Omnicharge Signet: Difference between revisionsGive feedback
Removed note about it bugging out recast abilities. If you were the one who added the note initially, please add it again with more info like which abilities are affected or press the "Give Feedback" button next to the page title and provide that info there. |
→Known Bugs: recast bug |
||
| (4 intermediate revisions by one other user not shown) | |||
| Line 6: | Line 6: | ||
* Non-charged abilities that gain charges through Omnicharge Signet will receive benefits from {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}}. | * Non-charged abilities that gain charges through Omnicharge Signet will receive benefits from {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}}. | ||
* Abilities with build-up charges instead of cooldowns, such as {{HeroIcon|Graves}}' {{AbilityIcon|Jar of Dead}} and {{HeroIcon|Wraith}}'s {{AbilityIcon|Card Trick}}, are treated as uncharged abilities. | |||
* Abilities that become charged on upgrades, such as {{HeroIcon|Infernus}}' {{AbilityIcon|Flame Dash}} and {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Slash}}, are treated as uncharged abilities, even if already upgraded. | |||
== Known Bugs == | == Known Bugs == | ||
* If imbued on {{HeroIcon|Victor}}'s {{AbilityIcon|Pain Battery}}, the player cannot use the ability. | * If [[Imbue|imbued]] on {{HeroIcon|Victor}}'s {{AbilityIcon|Pain Battery}}, the player cannot use the ability. | ||
* | * Abilities that become recastable with an upgrade like {{HeroIcon|Mirage}}'s T3 {{AbilityIcon|Dust Devil}} cannot be recast after being imbued. | ||
* | ** Abilities that can be recast without upgrades such as {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} can still be recast and will not consume extra charges. | ||
== Update history == | == Update history == | ||