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add rate of fire (about 0.5s) based on some quick napkin math and a 1-min stopwatch |
add soul values for cultist sacrifice |
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Neutrals will spawn and respawn at varying times based on the size of the camp. The timer starts when the last creep is killed. The [[Mid-Boss]], who sits in at the center of the map, is also considered to be a neutral creep. | Neutrals will spawn and respawn at varying times based on the size of the camp. The timer starts when the last creep is killed. The [[Mid-Boss]], who sits in at the center of the map, is also considered to be a neutral creep. | ||
Neutrals scale over the course of the match. Their '''Health''' increases by '''{{DataProp|Convar|citadel_trooper_neutral_health_growth_pct_per_min}}%''' per minute, while their '''Damage''' increases by '''{{NpcData|neutral_trooper_normal|NeutralDamageGrowth|DamageGrowthPctPerMin}}%''' per minute. They deal [[Weapon Damage]] and attack | Neutrals scale over the course of the match. Their '''Health''' increases by '''{{DataProp|Convar|citadel_trooper_neutral_health_growth_pct_per_min}}%''' per minute, while their '''Damage''' increases by '''{{NpcData|neutral_trooper_normal|NeutralDamageGrowth|DamageGrowthPctPerMin}}%''' per minute. They deal [[Weapon Damage]] and attack twice per second. | ||
<div class="time-calculator-wrapper"> | |||
{| class="wikitable sortable" style="margin:auto" | |||
|- | |||
! Source !! class="calc-time-header" | Soul Value !! {{ItemIcon|Cultist Sacrifice}} Soul Value !! Damage Per Second !! Health !! Effective Health (Bullet) !! Effective Health (Spirit) | |||
|- | |||
{{!}} {{PageRef|Neutral|alt_name=Small Neutral}} | |||
{{!}} data-base="{{NpcData|neutral_trooper_weak|GoldReward}}" data-growth="{{#expr: {{NpcData|neutral_trooper_weak|GoldReward}} * {{NpcData|neutral_trooper_weak|GoldRewardBonusPercentPerMinute}} / 100 round 2}}" data-round="floor" {{!}} <span class="stat-num">{{NpcData|neutral_trooper_weak|GoldReward}}</span> | |||
{{!}} data-base="{{#expr: {{NpcData|neutral_trooper_weak|GoldReward}} * (1 + {{#replace: {{ItemData|Cultist Sacrifice|BonusSoulsPct}}|%|}} / 100)}}" data-growth="{{#expr: {{NpcData|neutral_trooper_weak|GoldReward}} * {{NpcData|neutral_trooper_weak|GoldRewardBonusPercentPerMinute}} / 100 * (1 + {{#replace: {{ItemData|Cultist Sacrifice|BonusSoulsPct}}|%|}} / 100) round 2}}" data-round="floor" {{!}} <span class="stat-num">{{#expr: {{NpcData|neutral_trooper_weak|GoldReward}} * (1 + {{#replace: {{ItemData|Cultist Sacrifice|BonusSoulsPct}}|%|}} / 100) - 0.5 round 0}}</span> | |||
{{!}} data-base="{{NpcData|neutral_trooper_weak|WeaponInfo|DPS}}" data-growth="{{#expr: {{NpcData|neutral_trooper_weak|WeaponInfo|DPS}} * {{NpcData|neutral_trooper_weak|NeutralDamageGrowth|DamageGrowthPctPerMin}} / 100}}" {{!}} <span class="stat-num">{{#expr:{{NpcData|neutral_trooper_weak|WeaponInfo|DPS}} round 0}}</span> | |||
{{!}} data-base="{{NpcData|neutral_trooper_weak|MaxHealth}}" data-growth="{{#expr: {{NpcData|neutral_trooper_weak|MaxHealth}} * 0.021}}" {{!}} <span class="stat-num">{{NpcData|neutral_trooper_weak|MaxHealth}}</span> | |||
