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{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|January|20| | | update = {{Update link|May|22|2026}} | ||
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* Medium neutrals initial spawn time reduced from 6 minutes to 5 minutes | |||
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{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* Small neutrals spirit resist increased from 35% to 45% | |||
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{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Added a neutral camp (2 Normal, 3 Weak) at Hidden King Park Walker | |||
* Added a neutral camp (2 Normal, 3 Weak) at Archmother York Walker | |||
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{{Update history table/row | |||
| update = {{Update link|January|22|2026}} | |||
| changes = | |||
* Neutral outlines are now visible through walls | |||
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{{Update history table/row | |||
| update = {{Update link|January|20|2026}} | |||
| changes = | | changes = | ||
* Neutral respawn times, hp, and bounty reduced by 30% (sinner's sacrifice unaffected) | * Neutral respawn times, hp, and bounty reduced by 30% (sinner's sacrifice unaffected) | ||
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* Neutrals damage increases by 0.5% per minute | * Neutrals damage increases by 0.5% per minute | ||
* Neutrals base damage reduced by 30% | * Neutrals base damage reduced by 30% | ||
* Hard neutrals now take +20% more melee damage | * Hard neutrals now take +20% more melee damage ''(Wiki note: melee damage was actually decreased instead of increased)'' | ||
* Sprint/Out of Combat regen timer against neutrals increased from 2.5s to 4s (takes longer to start sprinting/regening) | * Sprint/Out of Combat regen timer against neutrals increased from 2.5s to 4s (takes longer to start sprinting/regening) | ||
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