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* Neutrals damage increases by 0.5% per minute | * Neutrals damage increases by 0.5% per minute | ||
* Neutrals base damage reduced by 30% | * Neutrals base damage reduced by 30% | ||
* Hard neutrals now take +20% more melee damage | * Hard neutrals now take +20% more melee damage ''(Wiki note: melee damage was actually decreased instead of increased)'' | ||
* Sprint/Out of Combat regen timer against neutrals increased from 2.5s to 4s (takes longer to start sprinting/regening) | * Sprint/Out of Combat regen timer against neutrals increased from 2.5s to 4s (takes longer to start sprinting/regening) | ||
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