{{!}} data-base="{{#expr: {{NpcData|neutral_trooper_weak|MaxHealth}} / (1 - {{NpcData|neutral_trooper_weak|IntrinsicModifiers|1|BULLET_DAMAGE_REDUCTION_PERCENT}} / 100)}}" data-growth="{{#expr: {{NpcData|neutral_trooper_weak|MaxHealth}} / (1 - {{NpcData|neutral_trooper_weak|IntrinsicModifiers|1|BULLET_DAMAGE_REDUCTION_PERCENT}} / 100) * 0.021}}" {{!}} <span class="stat-num">{{#expr: {{NpcData|neutral_trooper_weak|MaxHealth}} / (1 - {{NpcData|neutral_trooper_weak|IntrinsicModifiers|1|BULLET_DAMAGE_REDUCTION_PERCENT}} / 100) round 0}}</span> | |||
{{!}} data-base="{{#expr: {{NpcData|neutral_trooper_weak|MaxHealth}} / (1 - {{NpcData|neutral_trooper_weak|IntrinsicModifiers|1|ABILITY_DAMAGE_REDUCTION_PERCENT}} / 100)}}" data-growth="{{#expr: {{NpcData|neutral_trooper_weak|MaxHealth}} / (1 - {{NpcData|neutral_trooper_weak|IntrinsicModifiers|1|ABILITY_DAMAGE_REDUCTION_PERCENT}} / 100) * 0.021}}" {{!}} <span class="stat-num">{{#expr: {{NpcData|neutral_trooper_weak|MaxHealth}} / (1 - {{NpcData|neutral_trooper_weak|IntrinsicModifiers|1|ABILITY_DAMAGE_REDUCTION_PERCENT}} / 100) round 0}}</span> | |||
{{!}}- | |||
{{!}} {{PageRef|Neutral|alt_name=Medium Neutral}} | |||
{{!}} data-base="{{NpcData|neutral_trooper_normal|GoldReward}}" data-growth="{{#expr: {{NpcData|neutral_trooper_normal|GoldReward}} * {{NpcData|neutral_trooper_normal|GoldRewardBonusPercentPerMinute}} / 100 round 2}}" data-round="floor" {{!}} <span class="stat-num">{{NpcData|neutral_trooper_normal|GoldReward}}</span> | |||
{{!}} data-base="{{#expr: {{NpcData|neutral_trooper_normal|GoldReward}} * (1 + {{#replace: {{ItemData|Cultist Sacrifice|BonusSoulsPct}}|%|}} / 100)}}" data-growth="{{#expr: {{NpcData|neutral_trooper_normal|GoldReward}} * {{NpcData|neutral_trooper_normal|GoldRewardBonusPercentPerMinute}} / 100 * (1 + {{#replace: {{ItemData|Cultist Sacrifice|BonusSoulsPct}}|%|}} / 100) round 2}}" data-round="floor" {{!}} <span class="stat-num">{{#expr: {{NpcData|neutral_trooper_normal|GoldReward}} * (1 + {{#replace: {{ItemData|Cultist Sacrifice|BonusSoulsPct}}|%|}} / 100) - 0.5 round 0}}</span> | |||
{{!}} data-base="{{NpcData|neutral_trooper_normal|WeaponInfo|DPS}}" data-growth="{{#expr: {{NpcData|neutral_trooper_normal|WeaponInfo|DPS}} * {{NpcData|neutral_trooper_normal|NeutralDamageGrowth|DamageGrowthPctPerMin}} / 100}}" {{!}} <span class="stat-num">{{#expr: {{NpcData|neutral_trooper_normal|WeaponInfo|DPS}} round 0}}</span> | |||
{{!}} data-base="{{NpcData|neutral_trooper_normal|MaxHealth}}" data-growth="{{#expr: {{NpcData|neutral_trooper_normal|MaxHealth}} * 0.021}}" {{!}} <span class="stat-num">{{NpcData|neutral_trooper_normal|MaxHealth}}</span> | |||
{{!}} data-base="{{#expr: {{NpcData|neutral_trooper_normal|MaxHealth}} / (1 - {{NpcData|neutral_trooper_normal|IntrinsicModifiers|1|BULLET_DAMAGE_REDUCTION_PERCENT}} / 100)}}" data-growth="{{#expr: {{NpcData|neutral_trooper_normal|MaxHealth}} / (1 - {{NpcData|neutral_trooper_normal|IntrinsicModifiers|1|BULLET_DAMAGE_REDUCTION_PERCENT}} / 100) * 0.021}}" {{!}} <span class="stat-num">{{#expr: {{NpcData|neutral_trooper_normal|MaxHealth}} / (1 - {{NpcData|neutral_trooper_normal|IntrinsicModifiers|1|BULLET_DAMAGE_REDUCTION_PERCENT}} / 100) round 0}}</span> | |||
