Omnicharge Signet: Difference between revisionsGive feedback
Removed note about it bugging out recast abilities. If you were the one who added the note initially, please add it again with more info like which abilities are affected or press the "Give Feedback" button next to the page title and provide that info there. |
Gammaton32 (talk | contribs) Removed bugs, updated notes and added lists of abilities that can't be imbued. I haven't tested every hero so there's probably more to add. Also I only tested with commands so idk if the behavior is different in a live game |
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* Non-charged abilities that gain charges through Omnicharge Signet will receive benefits from {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}}. | * Non-charged abilities that gain charges through Omnicharge Signet will receive benefits from {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}}. | ||
* Abilities that become charged on upgrades, such as {{HeroIcon|Infernus}}' {{AbilityIcon|Flame Dash}} and {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Slash}}, are treated as uncharged abilities. | |||
== | == Abilities that cannot be imbued == | ||
''Non-comprehensive'' list of abilities that can't be imbued with Omnicharge Signet: | |||
* | * Any passive ability | ||
* | * {{HeroIcon|Mina}}'s {{AbilityIcon|Rake}} | ||
* | * {{HeroIcon|Shiv}}'s {{AbilityIcon|Serrated Knives}} | ||
* {{HeroIcon|Sinclair}}'s {{AbilityIcon|Vexing Bolt}} | |||
* {{HeroIcon|Victor}}'s {{AbilityIcon|Pain Battery}} | |||
* {{HeroIcon|Vyper}}'s {{AbilityIcon|Screwjab Dagger}} | |||
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Card Trick}} | |||
== Update history == | == Update history == | ||