Neutral: Difference between revisions

References
add rate of fire (about 0.5s) based on some quick napkin math and a 1-min stopwatch
 
(3 intermediate revisions by 2 users not shown)
Line 41: Line 41:
Neutrals will spawn and respawn at varying times based on the size of the camp. The timer starts when the last creep is killed. The [[Mid-Boss]], who sits in at the center of the map, is also considered to be a neutral creep.
Neutrals will spawn and respawn at varying times based on the size of the camp. The timer starts when the last creep is killed. The [[Mid-Boss]], who sits in at the center of the map, is also considered to be a neutral creep.


Neutrals scale over the course of the match. Their Health and Damage increase by '''0.5%''' per minute. They deal [[Weapon Damage]].
Neutrals scale over the course of the match. Their '''Health''' increases by '''{{DataProp|Convar|citadel_trooper_neutral_health_growth_pct_per_min}}%''' per minute, while their '''Damage''' increases by '''{{NpcData|neutral_trooper_normal|NeutralDamageGrowth|DamageGrowthPctPerMin}}%''' per minute. They deal [[Weapon Damage]] and attack roughly twice per second.


==Types==
==Types==
Line 78: Line 78:
== Update history ==
== Update history ==
{{Update history}}
{{Update history}}
== 3D model ==
{{3D Model|Neutral}}
{{3D Model|Cockroach|alt_image=Cockroach icon|size=150px}}


== Gallery ==
== Gallery ==