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Consistency with Rift |
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|Carrying Soul Urn | |Carrying Soul Urn | ||
| '''Base:'''<br>[[File:Music idol carry lp 141bpm.mp3]]<br>'''Near drop-off:'''[[File:Music idol carry distant lp 141bpm.mp3]] | | '''Base:'''<br>[[File:Music idol carry lp 141bpm.mp3]]<br>'''Near drop-off:'''[[File:Music idol carry distant lp 141bpm.mp3]] | ||
|A looping track that plays while a player is carrying the Soul Urn, designed as a dynamic track that's mixed together in real-time based on the player's proximity | |A looping track that plays while a player is carrying the Soul Urn, designed as a dynamic track that's mixed together in real-time based on the player's proximity to the drop-off. | ||
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| Allies win Urn | | Allies win Urn | ||