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{{Infobox item | {{Infobox item | ||
|item_name=Mystic Reverb | | item_name = Mystic Reverb | ||
|item_type=Spirit | | item_type = Spirit | ||
|item_tier=4 | | item_tier = 4 | ||
|has_components=false | | souls = 6,200 | ||
|has_passive1=true | | has_components = false | ||
|has_passive2=false | | has_passive1 = true | ||
|has_active1=false | | has_passive2 = false | ||
|has_iscomponentof=false | | has_active1 = false | ||
|item_stat1=+14% [[Spirit Lifesteal]] | | has_iscomponentof = false | ||
|item_stat2=+14% [[Spirit Resist]] | | item_stat1 = +14% [[Spirit Lifesteal]] | ||
|item_stat3=+14% [[Ability Range]] | | item_stat2 = +14% [[Spirit Resist]] | ||
| | | item_stat3 = +14% [[Ability Range]] | ||
|passive1_description=[[Imbue]] an ability to apply '''slow''' on a hit target and deal an '''additional percentage of the damage dealt''' to enemies around the target after a short delay. | | passive1_cooldown = 6.25s | ||
| passive1_description = [[Imbue]] an ability to apply '''slow''' on a hit target and deal an '''additional percentage of the damage dealt''' to enemies around the target after a short delay. | |||
|passive1_stat1= | | passive1_stat1 = 45% Damage (Conditional) | ||
|passive1_stat2= | | passive1_stat2 = 40% Movement Slow (Conditional) | ||
|passive1_stat3=16m Radius | | passive1_stat3 = 16m Radius | ||
|passive1_stat4=3s Delay Duration | | passive1_stat4 = 3s Delay Duration | ||
}} | }} | ||
'''Mystic Reverb''' is a Tier 4 [[Spirit]] [[item]] that provides [[Spirit Lifesteal]], [[Spirit Resist]] and bonus [[Ability Range]] to the purchasing hero. Additionally, it has a passive that, when off cooldown, [[Imbue|imbues]] an ability with a slow in a radius around the target and deals additional damage after a delay to enemies around the target. | '''Mystic Reverb''' is a Tier 4 [[Spirit]] [[item]] that provides [[Spirit Lifesteal]], [[Spirit Resist]] and bonus [[Ability Range]] to the purchasing hero. Additionally, it has a passive that, when off cooldown, [[Imbue|imbues]] an ability with a slow in a radius around the target and deals additional damage after a delay to enemies around the target. | ||