Mystic Shot: Difference between revisions

Wrap Infobox item into Default/Enhanced tabber (BOT)
Mechanics: renamed to notes for consistency
 
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{{Infobox item/auto|Mystic Shot}}
<tabber>
Default=
{{Infobox item
| item_name            = Mystic Shot
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|SpiritPower}} [[Spirit Power]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_crackshot_desc|item_name={{#var:item_key_or_en}}}}
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1      = +{{ItemData|{{#var:item_key_or_en}}|ProcBonusMagicDamage}} [[Spirit Damage]]
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Mystic Shot
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|SpiritPower|prefix=+|suffix=|noicon=true}} [[Spirit Power]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_crackshot_desc|item_name={{#var:item_key_or_en}}}}
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcBonusMagicDamage|prefix=+|suffix=|noicon=true}} [[Spirit Damage]]
}}
</tabber>
</div>


'''Mystic Shot''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Spirit Power]]. It states that its its passive effect causes the next bullet fired to deal additional [[Spirit Damage]]. The actual effect of the item sometimes creates an additional bullet instead that mimics the current [[Hero]]'s weapon but deals Spirit Damage.
{{ItemSummary|{{#var:item_key_or_en}}}}


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
== Notes ==
 
== Mechanics ==
The item provides a passive effect that creates an additional bullet when the hero shoots their weapon, and the additional bullet will mimic the bullets created by the current weapon. The Mystic Shot bullet appears as a glowing purple version of the hero's regular bullets.  
The item provides a passive effect that creates an additional bullet when the hero shoots their weapon, and the additional bullet will mimic the bullets created by the current weapon. The Mystic Shot bullet appears as a glowing purple version of the hero's regular bullets.  


If the hero uses an alternate-fire such as [[Viscous]] Deep Sea Interpreter's alternate fire, the Mystic bullet will appear the same but cannot deal damage in an area. Instead, it only deals the Spirit damage to the closest enemy to impact.
For most weapons, the Mystic bullet can follow the trajectory of any bullet, which can make it fly off-center for weapons with significant spread over time, such as {{HeroIcon|McGinnis}}'. The exception are spreadshot weapons such as {{HeroIcon|Abrams}}' and {{HeroIcon|Shiv}}'s, in which the Mystic pellet is always fired at the center of the crosshair.


If the hero fires multiple bullets at once such as [[Abrams]] shooting Case Closed, the Mystic bullet fires directly towards the cursor without spread. On the other hand if the weapon shooting has inherent spread such as [[McGinnis]] continuously shooting Services Rendered then the Mystic bullet will follow the trajectory of another bullet and not always directly towards the cursor.
For explosive alternate fire weapons such as {{HeroIcon|Viscous}}' and {{HeroIcon|Yamato}}'s, the Mystic bullet will appear the same but cannot deal damage in an area. Instead, it only deals the Spirit damage to the closest enemy to impact.


The additional Mystic bullet cannot deal critical (headshot) damage and does not get applied by [[Ricochet]]. Because the Mystic bullet hits before regular bullets, [[Crippling Headshot]]'s Spirit Resist reduction is applied after Mystic Shot's damage even if the bullet is a headshot.
The Mystic bullet hits before regular bullets. So for example, {{ItemIcon|Bullet Resist Shredder}}'s effect is applied first and amplifies the weapon damage, but {{ItemIcon|Crippling Headshot}}'s Spirit Resist reduction is applied after and does not amplify Mystic Shot's spirit damage.


A Mystic bullet cannot miss due to [[Bullet Evasion|evasion]].
The additional Mystic bullet cannot deal critical (headshot) damage and is not affect by {{ItemIcon|Ricochet}}.


== Notes ==
A Mystic bullet is immune to [[Bullet Evasion|evasion]].
* The additional spirit damage occurs before the bullet damage. This is relevant for items such as {{ItemIcon|Bullet Resist Shredder}}, since the spirit damage will activate the negative bullet resist effect, amplifying the bullet damage.
* The bonus spirit damage is able to activate the {{ItemIcon|Mystic Burst}}. However, this requires some additional spirit, since the base mystic shot damage is below the threshold to activate mystic burst. Similarly, mystic shot is able to activate the effect of {{ItemIcon|Tankbuster}}, but requires significantly more spirit to get to the threshold spirit damage for activation.


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}
 
== Navigation ==
{{Item Navbox}}
{{Item Navbox}}