rem's Room
| [[File:Music_hideout_rem_70bpm.mp3]]
| [[File:Music hideout rem 70bpm.mp3]]
| A song that plays from a record in [[Rem]]'s secret room in the [[Hideout]].
| A song that plays from a record in [[Rem]]'s secret room in the [[Hideout]].
| [[Update:January_26,_2026|Rem Enters The City That Never Sleeps]]
| [[Update:January_26,_2026|Rem Enters The City That Never Sleeps]]