{{!}} data-base="{{#expr: {{NpcData|neutral_trooper_normal|MaxHealth}} / (1 - {{NpcData|neutral_trooper_normal|IntrinsicModifiers|1|ABILITY_DAMAGE_REDUCTION_PERCENT}} / 100)}}" data-growth="{{#expr: {{NpcData|neutral_trooper_normal|MaxHealth}} / (1 - {{NpcData|neutral_trooper_normal|IntrinsicModifiers|1|ABILITY_DAMAGE_REDUCTION_PERCENT}} / 100) * 0.021}}" {{!}} <span class="stat-num">{{#expr: {{NpcData|neutral_trooper_normal|MaxHealth}} / (1 - {{NpcData|neutral_trooper_normal|IntrinsicModifiers|1|ABILITY_DAMAGE_REDUCTION_PERCENT}} / 100) round 0}}</span> | |||
{{!}}- | |||
{{!}} {{PageRef|Neutral|alt_name=Large Neutral}} | |||
{{!}} data-base="{{NpcData|neutral_trooper_strong|GoldReward}}" data-growth="{{#expr: {{NpcData|neutral_trooper_strong|GoldReward}} * {{NpcData|neutral_trooper_strong|GoldRewardBonusPercentPerMinute}} / 100 round 2}}" data-round="floor" {{!}} <span class="stat-num">{{NpcData|neutral_trooper_strong|GoldReward}}</span> | |||
{{!}} data-base="{{#expr: {{NpcData|neutral_trooper_strong|GoldReward}} * (1 + {{#replace: {{ItemData|Cultist Sacrifice|BonusSoulsPct}}|%|}} / 100)}}" data-growth="{{#expr: {{NpcData|neutral_trooper_strong|GoldReward}} * {{NpcData|neutral_trooper_strong|GoldRewardBonusPercentPerMinute}} / 100 * (1 + {{#replace: {{ItemData|Cultist Sacrifice|BonusSoulsPct}}|%|}} / 100) round 2}}" data-round="floor" {{!}} <span class="stat-num">{{#expr: {{NpcData|neutral_trooper_strong|GoldReward}} * (1 + {{#replace: {{ItemData|Cultist Sacrifice|BonusSoulsPct}}|%|}} / 100) - 0.5 round 0}}</span> | |||
{{!}} data-base="{{NpcData|neutral_trooper_strong|WeaponInfo|DPS}}" data-growth="{{#expr: {{NpcData|neutral_trooper_strong|WeaponInfo|DPS}} * {{NpcData|neutral_trooper_strong|NeutralDamageGrowth|DamageGrowthPctPerMin}} / 100}}" {{!}} <span class="stat-num">{{#expr: {{NpcData|neutral_trooper_strong|WeaponInfo|DPS}} round 0}}</span> | |||
{{!}} data-base="{{NpcData|neutral_trooper_strong|MaxHealth}}" data-growth="{{#expr: {{NpcData|neutral_trooper_strong|MaxHealth}} * 0.021}}" {{!}} <span class="stat-num">{{NpcData|neutral_trooper_strong|MaxHealth}}</span> | |||
{{!}} data-base="{{#expr: {{NpcData|neutral_trooper_strong|MaxHealth}} / (1 - {{NpcData|neutral_trooper_strong|IntrinsicModifiers|1|BULLET_DAMAGE_REDUCTION_PERCENT}} / 100)}}" data-growth="{{#expr: {{NpcData|neutral_trooper_strong|MaxHealth}} / (1 - {{NpcData|neutral_trooper_strong|IntrinsicModifiers|1|BULLET_DAMAGE_REDUCTION_PERCENT}} / 100) * 0.021}}" {{!}} <span class="stat-num">{{#expr: {{NpcData|neutral_trooper_strong|MaxHealth}} / (1 - {{NpcData|neutral_trooper_strong|IntrinsicModifiers|1|BULLET_DAMAGE_REDUCTION_PERCENT}} / 100) round 0}}</span> | |||
{{!}} data-base="{{#expr: {{NpcData|neutral_trooper_strong|MaxHealth}} / (1 - {{NpcData|neutral_trooper_strong|IntrinsicModifiers|1|ABILITY_DAMAGE_REDUCTION_PERCENT}} / 100)}}" data-growth="{{#expr: {{NpcData|neutral_trooper_strong|MaxHealth}} / (1 - {{NpcData|neutral_trooper_strong|IntrinsicModifiers|1|ABILITY_DAMAGE_REDUCTION_PERCENT}} / 100) * 0.021}}" {{!}} <span class="stat-num">{{#expr: {{NpcData|neutral_trooper_strong|MaxHealth}} / (1 - {{NpcData|neutral_trooper_strong|IntrinsicModifiers|1|ABILITY_DAMAGE_REDUCTION_PERCENT}} / 100) round 0}}</span> | |||
|}</div> | |||
==Types== | ==Types== | ||