Omnicharge Signet: Difference between revisionsGive feedback
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{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== Notes == | |||
* Non-charged abilities that gain charges through Omnicharge Signet will receive benefits from {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}}. | |||
* Abilities with build-up charges instead of cooldowns, such as {{HeroIcon|Graves}}' {{AbilityIcon|Jar of Dead}} and {{HeroIcon|Wraith}}'s {{AbilityIcon|Card Trick}}, are treated as uncharged abilities. | |||
* Abilities that become charged on upgrades, such as {{HeroIcon|Infernus}}' {{AbilityIcon|Flame Dash}} and {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Slash}}, are treated as uncharged abilities, even if already upgraded. | |||
== Known Bugs == | |||
* If [[Imbue|imbued]] on {{HeroIcon|Victor}}'s {{AbilityIcon|Pain Battery}}, the player cannot use the ability. | |||
* Abilities that become recastable with an upgrade like {{HeroIcon|Mirage}}'s T3 {{AbilityIcon|Dust Devil}} cannot be recast after being imbued. | |||
** Abilities that can be recast without upgrades such as {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} can still be recast and will not consume extra charges. | |||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Navigation == | == Navigation == | ||
{{Item Navbox}} | {{Item Navbox}} | ||