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| <tabber>
| | {{Infobox item/auto|Omnicharge Signet}} |
| Default=
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| {{Infobox item | |
| | item_name = Omnicharge Signet
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| | street_brawl = true
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| | item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|CooldownBetweenChargeReduction}} Faster Time Between Charges
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| | item_stat2 = +{{ItemData|{{#var:item_key_or_en}}|CooldownReductionOnChargedAbilities}} Cooldown Reduction For Charged Abilities
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| | item_stat3 = +{{ItemData|{{#var:item_key_or_en}}|BonusSpiritForChargedAbilities}} Bonus [[Spirit Power]] for Charged Abilities
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| | passive1_description = {{#invoke:Lang|get_string|upgrade_omnicharge_pendant_desc}}
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| | passive1_stat1 = +{{ItemData|{{#var:item_key_or_en}}|BonusAbilityCharges}} Charged Ability
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| | passive1_stat2 = +{{ItemData|{{#var:item_key_or_en}}|BonusAbilityChargesNonCharge}} Non Charged Ability
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| }}
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| |-|
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| Enhanced=
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| {{Infobox item
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| | enhanced = true
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| | item_name = Omnicharge Signet | |
| | street_brawl = true
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| | item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|CooldownBetweenChargeReduction|prefix=+|suffix=|noicon=true}} Faster Time Between Charges
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| | item_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|CooldownReductionOnChargedAbilities|prefix=+|suffix=|noicon=true}} Cooldown Reduction For Charged Abilities
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| | item_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusSpiritForChargedAbilities|prefix=+|suffix=|noicon=true}} Bonus [[Spirit Power]] for Charged Abilities
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| | passive1_description = {{#invoke:Lang|get_string|upgrade_omnicharge_pendant_desc}}
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| | passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusAbilityCharges|prefix=+|suffix=|noicon=true}} Charged Ability
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| | passive1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusAbilityChargesNonCharge|prefix=+|suffix=|noicon=true}} Non Charged Ability
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| }}
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| </tabber>
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| '''Omnicharge Signet''' is a [[Street Brawl]] Legendary {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]].
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| It can only be obtained in Street Brawl.
| | == Notes == |
| | |
| | * Non-charged abilities that gain charges through Omnicharge Signet will receive benefits from {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}}. |
| | * Abilities with build-up charges instead of cooldowns, such as {{HeroIcon|Graves}}' {{AbilityIcon|Jar of Dead}} and {{HeroIcon|Wraith}}'s {{AbilityIcon|Card Trick}}, are treated as uncharged abilities. |
| | * Abilities that become charged on upgrades, such as {{HeroIcon|Infernus}}' {{AbilityIcon|Flame Dash}} and {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Slash}}, are treated as uncharged abilities, even if already upgraded. |
| | |
| | == Known Bugs == |
| | |
| | * If [[Imbue|imbued]] on {{HeroIcon|Victor}}'s {{AbilityIcon|Pain Battery}}, the player cannot use the ability. |
| | * Abilities that become recastable with an upgrade like {{HeroIcon|Mirage}}'s T3 {{AbilityIcon|Dust Devil}} cannot be recast after being imbued. |
| | ** Abilities that can be recast without upgrades such as {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} can still be recast and will not consume extra charges. |
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| == Update history == | | == Update history == |
| {{Update history}}{{Item Navbox}} | | {{Update history}} |
| | |
| | == Navigation == |
| | {{Item Navbox}} |