Omnicharge Signet: Difference between revisions

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Known Bugs: recast bug
 
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{{ItemSummary|{{#var:item_key_or_en}}}}
{{ItemSummary|{{#var:item_key_or_en}}}}
== Notes ==
* Non-charged abilities that gain charges through Omnicharge Signet will receive benefits from {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}}.
* Abilities with build-up charges instead of cooldowns, such as {{HeroIcon|Graves}}' {{AbilityIcon|Jar of Dead}} and {{HeroIcon|Wraith}}'s {{AbilityIcon|Card Trick}}, are treated as uncharged abilities.
* Abilities that become charged on upgrades, such as {{HeroIcon|Infernus}}' {{AbilityIcon|Flame Dash}} and {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Slash}}, are treated as uncharged abilities, even if already upgraded.
== Known Bugs ==
* If [[Imbue|imbued]] on {{HeroIcon|Victor}}'s {{AbilityIcon|Pain Battery}}, the player cannot use the ability.
* Abilities that become recastable with an upgrade like {{HeroIcon|Mirage}}'s T3 {{AbilityIcon|Dust Devil}} cannot be recast after being imbued.
** Abilities that can be recast without upgrades such as {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} can still be recast and will not consume extra charges.


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}
== Item Notes ==
* As of 03/09/2026 this still breaks Victor's [[Victor#(1) Pain Battery|Pain Battery]].
* As of 04/26/2026 the item still treats Infernus’s Flame Dash as an uncharged ability, even when chosen after Tier 3 points allocation


== Navigation ==
== Navigation ==
{{Item Navbox}}
{{Item Navbox}}