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'''Neutrals''', colloquially | '''Neutrals''', colloquially called '''Neutral Creeps''', '''Jungle Creeps''' or '''Denizens''' are a type of unit that are not controlled by any player. They are aligned to neither of the teams, and offer an alternative source of [[Souls]]. | ||
==Overview== | ==Overview== | ||
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Neutrals will spawn and respawn at varying times based on the size of the camp. The timer starts when the last creep is killed. The [[Mid-Boss]], who sits in at the center of the map, is also considered to be a neutral creep. | Neutrals will spawn and respawn at varying times based on the size of the camp. The timer starts when the last creep is killed. The [[Mid-Boss]], who sits in at the center of the map, is also considered to be a neutral creep. | ||
Neutrals scale over the course of the match. Their Health | Neutrals scale over the course of the match. Their '''Health''' increases by '''{{DataProp|Convar|citadel_trooper_neutral_health_growth_pct_per_min}}%''' per minute, while their '''Damage''' increases by '''{{NpcData|neutral_trooper_normal|NeutralDamageGrowth|DamageGrowthPctPerMin}}%''' per minute. They deal [[Weapon Damage]] and attack twice per second. | ||
{{NeutralTable}} | |||
==Types== | ==Types== | ||
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===Large Camps=== | ===Large Camps=== | ||
Large Neutrals are the strongest of the regular camps. They spawn in at '''{{#expr:{{NpcData|neutral_trooper_strong|InitialSpawnDelay}}/60}}:00''' and respawn '''{{#expr:floor({{NpcData|neutral_trooper_strong|SpawnInterval}}/60)}}:{{#ifexpr:({{NpcData|neutral_trooper_strong|SpawnInterval}} mod 60) < 10|0}}{{#expr:{{NpcData|neutral_trooper_strong|SpawnInterval}} mod 60}}''' minutes after being fully cleared. They consist of at least one strong Neutral, with a combination of small and medium Neutrals for some camps. There are also 6 camps with 3 strong Neutrals each on the map. With strong stats, they are very difficult to deal with early on | Large Neutrals are the strongest of the regular camps. They spawn in at '''{{#expr:{{NpcData|neutral_trooper_strong|InitialSpawnDelay}}/60}}:00''' and respawn '''{{#expr:floor({{NpcData|neutral_trooper_strong|SpawnInterval}}/60)}}:{{#ifexpr:({{NpcData|neutral_trooper_strong|SpawnInterval}} mod 60) < 10|0}}{{#expr:{{NpcData|neutral_trooper_strong|SpawnInterval}} mod 60}}''' minutes after being fully cleared. They consist of at least one strong Neutral, with a combination of small and medium Neutrals for some camps. There are also 6 camps with 3 strong Neutrals each on the map. With strong stats, they are very difficult to deal with early on. Additionally, Large Neutrals take '''{{NpcData|neutral_trooper_strong|IntrinsicModifiers|1|MELEE_RESIST_REDUCTION}}% less damage''' from [[Melee Attack|Melee attacks]].<ref>It was noted in the {{Update link|December|3|2025}} update that melee damage to large neutrals was ''increased'' by 20%, but it was actually ''decreased''. This can be verified by testing. It's unclear if this is intentional.</ref> These camps are indicated by two thick lines underneath a triangle icon on the Minimap. | ||
===The Mid-Boss Camp=== | ===The Mid-Boss Camp=== | ||
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== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== 3D model == | |||
{{3D Model|Neutral}} | |||
{{3D Model|Cockroach|alt_image=Cockroach icon|size=150px}} | |||
== Gallery == | == Gallery == | ||
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* The Neutrals have a pumpkin model in the Halloween [[Seasonal events|seasonal event]], and a Snowmen model in the Winter event. | * The Neutrals have a pumpkin model in the Halloween [[Seasonal events|seasonal event]], and a Snowmen model in the Winter event. | ||
* The current Neutral model is labeled '''neutral_drain_creature'''''.'' There is an alternate Neutral model in the game files labeled '''neutral_barb_plant,''' with the appearance of a monstrous potted plant similar to Audrey II from [[wikipedia:Little_Shop_of_Horrors_(1986_film)|''Little Shop of Horrors.'']] | * The current Neutral model is labeled '''neutral_drain_creature'''''.'' There is an alternate Neutral model in the game files labeled '''neutral_barb_plant,''' with the appearance of a monstrous potted plant similar to Audrey II from [[wikipedia:Little_Shop_of_Horrors_(1986_film)|''Little Shop of Horrors.'']] | ||
* The name "jungle camp" is a terminology inherited from older MOBAs that had neutral camps in dense forests with low visibility. Since ''Deadlock'' takes place in an urban environment, it can still be considered a "[ | * The name "jungle camp" is a terminology inherited from older MOBAs that had neutral camps in dense forests with low visibility. Since ''Deadlock'' takes place in an urban environment, it can still be considered a "[[wikipedia:Concrete jungle|concrete jungle]]". | ||
== References == | |||
<references /> | |||
== Navigation == | == Navigation == | ||
{{Unit Navbox}} | {{Unit Navbox}} | ||