Opening Rounds: Difference between revisions

updated cost for new patch (1,250 -> 1,600), updated name and description (Pristine Emblem -> Opening Rounds, Tier 3 -> Tier 2), updated cost of component (500 -> 800)
LVL (talk | contribs)
Updated stats, removed high velocity mag as component
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| item_type = Weapon
| item_type = Weapon
| item_tier = 2
| item_tier = 2
| has_components = true
| has_components = false
| has_passive1 = true
| has_passive1 = true
| has_passive2 = false
| has_passive2 = false
| has_active1 = false
| has_active1 = false
| has_iscomponentof = false
| has_iscomponentof = false
| item_stat1 = +35% [[Bullet Velocity]]
| item_stat1 = +7 [[Spirit Power]]
| item_stat2 = +25% [[Weapon Damage]]
| item_stat3 = +12 [[Spirit Power]]
| item_stat4 = +12% [[Spirit Resist]]
| souls = 1,600
| souls = 1,600
| passive1_description = Your attacks have additional Weapon Damage against enemies above 50% [[health]].
| passive1_description = Your attacks have additional [[Weapon Damage]] against '''enemies above 50% [[health]]'''.
| passive1_cooldown =  
| passive1_cooldown =  
| passive1_stat1 = +25% Weapon Damage (Conditional)
| passive1_stat1 = +40% Weapon Damage (Conditional)
| has_iscomponentof2 =  
| has_iscomponentof2 =  
| component1_name = High-Velocity Mag
}}
}}
'''Opening Rounds''' is a Tier 2 Weapon [[Items|Item]] that grants increased [[Weapon Damage]], [[Spirit Power]], [[Spirit Resist]] and [[Bullet Velocity]]. Its passive causes the user's attacks to deal bonus Weapon Damage to enemies who are above 50% Max Health.
'''Opening Rounds''' is a Tier 2 Weapon [[Items|Item]] that grants increased [[Spirit Power]]. Its passive causes the user's attacks to deal bonus Weapon Damage to enemies who are above 50% Max Health.


It can be purchased from the [[Shop]] for {{Souls|1,600}} (its [[Component]], {{ItemIcon|High-Velocity Mag}}, makes up {{Souls|800}} of the cost).
It can be purchased from the [[Shop]] for {{Souls|1,600}}.


== Update history ==
== Update history ==