Mystic Reverb: Difference between revisions

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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
{{Infobox item/auto|Mystic Reverb| sound1 = Mystic reverb proc.mp3 | sound2 = Mystic reverb lp.mp3 | sound3 = Mystic reverb end.mp3}}{{Quotation|[[Shopkeeper]]|He-he-You are going to leave a lasting impression my friend!
<tabber>
Default=
{{Infobox item
| item_name            = Mystic Reverb
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|AbilityLifestealPercentHero}} [[Spirit Lifesteal]]
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_tech_bleed_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = {{ItemData|{{#var:item_key_or_en}}|TechDamagePercent}} Damage (Conditional)
| passive1_stat2      = +{{ItemData|{{#var:item_key_or_en}}|ImbueAbilityLifesteal}} Imbued [[Lifesteal]]
| passive1_stat3      = {{ItemData|{{#var:item_key_or_en}}|MovementSpeedSlow}} [[Movement Slow]] (Conditional)
| passive1_stat4      = {{ItemData|{{#var:item_key_or_en}}|Radius}} Radius
| passive1_stat5      = {{ItemData|{{#var:item_key_or_en}}|DelayDuration}}s Delay Duration
| sound1 = Mystic reverb proc.mp3
| sound2 = Mystic reverb lp.mp3
| sound3 = Mystic reverb end.mp3
}}
}}
|-|
{{ItemSummary|{{#var:item_key_or_en}}}}
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Mystic Reverb
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityLifestealPercentHero|prefix=+|suffix=|noicon=true}} [[Spirit Lifesteal]]
| passive1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_tech_bleed_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|TechDamagePercent|prefix=|suffix=|noicon=true}} Damage (Conditional)
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ImbueAbilityLifesteal|prefix=+|suffix=|noicon=true}} Imbued [[Lifesteal]]
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MovementSpeedSlow|prefix=|suffix=|noicon=true}} [[Movement Slow]] (Conditional)
| passive1_stat4      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|Radius|prefix=|suffix=|noicon=true}} Radius
| passive1_stat5      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DelayDuration|prefix=|suffix=s|noicon=true}} Delay Duration
| sound1 = Mystic reverb proc.mp3
| sound2 = Mystic reverb lp.mp3
| sound3 = Mystic reverb end.mp3
}}
</tabber>
</div>
 
'''Mystic Reverb''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Spirit Lifesteal]].
 
It has a passive that grants an [[imbue]]d ability:
* Bonus lifesteal for any bullet and/or spirit damage dealt,
* Allows it to [[Movement Slow|slow]] the target and nearby enemies on initial hit,
* and after a brief delay, Deals a percentage of the imbued ability's damage to the target and enemies near the target.
 
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.


== Notes ==
== Notes ==
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**{{ItemIcon|Spirit Snatch}} applies after the melee damage and does not allow melee abilities to use Mystic Reverb.
**{{ItemIcon|Spirit Snatch}} applies after the melee damage and does not allow melee abilities to use Mystic Reverb.
**However, {{ItemIcon|Quicksilver Reload}} and {{ItemIcon|Mercurial Magnum}} grant bonus spirit damage to the imbued ability's first hit of weapon or spirit damage and can activate the debuff.
**However, {{ItemIcon|Quicksilver Reload}} and {{ItemIcon|Mercurial Magnum}} grant bonus spirit damage to the imbued ability's first hit of weapon or spirit damage and can activate the debuff.
* The debuff can store damage from items like {{ItemIcon|Quicksilver Reload}} or {{ItemIcon|Tankbuster}} on the imbued ability.  
* The 50% additional damage only applies to the first instance of damage for abilities that deal more than one instance, such as {{HeroIcon|abrams}}' {{AbilityIcon|siphon life}} or {{HeroIcon|Calico}}'s {{AbilityIcon|gloom bombs}}
* The debuff can store damage from items like {{ItemIcon|Quicksilver Reload}} or {{ItemIcon|Tankbuster}} on the imbued ability.
* The 50% extra damage is calculated based on pre-mitigation damage, but can then still be mitigated by spirit resistance when it triggers.
* The 50% extra damage is calculated based on pre-mitigation damage, but can then still be mitigated by spirit resistance when it triggers.
== Known Bugs ==
* The initial reverb damage can kill the primary target, but is sometimes non-lethal to secondary targets, leaving them with at least 1&nbsp;hp remaining. This seems to mainly happen against Target Dummies in Sandbox


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}