Neon Prime: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) |
Gammaton32 (talk | contribs) |
||
| Line 14: | Line 14: | ||
== Gameplay == | == Gameplay == | ||
[[File:Neon Prime HUD.png|alt=Neon Prime Early HUD|thumb|Neon Prime Early HUD]] | [[File:Neon Prime HUD.png|alt=Neon Prime Early HUD|thumb|Neon Prime Early HUD]] | ||
The gameplay of ''Neon Prime'' was similar to ''Deadlock.'' 6 players on each side would use [[ziplines]] (then called ''hyperlines'') to traverse 4 lanes and fight [[Guardian|guardians]] and [[Walker|walkers]] to destroy an enemy boss called the [[Patron|Titan]]. The players would unlock abilities and use | The gameplay of ''Neon Prime'' was similar to ''Deadlock.'' 6 players on each side would use [[ziplines]] (then called ''hyperlines'') to traverse 4 lanes and fight [[Guardian|guardians]] and [[Walker|walkers]] to destroy an enemy boss called the [[Patron|Titan]]. The players would unlock ''tech'' (abilities) and use coins to buy [[Item|items]], called ''mods.'' In ''Neon Prime,'' the players had 6 item slots for each category instead of 4. | ||
A notable difference is that ''Neon Prime'' had a 3-hit combo melee system, instead of ''Deadlock's'' light and heavy melee.<gallery> | A notable difference is that ''Neon Prime'' had a 3-hit combo melee system, instead of ''Deadlock's'' light and heavy melee.<gallery> | ||