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{{Removed content}}[[File:Neon Prime screenshot 01.jpg|alt=Screenshot of Neon Prime. Bebop overlooks the city of Fracture.|thumb|Neon Prime screenshot]] | {{Removed content}}[[File:Neon Prime screenshot 01.jpg|alt=Screenshot of Neon Prime. Bebop overlooks the city of Fracture.|thumb|Neon Prime screenshot]] | ||
'''''Neon Prime''''' was an early development version of ''[[Deadlock]].'' | '''''Neon Prime''''' was an early development version of ''[[Deadlock]].'' It was created after ''[[Citadel]].'' | ||
Many of ''Deadlock's'' current features and assets have been inherited from ''Neon Prime'', and are expected to be updated or replaced over the course of development. | Many of ''Deadlock's'' current features and assets have been inherited from ''Neon Prime'', and are expected to be updated or replaced over the course of development. | ||
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''Main article: [[Neon Prime lore]]'' | ''Main article: [[Neon Prime lore]]'' | ||
''Neon Prime'' had a Cyberpunk sci-fi aesthetic featuring supernatural elements.<ref>{{YouTubeCite|video= | ''Neon Prime'' had a Cyberpunk sci-fi aesthetic featuring supernatural elements.<ref>{{YouTubeCite|video=xqJsU0iN_UI|title=Valve's Neon Prime - All Tutorial Videos}}</ref> | ||
The game took place in an alien world called Fracture, a former prison planet that was taken over by inmates and turned into a tourism hotspot where crime is legal. The game matches were elections in the form of organized bloodsports in the city center, in which each team represented a mayor candidate. | The game took place in an alien world called Fracture, a former prison planet that was taken over by inmates and turned into a tourism hotspot where crime is legal. The game matches were elections in the form of organized bloodsports in the city center, in which each team represented a mayor candidate. | ||
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File:Neon Prime Training 1.png|Training menu art | File:Neon Prime Training 1.png|Training menu art | ||
File:Cadence MM.png|Edited Haze icon, used as Cadence's temp icon | File:Cadence MM.png|Edited Haze icon, used as Cadence's temp icon | ||
</gallery> | </gallery>{{#ev:youtube|xqJsU0iN_UI|360|left|frame|description=''Neon Prime'' tutorials and gameplay footage}} | ||
== Trivia == | == Trivia == | ||
* ''Neon Prime's'' portraits were drawn by former Valve artist [https://www.clairehummel.com/ Claire Hummel].<ref>Confirmed privately with [https://x.com/shoomlah Claire Hummel] on X</ref> | * ''Neon Prime's'' portraits were drawn by former Valve artist [https://www.clairehummel.com/ Claire Hummel].<ref>Confirmed privately with [https://x.com/shoomlah Claire Hummel] on X</ref> | ||
* Concept artist [https://www.tumblr.com/zorinvasili Vasili Zorin] (known for his work on ''Overwatch'' and ''Sunset Overdrive'') is believed to be the art director of ''Neon Prime,'' as much of the character design and production design looks like his signature art style. Vasili has been working at Valve since 2018,<ref>[https://www.linkedin.com/in/vasili-zorin-1b3a841b/ Vasili Zorin] on Linkedin</ref> when development on '' | * Concept artist [https://www.tumblr.com/zorinvasili Vasili Zorin] (known for his work on ''Overwatch'' and ''Sunset Overdrive'') is believed to be the art director of ''Neon Prime,'' as much of the character design and production design looks like his signature art style. Vasili has been working at Valve since 2018,<ref>[https://www.linkedin.com/in/vasili-zorin-1b3a841b/ Vasili Zorin] on Linkedin</ref> when development on ''[[Citadel]]'' began. | ||
== References == | == References == | ||